Player Matchup

Mercury
Mercury
 
Mercury
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Joebidel
Susano
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,299 Elo+
Party 1
Tiamat
Tiamat
KRZYCHU2002
Tiamat
Level 77
God Stats
0W - 3L
1,265 SR
Queue Stats
34W - 42L
1,322 Elo+
Party 1
Atlas
Atlas
Kaeloyz
Atlas
Level 117
God Stats
9W - 20L
1,256 SR
Queue Stats
47W - 78L
1,249 Elo+
Solo
Team Averages
Level 56
1,404 SR
1,374 Elo+

VS

Team Averages
Level 78
1,537 SR
1,429 Elo+
Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
RokenHur
Tyr
Level 109
God Stats
10W - 6L
1,656 SR
Queue Stats
503W - 444L
1,533 Elo+
Solo
Merlin
Merlin
SurviverBlue
Merlin
Level 54
God Stats
31W - 34L
1,476 SR
Queue Stats
723W - 781L
1,426 Elo+
Party 2
Apollo
Apollo
leader906728
Apollo
Level 49
God Stats
8W - 8L
1,512 SR
Queue Stats
360W - 472L
1,382 Elo+
Party 2
Athena
Athena
matyorugua95
Athena
Level 62
God Stats
16W - 17L
1,539 SR
Queue Stats
85W - 131L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 0
5,254
478
1,900
7,214
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
 
Medusa
8
2 / 5 / 0
5,069
461
3,519
5,840
1,185
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Joebidel
Susano
8
1 / 2 / 0
4,942
449
3,438
4,449
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
8
0 / 3 / 0
4,872
443
4,468
4,781
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Kaeloyz
Atlas
8
1 / 2 / 2
5,395
490
2,447
6,980
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
10 / 1 / 0
7,198
654
7,791
7,415
2,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 0
6,447
586
4,231
7,635
2,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
0 / 0 / 3
6,081
553
996
2,559
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
9
2 / 2 / 1
5,735
521
1,442
5,759
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
0 / 2 / 7
5,711
519
3,743
10,342
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
14
14
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
L
Medusa
 
Medusa
2
5
0
0.4
W
Medusa
 
Medusa
10
1
0
10
L
Susano
Joebidel
Susano
1
2
0
0.5
L
Tiamat
0
3
0
0
L
Atlas
Kaeloyz
Atlas
1
2
2
1
W
2
0
0
2
W
Merlin
0
0
3
1.5
W
Apollo
2
2
1
1.25
W
Athena
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,772
Damage
18,203
29,264
Taken
33,710
9,756
Mitigated
13,205
3,242
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,900
1,056
0
125
7,214
1,807
0
887
6,327
0
29,743
L
Medusa
 
Medusa
3,519
1,997
0
670
5,840
1,185
0
1,202
4,638
0
17,872
W
Medusa
 
Medusa
7,791
3,260
0
2,087
7,415
2,118
0
2,046
5,241
0
39,117
L
Susano
Joebidel
Susano
3,438
758
0
319
4,449
1,276
0
0
4,449
0
16,344
L
Tiamat
4,468
465
0
700
4,781
2,325
0
1,135
3,646
18,534
0
L
Atlas
Kaeloyz
Atlas
2,447
1,000
0
1,428
6,980
3,163
0
1,515
5,465
16,890
0
W
4,231
454
0
3,331
7,635
2,802
233
796
6,761
0
34,284
W
Merlin
996
54
0
1,137
2,559
780
228
682
1,785
29,925
0
W
Apollo
1,442
878
14
1,230
5,759
1,622
0
652
5,026
0
24,258
W
Athena
3,743
904
99
3,729
10,342
5,883
0
2,240
7,982
13,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
31,172
180
Minions Killed
298
0
Camps Cleared
0
1,021,387
Distance Traveled
1,100,745
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,254
478
57
5
0
219,833
0
L
Medusa
5,069
461
39
4
0
190,964
0
W
Medusa
7,198
654
69
6
0
208,147
4
L
Susano
4,942
449
28
3
0
210,470
3
L
Tiamat
4,872
443
36
3
0
186,193
1
L
Atlas
5,395
490
20
2
0
213,927
4
W
Tyr
6,447
586
71
6
0
239,353
3
W
Merlin
6,081
553
78
7
0
214,084
2
W
Apollo
5,735
521
58
5
0
214,699
0
W
Athena
5,711
519
22
2
0
224,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role