Player Matchup

Sun Wukong
Sun Wukong
Fight4Alive93
Sun Wukong
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 31L
1,337 Elo+
Solo
Arachne
Arachne
Guillensuita42
Arachne
Level 97
God Stats
0W - 1L
1,634 SR
Queue Stats
29W - 27L
1,387 Elo+
Party 2
Rama
Rama
revientafriikiis
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,405 Elo+
Party 2
Osiris
Osiris
sunayreap2
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,387 Elo+
Party 2
Zeus
Zeus
zR3xMvN_
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 39L
1,486 Elo+
Party 2
Team Averages
Level 76
1,527 SR
1,401 Elo+

VS

Team Averages
Level 52
1,501 SR
1,601 Elo+
Ne Zha
Ne Zha
Henroach
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 109L
1,551 Elo+
Party 1
Sobek
Sobek
JD31002
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,797 Elo+
Party 1
Skadi
Skadi
Syotox
Skadi
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 39L
1,477 Elo+
Solo
Bastet
Bastet
xGL123x
Bastet
Level 114
God Stats
10W - 5L
1,503 SR
Queue Stats
159W - 149L
1,380 Elo+
Solo
Arachne
Arachne
xhyka
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fight4Alive93
Sun Wukong
20
9 / 4 / 9
12,969
926
15,584
16,996
24,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
1 / 3 / 3
7,649
546
476
3,112
2,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 3
9,425
673
14,033
10,124
3,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
sunayreap2
Osiris
17
4 / 7 / 12
10,217
730
6,971
15,769
27,207
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
2 / 4 / 11
9,586
685
17,252
6,858
1,463
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Henroach
Ne Zha
18
4 / 2 / 13
11,343
810
8,661
13,578
10,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
JD31002
Sobek
16
1 / 5 / 10
10,207
729
6,760
19,384
20,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Syotox
Skadi
17
3 / 3 / 9
10,403
743
12,037
11,811
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
xGL123x
Bastet
18
12 / 5 / 5
11,485
820
12,309
13,377
5,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
xhyka
Arachne
17
2 / 5 / 10
10,134
724
7,544
15,062
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
18
Kills
22
22
Deaths
20
38
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fight4Alive93
Sun Wukong
9
4
9
3.38
L
1
3
3
0.83
W
Ne Zha
Henroach
Ne Zha
4
2
13
5.25
W
Sobek
JD31002
Sobek
1
5
10
1.2
W
Skadi
Syotox
Skadi
3
3
9
2.5
L
2
4
3
0.88
L
Osiris
sunayreap2
Osiris
4
7
12
1.43
W
Bastet
xGL123x
Bastet
12
5
5
2.9
W
Arachne
xhyka
Arachne
2
5
10
1.4
L
Zeus
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,316
Damage
47,311
52,859
Taken
73,212
59,122
Mitigated
49,275
10,798
Healing
28,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fight4Alive93
Sun Wukong
15,584
1,699
956
5,134
16,996
24,352
0
2,766
14,230
528
43,014
L
476
222
0
0
3,112
2,204
0
214
2,898
0
481
W
Ne Zha
Henroach
Ne Zha
8,661
4,343
2,836
3,779
13,578
10,274
1,403
3,821
9,757
0
21,711
W
Sobek
JD31002
Sobek
6,760
898
2,220
4,106
19,384
20,897
548
3,837
15,547
15,661
0
W
Skadi
Syotox
Skadi
12,037
6,469
1,334
3,941
11,811
5,177
1,197
3,321
8,490
0
31,650
L
14,033
8,321
0
2,345
10,124
3,896
788
1,176
8,948
0
33,382
L
Osiris
sunayreap2
Osiris
6,971
1,251
299
1,021
15,769
27,207
56
2,349
13,420
0
15,225
W
Bastet
xGL123x
Bastet
12,309
3,045
1,386
2,700
13,377
5,410
714
2,743
8,676
0
25,010
W
Arachne
xhyka
Arachne
7,544
5,500
3,148
2,951
15,062
7,517
890
4,018
9,828
0
16,768
L
Zeus
17,252
1,713
452
591
6,858
1,463
288
255
6,603
31,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
53,572
166
Minions Killed
126
0
Camps Cleared
0
914,777
Distance Traveled
1,372,957
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,969
926
71
5
0
251,332
0
L
Arachne
7,649
546
3
0
0
43,613
0
W
Ne Zha
11,343
810
21
2
0
294,629
0
W
Sobek
10,207
729
11
1
0
266,047
1
W
Skadi
10,403
743
36
3
0
240,196
0
L
Rama
9,425
673
39
3
0
217,610
0
L
Osiris
10,217
730
16
1
0
237,431
0
W
Bastet
11,485
820
35
3
0
296,253
0
W
Arachne
10,134
724
23
2
0
275,832
1
L
Zeus
9,586
685
37
3
0
164,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role