Player Matchup

Gilgamesh
Gilgamesh
Alejanei
Gilgamesh
Level 125
God Stats
1W - 1L
1,689 SR
Queue Stats
41W - 26L
1,574 Elo+
Party 1
Athena
Athena
EpicNyanCat
Athena
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 85L
1,425 Elo+
Solo
Neith
Neith
Everloks
Neith
Level 144
God Stats
7W - 12L
1,804 SR
Queue Stats
673W - 720L
1,514 Elo+
Solo
Zeus
Zeus
SoupMcSoupFace
Zeus
Level 104
God Stats
6W - 8L
1,486 SR
Queue Stats
212W - 203L
1,493 Elo+
Solo
Thor
Thor
xaco15
Thor
Level 105
God Stats
2W - 3L
1,544 SR
Queue Stats
39W - 29L
1,542 Elo+
Party 1
Team Averages
Level 125
1,605 SR
1,510 Elo+

VS

Team Averages
Level 99
1,568 SR
1,538 Elo+
Fenrir
Fenrir
AberforthX
Fenrir
Level 149
God Stats
1W - 2L
1,434 SR
Queue Stats
25W - 27L
1,455 Elo+
Solo
Medusa
Medusa
BigBoiSnis
Medusa
Level 107
God Stats
31W - 19L
1,695 SR
Queue Stats
166W - 186L
1,545 Elo+
Solo
Ne Zha
Ne Zha
VladosPapiros
Ne Zha
Level 60
God Stats
3W - 1L
1,560 SR
Queue Stats
14W - 13L
1,547 Elo+
Party 2
Tyr
Tyr
arzhel51
Tyr
Level 68
God Stats
3W - 2L
1,644 SR
Queue Stats
110W - 84L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xBorisBritvAx
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,506 SR
Queue Stats
18W - 13L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alejanei
Gilgamesh
16
3 / 3 / 0
9,652
508
8,794
17,939
21,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
1 / 3 / 6
8,413
443
5,349
17,314
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Everloks
Neith
15
1 / 4 / 1
9,280
488
9,920
12,878
5,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 4
9,729
512
11,245
11,477
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
xaco15
Thor
15
0 / 4 / 3
8,761
461
4,372
13,796
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AberforthX
Fenrir
16
6 / 1 / 6
11,351
597
10,433
15,456
11,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
BigBoiSnis
Medusa
16
6 / 2 / 1
10,396
547
7,956
10,314
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 1 / 7
9,959
524
6,728
18,816
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 1
11,696
616
13,455
14,749
18,349
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
xBorisBritvAx
Morgan Le Fay
17
5 / 3 / 3
10,708
564
14,071
14,394
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
8
Kills
20
20
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AberforthX
Fenrir
6
1
6
9
L
Gilgamesh
Alejanei
Gilgamesh
3
3
0
1
W
Medusa
BigBoiSnis
Medusa
6
2
1
3.25
L
Athena
1
3
6
1.33
L
Neith
Everloks
Neith
1
4
1
0.38
L
3
6
4
0.83
W
0
1
7
3.5
W
3
1
1
3.5
W
Morgan Le Fay
xBorisBritvAx
Morgan Le Fay
5
3
3
2.17
L
Thor
xaco15
Thor
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,680
Damage
52,643
73,404
Taken
73,729
53,420
Mitigated
45,279
15,806
Healing
27,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AberforthX
Fenrir
10,433
2,579
2,276
4,798
15,456
11,670
42
5,360
10,096
9,007
43,794
L
Gilgamesh
Alejanei
Gilgamesh
8,794
3,768
0
4,019
17,939
21,404
26
513
17,422
147
58,384
W
Medusa
BigBoiSnis
Medusa
7,956
3,891
0
3,616
10,314
3,219
66
4,504
5,810
0
76,562
L
Athena
5,349
1,621
402
2,033
17,314
17,214
0
4,395
12,753
25,515
0
L
Neith
Everloks
Neith
9,920
2,645
0
2,695
12,878
5,230
605
4,743
7,904
0
68,846
L
11,245
1,329
0
1,889
11,477
4,192
978
2,173
9,208
65,243
0
W
6,728
1,425
0
5,081
18,816
6,900
147
1,990
16,826
0
72,232
W
13,455
3,301
0
7,182
14,749
18,349
0
2,005
12,744
0
80,016
W
Morgan Le Fay
xBorisBritvAx
Morgan Le Fay
14,071
2,066
0
4,607
14,394
5,141
453
2,859
11,535
77,248
0
L
Thor
xaco15
Thor
4,372
916
0
4,768
13,796
5,380
0
3,260
10,374
0
65,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
54,110
538
Minions Killed
593
0
Camps Cleared
0
1,741,167
Distance Traveled
1,884,497
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,351
597
73
4
0
386,451
6
L
Gilgamesh
9,652
508
129
7
0
352,913
2
W
Medusa
10,396
547
120
6
0
378,948
5
L
Athena
8,413
443
31
2
0
389,266
6
L
Neith
9,280
488
133
7
0
303,671
5
L
Zeus
9,729
512
111
6
0
325,824
7
W
Ne Zha
9,959
524
108
6
0
415,037
2
W
Tyr
11,696
616
158
8
0
361,091
3
W
Morgan Le Fay
10,708
564
134
7
0
342,970
4
L
Thor
8,761
461
134
7
0
369,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role