Player Matchup

Merlin
Merlin
Funstyck
Merlin
Level 29
God Stats
4W - 5L
1,522 SR
Queue Stats
34W - 38L
1,438 Elo+
Party 3
Cerberus
Cerberus
Gucci_GarineYT
Cerberus
Level 14
God Stats
8W - 7L
1,485 SR
Queue Stats
13W - 16L
1,486 Elo+
Party 3
Bellona
Bellona
TruckerChuck
Bellona
Level 37
God Stats
0W - 3L
1,217 SR
Queue Stats
32W - 31L
1,507 Elo+
Party 1
Cupid
Cupid
peterdale
Cupid
Level 25
God Stats
4W - 2L
1,694 SR
Queue Stats
21W - 15L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
taCnorT
Guan Yu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 122L
1,521 Elo+
Party 3
Team Averages
Level 46
1,484 SR
1,499 Elo+

VS

Team Averages
Level 89
1,560 SR
1,609 Elo+
Ah Puch
Ah Puch
AngryFairy
Ah Puch
Level 160
God Stats
10W - 4L
1,578 SR
Queue Stats
139W - 72L
1,754 Elo+
Party 2
Ra
Ra
MrDingDongBannu
Ra
Level 41
God Stats
1W - 0L
1,752 SR
Queue Stats
48W - 15L
1,646 Elo+
Party 2
Thanatos
Thanatos
Pandic0
Thanatos
Level 121
God Stats
11W - 10L
1,548 SR
Queue Stats
120W - 79L
1,557 Elo+
Party 4
Cthulhu
Cthulhu
dasgodlike
Cthulhu
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 80L
1,613 Elo+
Party 2
Jing Wei
Jing Wei
roawrie
Jing Wei
Level 21
God Stats
11W - 10L
1,424 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Funstyck
Merlin
14
0 / 0 / 0
7,986
666
0
0
0
Cerberus
15
0 / 5 / 2
10,279
857
2,733
14,047
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
TruckerChuck
Bellona
18
2 / 10 / 8
12,236
1,020
20,115
29,967
29,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
peterdale
Cupid
17
5 / 7 / 4
12,700
1,058
18,699
19,330
5,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
taCnorT
Guan Yu
16
4 / 2 / 3
11,780
982
3,020
15,312
7,928
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AngryFairy
Ah Puch
19
3 / 0 / 14
13,641
1,137
19,862
6,359
3,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 2 / 13
12,334
1,028
21,398
13,417
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Pandic0
Thanatos
18
9 / 2 / 10
13,411
1,118
10,175
10,655
4,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
dasgodlike
Cthulhu
18
2 / 4 / 15
11,570
964
7,739
12,835
14,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
roawrie
Jing Wei
18
5 / 3 / 12
12,627
1,052
8,566
8,252
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
11
Kills
24
24
Deaths
11
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AngryFairy
Ah Puch
3
0
14
10
L
Merlin
Funstyck
Merlin
0
0
0
0
L
Cerberus
0
5
2
0.2
W
5
2
13
5.75
W
Thanatos
Pandic0
Thanatos
9
2
10
7
L
Bellona
TruckerChuck
Bellona
2
10
8
0.6
W
Cthulhu
dasgodlike
Cthulhu
2
4
15
2.38
L
Cupid
peterdale
Cupid
5
7
4
1
W
Jing Wei
roawrie
Jing Wei
5
3
12
3.67
L
Guan Yu
taCnorT
Guan Yu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
67,740
78,656
Taken
51,518
55,616
Mitigated
30,537
11,565
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AngryFairy
Ah Puch
19,862
1,144
1,060
2,499
6,359
3,104
0
221
6,098
61,941
0
L
Merlin
Funstyck
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
2,733
21
0
1,396
14,047
12,972
0
8,625
5,422
14,737
0
W
21,398
1,709
2,565
6,041
13,417
5,695
0
421
12,960
38,740
0
W
Thanatos
Pandic0
Thanatos
10,175
2,661
0
6,183
10,655
4,333
0
367
10,183
0
24,870
L
Bellona
TruckerChuck
Bellona
20,115
8,223
0
2,481
29,967
29,120
0
20,220
9,747
0
39,894
W
Cthulhu
dasgodlike
Cthulhu
7,739
355
678
399
12,835
14,768
0
719
11,920
16,443
0
L
Cupid
peterdale
Cupid
18,699
11,922
794
2,957
19,330
5,596
0
13,764
5,566
0
38,675
W
Jing Wei
roawrie
Jing Wei
8,566
7,741
0
300
8,252
2,637
0
587
7,372
0
26,334
L
Guan Yu
taCnorT
Guan Yu
3,020
316
1,583
2,354
15,312
7,928
0
6,390
6,347
0
20,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,981
Gold Earned
63,583
143
Minions Killed
235
6
Camps Cleared
11
819,569
Distance Traveled
1,190,627
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,641
1,137
99
8
0
263,927
0
L
Merlin
7,986
666
0
0
0
0
0
L
Cerberus
10,279
857
18
2
2
158,085
1
W
Ra
12,334
1,028
39
3
5
272,175
0
W
Thanatos
13,411
1,118
38
3
2
220,068
0
L
Bellona
12,236
1,020
50
4
1
183,184
1
W
Cthulhu
11,570
964
18
2
0
194,050
0
L
Cupid
12,700
1,058
48
4
2
205,664
3
W
Jing Wei
12,627
1,052
41
3
4
240,407
1
L
Guan Yu
11,780
982
27
2
1
272,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role