Player Matchup

Gilgamesh
Gilgamesh
Goseico
Gilgamesh
Level 126
God Stats
1W - 0L
1,677 SR
Queue Stats
32W - 37L
1,440 Elo+
Party 1
Skadi
Skadi
MK_12_L4
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
Skylar_Star
Guan Yu
Level 124
God Stats
8W - 3L
1,789 SR
Queue Stats
194W - 196L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
SprayAndTebow
Jormungandr
Level 88
God Stats
7W - 2L
1,806 SR
Queue Stats
394W - 388L
1,531 Elo+
Solo
Susano
Susano
XxWieldRoxasxX
Susano
Level 37
God Stats
1W - 1L
1,281 SR
Queue Stats
7W - 13L
1,351 Elo+
Party 1
Team Averages
Level 92
1,611 SR
1,434 Elo+

VS

Team Averages
Level 77
1,492 SR
1,506 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cousin Beaux
Terra
Level 68
God Stats
1W - 3L
1,288 SR
Queue Stats
398W - 394L
1,515 Elo+
Solo
Raijin
Raijin
Klawtwo
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,502 Elo+
Solo
He Bo
He Bo
YellowBananas00
He Bo
Level 103
God Stats
9W - 6L
1,672 SR
Queue Stats
525W - 533L
1,511 Elo+
Solo
Sobek
Sobek
Ziwiiz
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goseico
Gilgamesh
15
4 / 2 / 16
9,308
931
11,961
13,760
14,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
MK_12_L4
Skadi
17
6 / 1 / 10
9,811
981
12,017
7,989
3,520
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Skylar_Star
Guan Yu
14
3 / 2 / 14
8,561
856
7,359
11,312
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SprayAndTebow
Jormungandr
17
5 / 1 / 14
9,381
938
17,045
11,373
10,945
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 4 / 5
8,128
813
6,684
8,338
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 4 / 6
8,002
800
11,495
9,484
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 7
8,233
823
5,243
12,477
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
Klawtwo
Raijin
14
2 / 5 / 7
8,105
811
10,803
12,885
6,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 5
6,927
693
5,599
8,856
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Ziwiiz
Sobek
13
2 / 5 / 5
7,862
786
6,713
15,140
16,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
22
Kills
10
10
Deaths
22
59
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
6
1.5
L
2
1
7
5.5
W
Gilgamesh
Goseico
Gilgamesh
4
2
16
6
L
Raijin
Klawtwo
Raijin
2
5
7
1.1
W
Skadi
MK_12_L4
Skadi
6
1
10
11
W
Guan Yu
Skylar_Star
Guan Yu
3
2
14
5
W
Jormungandr
SprayAndTebow
Jormungandr
5
1
14
12
W
4
4
5
1.63
L
1
7
5
0.5
L
Sobek
Ziwiiz
Sobek
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,066
Damage
39,853
52,772
Taken
58,842
45,169
Mitigated
40,518
25,131
Healing
22,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,495
4,802
1,232
1,623
9,484
3,514
0
3,129
6,156
0
21,673
L
5,243
1,110
5,629
5,517
12,477
11,544
0
3,878
8,396
8,564
0
W
Gilgamesh
Goseico
Gilgamesh
11,961
2,169
2,888
2,781
13,760
14,310
418
6,227
7,533
0
20,719
L
Raijin
Klawtwo
Raijin
10,803
1,954
368
3,371
12,885
6,126
0
4,914
7,799
28,002
0
W
Skadi
MK_12_L4
Skadi
12,017
4,105
1,751
1,713
7,989
3,520
834
4,976
3,013
0
26,890
W
Guan Yu
Skylar_Star
Guan Yu
7,359
519
4,650
3,432
11,312
11,365
490
5,311
6,001
1,535
8,655
W
Jormungandr
SprayAndTebow
Jormungandr
17,045
2,664
3,021
3,626
11,373
10,945
165
6,108
5,265
32,706
0
W
6,684
1,141
479
790
8,338
5,029
784
5,736
2,602
0
7,954
L
5,599
311
948
559
8,856
2,552
0
1,589
7,134
12,083
0
L
Sobek
Ziwiiz
Sobek
6,713
607
306
2,761
15,140
16,782
0
4,364
10,270
9,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
39,129
98
Minions Killed
83
0
Camps Cleared
0
1,062,473
Distance Traveled
971,302
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,002
800
27
3
0
187,821
1
L
Terra
8,233
823
1
0
0
226,593
5
W
Gilgamesh
9,308
931
19
2
0
221,876
1
L
Raijin
8,105
811
40
4
0
172,694
4
W
Skadi
9,811
981
39
4
0
213,587
0
W
Guan Yu
8,561
856
6
1
0
212,275
1
W
Jormungandr
9,381
938
30
3
0
223,100
0
W
Susano
8,128
813
4
0
0
191,635
0
L
He Bo
6,927
693
8
1
0
178,052
5
L
Sobek
7,862
786
7
1
0
206,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role