Player Matchup

Hou Yi
Hou Yi
Flash Grizzle43
Hou Yi
Level 103
God Stats
4W - 3L
1,831 SR
Queue Stats
174W - 112L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
GRUG8991
Cthulhu
Level 128
God Stats
5W - 5L
1,814 SR
Queue Stats
231W - 159L
1,607 Elo+
Party 2
Discordia
Discordia
Swoopes101
Discordia
Level 12
God Stats
1W - 2L
1,317 SR
Queue Stats
9W - 5L
1,591 Elo+
Party 2
Team Averages
Level 81
1,654 SR
1,600 Elo+

VS

Team Averages
Level 75
1,701 SR
1,635 Elo+
Zhong Kui
Zhong Kui
FlipperYapper04
Zhong Kui
Level 46
God Stats
2W - 2L
1,272 SR
Queue Stats
42W - 68L
1,344 Elo+
Solo
Fenrir
Fenrir
Kasfo
Fenrir
Level 25
God Stats
2W - 0L
1,898 SR
Queue Stats
13W - 3L
1,677 Elo+
Party 1
Cupid
Cupid
MêLtz
Cupid
Level 154
God Stats
51W - 1L
1,932 SR
Queue Stats
2,245W - 373L
1,882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 3
9,437
629
10,950
16,926
6,138
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
GRUG8991
Cthulhu
15
3 / 6 / 4
10,964
731
15,015
23,981
27,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
Swoopes101
Discordia
14
2 / 11 / 2
9,753
650
6,565
12,190
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlipperYapper04
Zhong Kui
17
4 / 3 / 13
11,881
792
12,839
14,755
10,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Kasfo
Fenrir
15
6 / 1 / 10
11,763
784
8,005
13,594
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
MêLtz
Cupid
18
17 / 3 / 7
13,229
882
25,396
15,690
6,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
27
27
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Zhong Kui
FlipperYapper04
Zhong Kui
4
3
13
3.5
L
Cthulhu
GRUG8991
Cthulhu
3
6
4
0.83
W
Fenrir
Kasfo
Fenrir
6
1
10
11
W
Cupid
MêLtz
Cupid
17
3
7
6.83
L
Discordia
Swoopes101
Discordia
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
46,240
53,097
Taken
44,039
37,210
Mitigated
33,247
1,849
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,950
5,212
0
956
16,926
6,138
0
3,206
13,720
0
29,053
W
Zhong Kui
FlipperYapper04
Zhong Kui
12,839
1,532
0
3,787
14,755
10,926
1,290
8,007
6,748
40,129
0
L
Cthulhu
GRUG8991
Cthulhu
15,015
1,429
75
818
23,981
27,690
0
6,533
17,357
40,311
0
W
Fenrir
Kasfo
Fenrir
8,005
1,161
0
4,290
13,594
15,704
282
5,613
7,981
1,592
22,405
W
Cupid
MêLtz
Cupid
25,396
14,026
1,374
5,651
15,690
6,617
1,831
8,755
6,935
0
76,784
L
Discordia
Swoopes101
Discordia
6,565
864
0
0
12,190
3,382
0
3,688
8,502
21,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
36,873
121
Minions Killed
182
2
Camps Cleared
12
680,520
Distance Traveled
799,029
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,437
629
37
2
2
204,292
3
W
Zhong Kui
11,881
792
62
4
2
249,530
0
L
Cthulhu
10,964
731
54
4
0
267,587
4
W
Fenrir
11,763
784
20
1
6
293,254
4
W
Cupid
13,229
882
100
7
4
256,245
1
L
Discordia
9,753
650
30
2
0
208,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role