Player Matchup

Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
BathroomBen7886
Gilgamesh
Gold I
Level 156
God Stats
6W - 8L
1,505 SR
Queue Stats
188W - 205L
1,469 MMR
Party 1
Sobek
Sobek
Gold V
NotHealingYu
Sobek
Gold V
Level 85
God Stats
1W - 3L
1,416 SR
Queue Stats
159W - 183L
1,350 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,474 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,515 SR
1,421 MMR
Osiris
Osiris
Silver III
FazbearInc21
Osiris
Silver III
Level 74
God Stats
1W - 1L
1,769 SR
Queue Stats
8W - 9L
1,451 MMR
Solo
Discordia
Discordia
Platinum IV
Kbizzy102
Discordia
Platinum IV
Level 149
God Stats
8W - 12L
1,291 SR
Queue Stats
454W - 491L
1,426 MMR
Solo
Danzaburou
Danzaburou
Silver I
YaBoi_SB
Danzaburou
Silver I
Level 149
God Stats
6W - 2L
1,485 SR
Queue Stats
80W - 86L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 8 / 4
9,420
589
9,154
15,429
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
BathroomBen7886
Gilgamesh
15
4 / 4 / 1
11,245
703
8,647
21,180
23,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 4
10,040
628
6,816
20,409
29,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ShivaZeusAtlasCliodhnaFenrir

VS

Bans
VamanaCabrakanMedusaGebIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
7 / 2 / 9
12,094
756
13,704
15,640
15,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Kbizzy102
Discordia
17
2 / 1 / 12
11,554
722
14,960
5,569
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
YaBoi_SB
Danzaburou
17
7 / 2 / 7
13,014
813
17,647
12,786
5,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
16
17
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
4
0.25
L
Gilgamesh
BathroomBen7886
Gilgamesh
4
4
1
1.13
W
Osiris
7
2
9
5.75
W
Discordia
Kbizzy102
Discordia
2
1
12
8
L
1
5
4
0.6
W
Danzaburou
YaBoi_SB
Danzaburou
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
46,311
57,018
Taken
33,995
60,475
Mitigated
23,759
11,763
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,154
469
1,718
3,595
15,429
7,632
0
5,711
9,718
40,717
0
L
Gilgamesh
BathroomBen7886
Gilgamesh
8,647
1,903
0
3,225
21,180
23,197
0
4,847
16,333
0
33,835
W
Osiris
13,704
6,757
0
5,001
15,640
15,978
120
7,684
7,956
0
40,595
W
Discordia
Kbizzy102
Discordia
14,960
911
0
921
5,569
2,140
336
3,137
2,432
59,817
0
L
6,816
549
207
3,018
20,409
29,646
0
4,962
15,447
18,314
0
W
Danzaburou
YaBoi_SB
Danzaburou
17,647
9,788
0
3,555
12,786
5,641
2,335
5,534
7,252
0
52,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
36,662
139
Minions Killed
217
3
Camps Cleared
11
812,687
Distance Traveled
913,927
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,420
589
62
4
0
246,677
0
L
Gilgamesh
11,245
703
49
3
3
288,207
2
W
Osiris
12,094
756
50
3
1
324,031
3
W
Discordia
11,554
722
82
5
10
291,555
2
L
Sobek
10,040
628
28
2
0
277,803
0
W
Danzaburou
13,014
813
85
5
0
298,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role