Player Matchup

Kukulkan
Kukulkan
AIoha Shirt
Kukulkan
Level 31
God Stats
1W - 1L
1,759 SR
Queue Stats
49W - 62L
1,316 Elo+
Solo
Geb
Geb
IXI-Spectre-lXl
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
NeonDrago
Sol
Level 151
God Stats
5W - 3L
1,676 SR
Queue Stats
52W - 45L
1,604 Elo+
Party 2
Fenrir
Fenrir
Schinoa
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Stliix
Horus
Level 88
God Stats
1W - 4L
1,194 SR
Queue Stats
44W - 55L
1,483 Elo+
Party 2
Team Averages
Level 72
1,526 SR
1,480 Elo+

VS

Team Averages
Level 69
1,511 SR
1,654 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GiggleMastr
Chaac
Level 47
God Stats
3W - 1L
1,211 SR
Queue Stats
3W - 1L
1,368 Elo+
Solo
Ra
Ra
Mobkiller123445
Ra
Level 43
God Stats
4W - 0L
1,842 SR
Queue Stats
90W - 29L
1,848 Elo+
Party 1
Bacchus
Bacchus
SpringStorm
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 65L
1,721 Elo+
Party 1
Susano
Susano
imVaughan
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 27L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AIoha Shirt
Kukulkan
12
4 / 8 / 2
7,328
564
7,943
9,729
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
6,057
466
5,797
9,214
3,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 5 / 3
6,728
518
4,981
9,249
2,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Schinoa
Fenrir
10
4 / 5 / 0
6,944
534
4,539
8,691
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Stliix
Horus
10
1 / 5 / 2
6,396
492
2,943
8,698
5,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 4
8,903
685
7,486
9,705
3,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 2
7,269
559
5,130
10,462
7,093
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 7
8,698
669
6,946
10,091
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SpringStorm
Bacchus
13
6 / 1 / 6
8,611
662
7,712
9,493
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
imVaughan
Susano
14
9 / 2 / 1
8,904
685
6,344
9,947
3,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
26
27
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
L
Kukulkan
AIoha Shirt
Kukulkan
4
8
2
0.63
W
1
2
2
1
L
0
4
2
0.25
W
4
4
7
1.88
L
1
5
3
0.5
L
Fenrir
Schinoa
Fenrir
4
5
0
0.8
W
Bacchus
SpringStorm
Bacchus
6
1
6
9
L
Horus
Stliix
Horus
1
5
2
0.4
W
Susano
imVaughan
Susano
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
33,618
45,581
Taken
49,698
17,814
Mitigated
27,362
8,639
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,486
4,509
0
5,271
9,705
3,326
3,337
4,134
5,571
0
68,680
L
Kukulkan
AIoha Shirt
Kukulkan
7,943
1,057
0
482
9,729
2,842
0
5,552
4,177
35,670
0
W
5,130
1,519
0
3,948
10,462
7,093
332
5,475
4,987
0
28,756
L
5,797
805
0
1,638
9,214
3,277
924
0
9,214
29,428
0
W
6,946
1,297
866
2,970
10,091
4,003
705
4,463
5,628
51,169
0
L
4,981
1,882
0
3,223
9,249
2,333
0
2,659
6,590
41,131
0
L
Fenrir
Schinoa
Fenrir
4,539
580
0
1,245
8,691
3,564
0
1,882
6,809
0
25,606
W
Bacchus
SpringStorm
Bacchus
7,712
1,228
0
2,540
9,493
9,402
192
3,439
6,054
17,228
9,797
L
Horus
Stliix
Horus
2,943
1,502
530
1,521
8,698
5,798
0
3,614
5,084
1,945
10,708
W
Susano
imVaughan
Susano
6,344
1,787
0
564
9,947
3,538
0
2,053
7,894
0
56,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
42,385
261
Minions Killed
395
0
Camps Cleared
0
1,266,479
Distance Traveled
1,311,251
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,903
685
131
10
0
246,161
2
L
Kukulkan
7,328
564
58
4
0
210,768
0
W
Chaac
7,269
559
36
3
0
263,234
0
L
Geb
6,057
466
46
4
0
277,048
1
W
Ra
8,698
669
92
7
0
238,855
1
L
Sol
6,728
518
76
6
0
266,215
7
L
Fenrir
6,944
534
45
3
0
279,948
2
W
Bacchus
8,611
662
32
2
0
269,373
3
L
Horus
6,396
492
36
3
0
232,500
2
W
Susano
8,904
685
104
8
0
293,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role