Player Matchup

Izanami
Izanami
Forechosen
Izanami
Level 5
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Skadi
Skadi
TheJamPope
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Ratatoskr
Ratatoskr
iH3XQU33N
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Thanatos
Thanatos
jhonnywar64
Thanatos
Level 95
God Stats
4W - 5L
1,337 SR
Queue Stats
270W - 276L
1,355 Elo+
Solo
Nu Wa
Nu Wa
vap0rskin
Nu Wa
Level 90
God Stats
0W - 1L
1,048 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Team Averages
Level 40
1,309 SR
1,165 Elo+

VS

Team Averages
Level 37
1,384 SR
1,332 Elo+
Bellona
Bellona
Aligathor95
Bellona
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,364 Elo+
Party 3
Thanatos
Thanatos
DarkfoxZ21
Thanatos
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
21W - 26L
1,288 Elo+
Party 2
Athena
Athena
Grosfurax
Athena
Level 16
God Stats
4W - 4L
1,234 SR
Queue Stats
21W - 23L
1,297 Elo+
Party 2
Neith
Neith
Vertumne
Neith
Level 61
God Stats
5W - 5L
1,186 SR
Queue Stats
20W - 20L
1,296 Elo+
Party 2
Nu Wa
Nu Wa
gatalber
Nu Wa
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Forechosen
Izanami
15
2 / 5 / 4
10,100
421
11,623
14,317
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
15
1 / 7 / 7
10,110
421
11,606
17,776
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
iH3XQU33N
Ratatoskr
14
1 / 11 / 2
8,983
374
2,064
14,188
5,495
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
jhonnywar64
Thanatos
18
7 / 8 / 1
11,427
476
8,474
20,734
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
vap0rskin
Nu Wa
17
3 / 8 / 4
11,454
477
9,079
12,615
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aligathor95
Bellona
19
6 / 4 / 14
12,711
530
15,180
17,295
19,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
DarkfoxZ21
Thanatos
18
9 / 2 / 4
12,317
513
6,319
15,430
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Grosfurax
Athena
17
2 / 4 / 16
12,115
505
6,714
19,996
19,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Neith
Vertumne
Neith
18
17 / 1 / 7
13,671
570
13,658
12,931
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
gatalber
Nu Wa
18
5 / 5 / 12
12,411
517
14,975
9,163
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
14
Kills
39
39
Deaths
16
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aligathor95
Bellona
6
4
14
3.25
W
Thanatos
DarkfoxZ21
Thanatos
9
2
4
5.5
L
Izanami
Forechosen
Izanami
2
5
4
0.8
W
Athena
Grosfurax
Athena
2
4
16
2.5
L
Skadi
1
7
7
0.64
W
Neith
Vertumne
Neith
17
1
7
20.5
W
Nu Wa
gatalber
Nu Wa
5
5
12
2.2
L
Ratatoskr
iH3XQU33N
Ratatoskr
1
11
2
0.18
L
Thanatos
jhonnywar64
Thanatos
7
8
1
0.94
L
Nu Wa
vap0rskin
Nu Wa
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,846
Damage
56,846
79,630
Taken
74,815
24,106
Mitigated
51,376
26,487
Healing
26,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aligathor95
Bellona
15,180
3,109
0
1,313
17,295
19,252
2,330
2,509
14,786
0
69,217
W
Thanatos
DarkfoxZ21
Thanatos
6,319
1,787
0
15,756
15,430
6,040
0
1,254
14,176
0
70,237
L
Izanami
Forechosen
Izanami
11,623
7,070
0
3,822
14,317
4,161
2,111
5,454
8,700
0
63,981
W
Athena
Grosfurax
Athena
6,714
1,992
0
2,357
19,996
19,286
896
1,012
18,984
29,847
0
L
Skadi
11,606
5,412
0
5,596
17,776
4,828
1,237
2,629
14,875
0
67,324
W
Neith
Vertumne
Neith
13,658
5,086
0
5,221
12,931
4,476
4,622
1,912
11,019
560
90,478
W
Nu Wa
gatalber
Nu Wa
14,975
4,766
340
1,713
9,163
2,322
2,478
2,392
6,771
69,707
0
L
Ratatoskr
iH3XQU33N
Ratatoskr
2,064
931
0
807
14,188
5,495
0
3,070
11,026
0
25,375
L
Thanatos
jhonnywar64
Thanatos
8,474
742
0
16,262
20,734
6,600
45
3,680
16,872
0
74,851
L
Nu Wa
vap0rskin
Nu Wa
9,079
2,130
0
0
12,615
3,022
1,288
7,278
5,262
57,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
63,225
443
Minions Killed
519
0
Camps Cleared
0
2,035,191
Distance Traveled
2,230,325
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,711
530
129
5
0
466,760
5
W
Thanatos
12,317
513
94
4
0
510,269
0
L
Izanami
10,100
421
115
5
0
409,215
0
W
Athena
12,115
505
45
2
0
410,389
10
L
Skadi
10,110
421
102
4
0
395,714
0
W
Neith
13,671
570
128
5
0
433,509
4
W
Nu Wa
12,411
517
123
5
0
409,398
1
L
Ratatoskr
8,983
374
32
1
0
446,343
1
L
Thanatos
11,427
476
114
5
0
423,379
2
L
Nu Wa
11,454
477
80
3
0
360,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role