Player Matchup

Baron Samedi
Baron Samedi
A_Kind_Dalek
Baron Samedi
Level 26
God Stats
36W - 12L
1,588 SR
Queue Stats
91W - 51L
1,609 Elo+
Party 1
Jormungandr
Jormungandr
SlightlyAngry
Jormungandr
Level 67
God Stats
4W - 2L
1,560 SR
Queue Stats
46W - 37L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
Tiikii
Kukulkan
Level 120
God Stats
6W - 3L
1,544 SR
Queue Stats
371W - 222L
1,704 Elo+
Party 1
Neith
Neith
Wasabii_on_YTB
Neith
Level 100
God Stats
11W - 2L
1,787 SR
Queue Stats
200W - 170L
1,576 Elo+
Party 1
Set
Set
anticancer39170
Set
Level 27
God Stats
17W - 6L
1,310 SR
Queue Stats
292W - 269L
1,490 Elo+
Party 1
Team Averages
Level 68
1,558 SR
1,588 Elo+

VS

Team Averages
Level 55
1,327 SR
1,363 Elo+
Nike
Nike
Diosesami
Nike
Level 67
God Stats
0W - 2L
1,217 SR
Queue Stats
47W - 50L
1,218 Elo+
Party 3
Ra
Ra
ImZhan
Ra
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
94W - 92L
1,278 Elo+
Party 2
Cerberus
Cerberus
Senbin
Cerberus
Level 8
God Stats
2W - 3L
1,383 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 3
Rama
Rama
TheRealApex
Rama
Level 103
God Stats
4W - 6L
1,254 SR
Queue Stats
196W - 172L
1,608 Elo+
Party 2
Pele
Pele
TheRealRat
Pele
Level 67
God Stats
1W - 3L
1,281 SR
Queue Stats
228W - 218L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_Kind_Dalek
Baron Samedi
10
3 / 0 / 6
6,222
622
3,368
3,404
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
SlightlyAngry
Jormungandr
12
2 / 0 / 2
7,251
725
2,316
3,016
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Tiikii
Kukulkan
11
4 / 1 / 3
6,479
648
7,088
4,378
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
6,135
614
3,701
3,107
585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
6,078
608
1,675
6,435
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 1 / 0
5,898
590
693
5,041
2,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ra
9
0 / 4 / 2
5,267
527
2,352
5,289
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Senbin
Cerberus
8
0 / 2 / 1
5,108
511
401
5,085
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 1
5,314
531
3,091
6,706
1,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 2 / 1
5,823
582
3,735
7,159
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
4
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A_Kind_Dalek
Baron Samedi
3
0
6
6
L
Nike
0
1
0
0
L
Ra
0
4
2
0.25
L
Cerberus
Senbin
Cerberus
0
2
1
0.25
W
Jormungandr
SlightlyAngry
Jormungandr
2
0
2
3
L
1
2
1
0.75
L
3
2
1
1.75
W
Kukulkan
Tiikii
Kukulkan
4
1
3
5.5
W
0
1
2
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
10,272
20,340
Taken
29,280
8,645
Mitigated
11,086
5,995
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A_Kind_Dalek
Baron Samedi
3,368
494
281
2,292
3,404
2,232
0
665
2,703
11,526
0
L
Nike
693
40
0
237
5,041
2,081
0
1,466
3,575
0
35,190
L
Ra
2,352
207
167
941
5,289
1,925
0
3,595
1,694
28,064
0
L
Cerberus
Senbin
Cerberus
401
0
0
924
5,085
2,850
0
2,471
2,614
6,623
0
W
Jormungandr
SlightlyAngry
Jormungandr
2,316
1,505
0
810
3,016
2,436
568
0
2,905
40,271
0
L
3,091
2,454
0
3,845
6,706
1,721
0
1,969
4,737
0
38,461
L
3,735
624
0
2,554
7,159
2,509
25
3,271
3,888
0
23,510
W
Kukulkan
Tiikii
Kukulkan
7,088
768
0
1,170
4,378
1,402
0
478
3,858
48,025
0
W
3,701
1,519
0
884
3,107
585
592
255
2,852
0
34,938
W
1,675
765
0
558
6,435
1,990
0
1,141
5,158
0
35,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
27,410
374
Minions Killed
312
0
Camps Cleared
0
984,910
Distance Traveled
1,019,762
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,222
622
18
2
0
191,574
2
L
Nike
5,898
590
97
10
0
196,824
1
L
Ra
5,267
527
56
6
0
203,414
4
L
Cerberus
5,108
511
29
3
0
200,009
0
W
Jormungandr
7,251
725
97
10
0
192,977
5
L
Rama
5,314
531
80
8
0
173,101
0
L
Pele
5,823
582
50
5
0
246,414
4
W
Kukulkan
6,479
648
106
11
0
199,759
2
W
Neith
6,135
614
90
9
0
176,720
4
W
Set
6,078
608
63
6
0
223,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role