Player Matchup

Bastet
Bastet
AlmightyBambi
Bastet
Level 140
God Stats
1W - 3L
1,280 SR
Queue Stats
143W - 142L
1,584 Elo+
Party 1
Khepri
Khepri
GodOfJungIe
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,469 Elo+
Solo
Thoth
Thoth
Heseltine
Thoth
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 96L
1,619 Elo+
Party 1
Skadi
Skadi
SgtNashers9710
Skadi
Level 126
God Stats
13W - 12L
1,658 SR
Queue Stats
129W - 103L
1,576 Elo+
Party 1
Bakasura
Bakasura
topbox92
Bakasura
Level 118
God Stats
3W - 3L
1,534 SR
Queue Stats
37W - 38L
1,492 Elo+
Party 1
Team Averages
Level 131
1,494 SR
1,548 Elo+

VS

Team Averages
Level 88
1,544 SR
1,497 Elo+
Heimdallr
Heimdallr
MadMonkeyMBR
Heimdallr
Level 102
God Stats
11W - 10L
1,407 SR
Queue Stats
159W - 185L
1,427 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PCFlynn
Cu Chulainn
Level 107
God Stats
10W - 18L
1,710 SR
Queue Stats
99W - 106L
1,428 Elo+
Party 3
Ymir
Ymir
SirPorkins
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,772 Elo+
Party 2
Thanatos
Thanatos
kingofthenoob
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
kittiegh0st
Nu Wa
Level 69
God Stats
44W - 40L
1,603 SR
Queue Stats
221W - 289L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 4
15,405
593
29,020
33,686
27,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
19
2 / 1 / 13
13,151
506
10,364
27,883
39,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Heseltine
Thoth
20
13 / 4 / 10
15,516
597
23,909
17,703
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 4 / 9
14,709
566
33,521
23,219
9,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
topbox92
Bakasura
20
3 / 2 / 11
13,680
526
12,411
19,275
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MadMonkeyMBR
Heimdallr
15
5 / 8 / 2
10,575
407
19,523
22,028
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
PCFlynn
Cu Chulainn
17
2 / 6 / 5
11,402
439
19,147
28,265
28,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 6 / 7
10,718
412
14,057
36,605
27,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
kingofthenoob
Thanatos
15
6 / 13 / 2
10,704
412
10,217
23,122
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 8 / 4
10,576
407
15,763
18,978
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
41
Kills
14
15
Deaths
41
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
4
4
3.75
W
Khepri
2
1
13
8.5
W
Thoth
Heseltine
Thoth
13
4
10
4.5
L
Heimdallr
MadMonkeyMBR
Heimdallr
5
8
2
0.75
L
Cu Chulainn
PCFlynn
Cu Chulainn
2
6
5
0.75
W
10
4
9
3.63
L
1
6
7
0.75
L
Thanatos
kingofthenoob
Thanatos
6
13
2
0.54
L
0
8
4
0.25
W
Bakasura
topbox92
Bakasura
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,225
Damage
78,707
121,766
Taken
128,998
92,647
Mitigated
74,485
44,562
Healing
31,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,020
7,455
0
19,748
33,686
27,408
3,785
5,683
28,003
0
112,285
W
Khepri
10,364
833
1,038
9,352
27,883
39,097
1,009
8,964
18,919
41,681
4,611
W
Thoth
Heseltine
Thoth
23,909
1,051
0
1,170
17,703
8,045
1,520
5,485
12,218
120,539
0
L
Heimdallr
MadMonkeyMBR
Heimdallr
19,523
7,871
0
4,917
22,028
7,113
1,254
5,515
16,513
0
71,938
L
Cu Chulainn
PCFlynn
Cu Chulainn
19,147
3,849
0
3,908
28,265
28,138
0
5,580
22,195
7,181
65,825
W
33,521
12,480
0
5,839
23,219
9,254
800
8,419
14,794
0
134,192
L
14,057
2,266
0
9,978
36,605
27,465
169
11,277
24,698
45,681
0
L
Thanatos
kingofthenoob
Thanatos
10,217
3,228
0
8,585
23,122
6,802
0
4,693
18,269
0
52,662
L
15,763
3,127
579
3,689
18,978
4,967
265
6,691
12,287
76,584
0
W
Bakasura
topbox92
Bakasura
12,411
9,020
0
7,415
19,275
8,843
1,744
5,450
13,825
0
106,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,461
Gold Earned
53,975
743
Minions Killed
538
0
Camps Cleared
0
2,810,554
Distance Traveled
2,223,484
22
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,405
593
156
6
0
599,741
3
W
Khepri
13,151
506
73
3
0
514,940
6
W
Thoth
15,516
597
176
7
0
470,608
2
L
Heimdallr
10,575
407
131
5
0
443,092
5
L
Cu Chulainn
11,402
439
133
5
0
487,856
8
W
Skadi
14,709
566
173
7
0
574,534
4
L
Ymir
10,718
412
49
2
0
412,404
15
L
Thanatos
10,704
412
80
3
0
439,687
6
L
Nu Wa
10,576
407
145
6
0
440,445
8
W
Bakasura
13,680
526
165
6
0
650,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role