Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DimbosIice
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
PiggyCanine
Sylvanus
Level 65
God Stats
2W - 2L
1,842 SR
Queue Stats
130W - 114L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
SugarNips2765
Baron Samedi
Level 49
God Stats
8W - 14L
1,472 SR
Queue Stats
8W - 14L
1,443 Elo+
Party 2
Bellona
Bellona
yungzwick
Bellona
Level 69
God Stats
13W - 11L
1,552 SR
Queue Stats
42W - 40L
1,506 Elo+
Party 2
Team Averages
Level 90
1,573 SR
1,512 Elo+

VS

Team Averages
Level 116
1,753 SR
1,641 Elo+
Bastet
Bastet
Cryò
Bastet
Level 160
God Stats
5W - 1L
1,850 SR
Queue Stats
160W - 104L
1,720 Elo+
Party 1
Merlin
Merlin
CuriousCoates
Merlin
Level 147
God Stats
7W - 0L
1,734 SR
Queue Stats
566W - 532L
1,535 Elo+
Solo
Mulan
Mulan
Goose5236
Mulan
Level 147
God Stats
2W - 0L
1,729 SR
Queue Stats
98W - 69L
1,710 Elo+
Party 1
Loki
Loki
Vahex
Loki
Level 98
God Stats
5W - 4L
1,529 SR
Queue Stats
43W - 47L
1,437 Elo+
Solo
Janus
Janus
wollid
Janus
Level 29
God Stats
9W - 4L
1,923 SR
Queue Stats
120W - 64L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
5 / 7 / 4
11,400
518
13,322
22,222
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
DimbosIice
Hun Batz
18
7 / 6 / 4
11,022
501
16,499
21,535
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
PiggyCanine
Sylvanus
15
2 / 8 / 11
10,084
458
11,426
25,004
28,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SugarNips2765
Baron Samedi
16
2 / 7 / 2
10,134
461
9,334
13,733
5,627
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
yungzwick
Bellona
17
2 / 7 / 4
10,701
486
11,684
17,296
18,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cryò
Bastet
20
8 / 1 / 14
13,496
613
23,452
26,749
9,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
6 / 0 / 9
12,030
547
15,609
9,188
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Goose5236
Mulan
19
7 / 6 / 16
12,696
577
18,724
25,808
35,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
Vahex
Loki
20
11 / 4 / 3
12,779
581
15,447
18,137
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
wollid
Janus
20
3 / 7 / 6
12,389
563
8,786
17,008
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
18
Kills
35
35
Deaths
18
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
7
4
1
W
Bastet
Cryò
Bastet
8
1
14
15
W
6
0
9
10.5
L
Hun Batz
DimbosIice
Hun Batz
7
6
4
1.5
W
Mulan
Goose5236
Mulan
7
6
16
2.5
L
Sylvanus
PiggyCanine
Sylvanus
2
8
11
0.94
L
Baron Samedi
SugarNips2765
Baron Samedi
2
7
2
0.43
W
Loki
Vahex
Loki
11
4
3
3.13
W
Janus
wollid
Janus
3
7
6
0.86
L
Bellona
yungzwick
Bellona
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,265
Damage
82,018
99,790
Taken
96,890
70,425
Mitigated
62,491
27,519
Healing
34,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,322
7,277
0
6,681
22,222
9,158
0
1,794
20,428
0
72,919
W
Bastet
Cryò
Bastet
23,452
6,546
0
16,087
26,749
9,958
2,938
3,947
22,802
0
116,094
W
15,609
985
0
2,458
9,188
3,212
1,038
2,643
6,545
71,202
0
L
Hun Batz
DimbosIice
Hun Batz
16,499
4,660
0
7,042
21,535
8,363
0
4,740
16,795
0
86,966
W
Mulan
Goose5236
Mulan
18,724
2,650
0
6,535
25,808
35,640
783
7,550
17,847
0
52,757
L
Sylvanus
PiggyCanine
Sylvanus
11,426
3,587
2,366
5,610
25,004
28,878
186
8,017
16,987
29,602
0
L
Baron Samedi
SugarNips2765
Baron Samedi
9,334
511
1,062
2,027
13,733
5,627
569
4,493
9,240
58,237
0
W
Loki
Vahex
Loki
15,447
4,719
0
5,176
18,137
6,732
922
3,678
14,459
0
94,511
W
Janus
wollid
Janus
8,786
932
0
4,119
17,008
6,949
994
2,942
14,066
90,051
0
L
Bellona
yungzwick
Bellona
11,684
3,421
0
2,731
17,296
18,399
974
5,528
11,768
0
72,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
63,390
567
Minions Killed
657
0
Camps Cleared
0
1,861,119
Distance Traveled
2,246,932
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,400
518
124
6
0
355,926
7
W
Bastet
13,496
613
148
7
0
495,935
1
W
Merlin
12,030
547
114
5
0
435,819
7
L
Hun Batz
11,022
501
125
6
0
439,944
4
W
Mulan
12,696
577
72
3
0
443,706
2
L
Sylvanus
10,084
458
41
2
0
335,769
9
L
Baron Samedi
10,134
461
126
6
0
358,586
4
W
Loki
12,779
581
140
6
0
469,967
7
W
Janus
12,389
563
183
8
0
401,505
5
L
Bellona
10,701
486
151
7
0
370,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role