Player Matchup

Xbalanque
Xbalanque
AcxeI
Xbalanque
Level 147
God Stats
5W - 1L
1,418 SR
Queue Stats
218W - 213L
1,483 Elo+
Solo
King Arthur
King Arthur
Afredo_la_sauce
King Arthur
Level 49
God Stats
64W - 72L
1,608 SR
Queue Stats
127W - 145L
1,546 Elo+
Solo
Loki
Loki
BOT-AHOLIC
Loki
Level 91
God Stats
7W - 5L
1,464 SR
Queue Stats
107W - 76L
1,549 Elo+
Solo
Hel
Hel
J3II3Y
Hel
Level 97
God Stats
5W - 10L
1,574 SR
Queue Stats
186W - 155L
1,554 Elo+
Solo
Nike
Nike
WonkySack
Nike
Level 44
God Stats
21W - 29L
1,501 SR
Queue Stats
448W - 475L
1,456 Elo+
Solo
Team Averages
Level 86
1,513 SR
1,518 Elo+

VS

Team Averages
Level 83
1,483 SR
1,481 Elo+
Medusa
Medusa
Cord3r
Medusa
Level 46
God Stats
50W - 46L
1,495 SR
Queue Stats
347W - 392L
1,457 Elo+
Solo
Fenrir
Fenrir
Diego10J7
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
RisenMusic
Cu Chulainn
Level 67
God Stats
18W - 17L
1,501 SR
Queue Stats
106W - 114L
1,466 Elo+
Solo
Merlin
Merlin
pollipedia
Merlin
Level 127
God Stats
6W - 2L
1,655 SR
Queue Stats
108W - 106L
1,511 Elo+
Solo
Cabrakan
Cabrakan
reedenlove
Cabrakan
Level 33
God Stats
2W - 2L
1,264 SR
Queue Stats
7W - 16L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AcxeI
Xbalanque
11
4 / 1 / 2
6,519
501
6,849
8,736
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Afredo_la_sauce
King Arthur
12
1 / 0 / 5
6,942
534
5,046
6,570
3,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 5
7,310
562
4,581
7,552
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
J3II3Y
Hel
12
3 / 0 / 5
7,580
583
5,917
5,112
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
13
2 / 0 / 1
7,554
581
6,752
10,802
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cord3r
Medusa
12
1 / 1 / 0
6,645
511
4,082
6,003
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Diego10J7
Fenrir
10
1 / 4 / 0
5,940
457
4,356
10,088
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
RisenMusic
Cu Chulainn
12
0 / 1 / 1
6,893
530
6,524
8,599
6,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
pollipedia
Merlin
10
0 / 5 / 0
6,054
466
3,487
6,840
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
reedenlove
Cabrakan
9
0 / 3 / 0
5,694
438
3,227
10,887
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AcxeI
Xbalanque
4
1
2
5
W
King Arthur
Afredo_la_sauce
King Arthur
1
0
5
3.5
W
4
1
5
6.5
L
Medusa
Cord3r
Medusa
1
1
0
1
L
Fenrir
Diego10J7
Fenrir
1
4
0
0.25
W
Hel
J3II3Y
Hel
3
0
5
5.5
L
Cu Chulainn
RisenMusic
Cu Chulainn
0
1
1
0.5
W
Nike
2
0
1
2.5
L
Merlin
pollipedia
Merlin
0
5
0
0
L
Cabrakan
reedenlove
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
21,676
38,772
Taken
42,417
19,463
Mitigated
23,102
13,613
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AcxeI
Xbalanque
6,849
4,352
0
4,193
8,736
2,267
508
1,131
7,605
0
34,548
W
King Arthur
Afredo_la_sauce
King Arthur
5,046
837
341
1,048
6,570
3,874
347
1,556
5,014
0
38,198
W
4,581
797
0
250
7,552
2,399
293
1,214
6,338
0
37,604
L
Medusa
Cord3r
Medusa
4,082
1,951
0
1,694
6,003
1,397
0
234
5,754
0
46,681
L
Fenrir
Diego10J7
Fenrir
4,356
909
0
3,951
10,088
6,589
0
2,601
7,267
0
33,478
W
Hel
J3II3Y
Hel
5,917
435
746
2,966
5,112
1,718
201
1,349
3,763
43,724
0
L
Cu Chulainn
RisenMusic
Cu Chulainn
6,524
1,896
0
1,380
8,599
6,951
384
436
7,583
1,280
42,866
W
Nike
6,752
2,123
0
4,069
10,802
9,205
666
1,750
9,052
0
51,144
L
Merlin
pollipedia
Merlin
3,487
336
0
148
6,840
1,499
0
2,130
4,604
34,482
0
L
Cabrakan
reedenlove
Cabrakan
3,227
340
80
2,791
10,887
6,666
0
199
10,532
20,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
31,226
409
Minions Killed
342
0
Camps Cleared
0
1,315,833
Distance Traveled
1,222,002
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,519
501
58
4
0
234,720
4
W
King Arthur
6,942
534
66
5
0
282,028
3
W
Loki
7,310
562
62
5
0
292,529
1
L
Medusa
6,645
511
75
6
0
254,147
5
L
Fenrir
5,940
457
57
4
0
236,622
3
W
Hel
7,580
583
103
8
0
259,394
3
L
Cu Chulainn
6,893
530
88
7
0
261,556
0
W
Nike
7,554
581
120
9
0
247,162
0
L
Merlin
6,054
466
76
6
0
247,027
5
L
Cabrakan
5,694
438
46
4
0
222,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role