Player Matchup

Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BurberryJAC
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,617 Elo+
Party 2
Achilles
Achilles
HyperBeastFoxy
Achilles
Level 159
God Stats
0W - 1L
1,708 SR
Queue Stats
58W - 37L
1,629 Elo+
Party 2
Thor
Thor
Mirth0
Thor
Level 158
God Stats
14W - 19L
1,609 SR
Queue Stats
66W - 65L
1,556 Elo+
Party 2
Xbalanque
Xbalanque
tyndegzuz
Xbalanque
Level 43
God Stats
0W - 1L
1,619 SR
Queue Stats
22W - 18L
1,534 Elo+
Party 2
Team Averages
Level 125
1,587 SR
1,567 Elo+

VS

Team Averages
Level 62
1,533 SR
1,507 Elo+
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CrashDee
Loki
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 52L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Vinezahird
Gilgamesh
Level 28
God Stats
35W - 21L
1,587 SR
Queue Stats
131W - 87L
1,566 Elo+
Party 1
Ra
Ra
iFatalityRose
Ra
Level 126
God Stats
3W - 4L
1,578 SR
Queue Stats
207W - 167L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 0
5,204
578
1,895
4,233
1,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 3 / 0
4,080
453
1,139
3,635
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
7
0 / 3 / 1
4,640
516
4,445
7,029
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Mirth0
Thor
9
2 / 3 / 1
5,174
575
2,468
5,627
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
tyndegzuz
Xbalanque
8
1 / 3 / 0
4,806
534
2,918
4,450
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 4
5,498
611
4,073
4,583
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
 
Heimdallr
8
1 / 2 / 4
4,799
533
3,001
5,425
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
3 / 1 / 1
5,265
585
3,140
4,459
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Vinezahird
Gilgamesh
10
0 / 0 / 1
5,533
615
784
3,268
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
7 / 0 / 1
6,993
777
5,610
3,548
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Ymir
 
Ymir
3
0
4
5
W
Heimdallr
 
Heimdallr
1
2
4
1.5
L
0
3
0
0
W
Loki
3
1
1
3.5
L
Achilles
0
3
1
0.17
L
Thor
Mirth0
Thor
2
3
1
0.83
W
Gilgamesh
Vinezahird
Gilgamesh
0
0
1
0.5
W
7
0
1
7.5
L
Xbalanque
tyndegzuz
Xbalanque
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
16,608
24,974
Taken
21,283
7,571
Mitigated
8,750
6,411
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,895
163
11
1,366
4,233
1,213
0
1,415
2,818
26,128
0
W
Ymir
 
Ymir
4,073
1,469
0
1,166
4,583
3,258
0
0
4,583
14,790
0
W
Heimdallr
 
Heimdallr
3,001
1,552
0
1,709
5,425
1,658
0
0
5,425
0
23,514
L
1,139
232
0
625
3,635
933
0
2,229
1,406
14,802
0
W
Loki
3,140
586
0
2,264
4,459
1,260
0
63
4,396
0
17,968
L
Achilles
4,445
1,452
0
2,032
7,029
2,542
0
2,055
4,974
0
14,843
L
Thor
Mirth0
Thor
2,468
475
0
1,627
5,627
1,738
0
2,045
3,582
0
24,204
W
Gilgamesh
Vinezahird
Gilgamesh
784
171
0
1,920
3,268
1,408
0
1,316
1,952
0
23,966
W
5,610
665
193
1,489
3,548
1,166
0
1,655
1,893
44,465
0
L
Xbalanque
tyndegzuz
Xbalanque
2,918
1,340
0
750
4,450
1,145
212
1,939
2,511
0
24,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
28,088
229
Minions Killed
280
0
Camps Cleared
0
827,639
Distance Traveled
968,021
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,204
578
64
7
0
177,472
2
W
Ymir
5,498
611
29
3
0
176,597
4
W
Heimdallr
4,799
533
40
4
0
176,442
2
L
Hera
4,080
453
38
4
0
104,980
2
W
Loki
5,265
585
49
5
0
190,961
0
L
Achilles
4,640
516
24
3
0
162,079
0
L
Thor
5,174
575
51
6
0
213,866
3
W
Gilgamesh
5,533
615
65
7
0
195,672
2
W
Ra
6,993
777
97
11
0
228,349
4
L
Xbalanque
4,806
534
52
6
0
169,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role