Player Matchup

Atlas
Atlas
DREKI-25
Atlas
Level 69
God Stats
5W - 4L
1,731 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 1
Osiris
Osiris
ImBaKoZ
Osiris
Level 43
God Stats
3W - 5L
1,216 SR
Queue Stats
33W - 55L
1,416 Elo+
Solo
Hun Batz
Hun Batz
Wax0re
Hun Batz
Level 44
God Stats
4W - 2L
1,662 SR
Queue Stats
157W - 152L
1,474 Elo+
Party 1
Izanami
Izanami
daouiyes517
Izanami
Level 107
God Stats
11W - 9L
1,514 SR
Queue Stats
93W - 89L
1,563 Elo+
Party 1
Hera
Hera
mystisien2
Hera
Level 137
God Stats
5W - 2L
1,634 SR
Queue Stats
151W - 141L
1,495 Elo+
Party 1
Team Averages
Level 80
1,551 SR
1,486 Elo+

VS

Team Averages
Level 73
1,622 SR
1,448 Elo+
Yu Huang
Yu Huang
Czerqh
Yu Huang
Level 125
God Stats
7W - 7L
1,588 SR
Queue Stats
91W - 92L
1,485 Elo+
Party 2
Anubis
Anubis
Garpein
Anubis
Level 36
God Stats
0W - 5L
1,338 SR
Queue Stats
3W - 10L
1,397 Elo+
Party 3
Jormungandr
Jormungandr
LeRoiArouf04
Jormungandr
Level 47
God Stats
2W - 1L
1,707 SR
Queue Stats
79W - 88L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
Sr_Heredia
Danzaburou
Level 129
God Stats
18W - 12L
1,762 SR
Queue Stats
426W - 409L
1,524 Elo+
Solo
Anhur
Anhur
jmagu_5
Anhur
Level 28
God Stats
1W - 3L
1,715 SR
Queue Stats
3W - 10L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DREKI-25
Atlas
13
1 / 0 / 4
7,678
512
3,580
7,675
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
ImBaKoZ
Osiris
13
0 / 4 / 0
7,114
474
3,625
13,666
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Wax0re
Hun Batz
14
5 / 2 / 3
8,564
571
5,953
8,889
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
daouiyes517
Izanami
14
2 / 2 / 1
8,229
549
5,129
8,470
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 3
9,061
604
5,143
6,405
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Czerqh
Yu Huang
15
4 / 2 / 0
8,369
558
4,156
8,117
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Garpein
Anubis
10
0 / 3 / 2
6,252
417
1,656
4,041
1,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
LeRoiArouf04
Jormungandr
12
2 / 2 / 1
7,219
481
6,183
9,460
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Sr_Heredia
Danzaburou
16
4 / 1 / 2
10,308
687
10,478
9,062
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
jmagu_5
Anhur
10
1 / 3 / 1
6,319
421
2,582
7,368
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
11
11
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Czerqh
Yu Huang
4
2
0
2
W
Atlas
DREKI-25
Atlas
1
0
4
3
L
Anubis
Garpein
Anubis
0
3
2
0.33
W
Osiris
ImBaKoZ
Osiris
0
4
0
0
L
Jormungandr
LeRoiArouf04
Jormungandr
2
2
1
1.25
L
Danzaburou
Sr_Heredia
Danzaburou
4
1
2
5
W
Hun Batz
Wax0re
Hun Batz
5
2
3
3.25
W
Izanami
daouiyes517
Izanami
2
2
1
1.25
L
Anhur
jmagu_5
Anhur
1
3
1
0.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
25,055
45,105
Taken
38,048
18,723
Mitigated
14,765
12,359
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Czerqh
Yu Huang
4,156
470
0
1,621
8,117
3,488
0
1,967
6,150
52,935
8,364
W
Atlas
DREKI-25
Atlas
3,580
1,304
0
1,688
7,675
5,125
225
2,964
4,711
19,458
0
L
Anubis
Garpein
Anubis
1,656
0
0
916
4,041
1,542
0
1,067
2,974
26,857
0
W
Osiris
ImBaKoZ
Osiris
3,625
1,319
0
5,196
13,666
7,132
0
503
13,163
0
38,770
L
Jormungandr
LeRoiArouf04
Jormungandr
6,183
1,905
0
715
9,460
3,226
0
3,064
6,396
36,087
0
L
Danzaburou
Sr_Heredia
Danzaburou
10,478
3,315
0
3,643
9,062
4,632
302
214
8,848
0
71,938
W
Hun Batz
Wax0re
Hun Batz
5,953
577
0
2,396
8,889
2,517
0
2,478
6,411
0
44,109
W
Izanami
daouiyes517
Izanami
5,129
3,533
0
2,829
8,470
2,244
442
3,379
5,091
0
64,843
L
Anhur
jmagu_5
Anhur
2,582
1,754
0
2,238
7,368
1,877
541
2,411
4,957
0
24,883
W
5,143
1,120
0
250
6,405
1,705
0
2,510
3,895
53,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
38,467
440
Minions Killed
413
0
Camps Cleared
0
1,534,674
Distance Traveled
1,274,349
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,369
558
114
8
0
315,738
5
W
Atlas
7,678
512
25
2
0
309,324
3
L
Anubis
6,252
417
48
3
0
210,222
7
W
Osiris
7,114
474
90
6
0
291,814
5
L
Jormungandr
7,219
481
68
5
0
286,650
4
L
Danzaburou
10,308
687
140
9
0
260,274
4
W
Hun Batz
8,564
571
81
5
0
356,119
7
W
Izanami
8,229
549
130
9
0
279,919
3
L
Anhur
6,319
421
43
3
0
201,465
2
W
Hera
9,061
604
114
8
0
297,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role