Player Matchup

Ymir
Ymir
Alexkeinjas4
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,379 Elo+
Party 1
Aphrodite
Aphrodite
Alonwell
Aphrodite
Level 91
God Stats
5W - 7L
1,552 SR
Queue Stats
318W - 319L
1,489 Elo+
Party 2
Odin
Odin
HolyHalberd
Odin
Level 22
God Stats
41W - 23L
1,593 SR
Queue Stats
72W - 72L
1,471 Elo+
Solo
He Bo
He Bo
LE0 FE0
He Bo
Level 26
God Stats
2W - 3L
1,412 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1
Medusa
Medusa
Nazgul69
Medusa
Level 64
God Stats
3W - 3L
1,459 SR
Queue Stats
162W - 178L
1,421 Elo+
Party 2
Team Averages
Level 71
1,503 SR
1,397 Elo+

VS

Team Averages
Level 78
1,544 SR
1,336 Elo+
Tiamat
Tiamat
OkayThatsFine
Tiamat
Level 25
God Stats
1W - 5L
1,401 SR
Queue Stats
11W - 18L
1,202 Elo+
Party 3
Bellona
Bellona
Soggy Unit
Bellona
Level 3
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 3
Osiris
Osiris
Strokey
Osiris
Level 138
God Stats
4W - 4L
1,688 SR
Queue Stats
38W - 50L
1,404 Elo+
Party 3
Medusa
Medusa
Yimmyyy
Medusa
Level 116
God Stats
0W - 1L
1,809 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 3
Bacchus
Bacchus
brvndvn93
Bacchus
Level 106
God Stats
26W - 31L
1,536 SR
Queue Stats
235W - 252L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 29
10,863
836
7,873
16,350
19,375
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Alonwell
Aphrodite
17
3 / 5 / 32
10,381
799
10,908
15,526
11,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 2 / 30
12,512
962
19,638
19,116
19,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
LE0 FE0
He Bo
19
18 / 4 / 20
12,562
966
23,935
12,151
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nazgul69
Medusa
18
8 / 4 / 21
11,257
866
19,141
13,551
6,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 8
9,902
762
10,905
16,592
8,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Soggy Unit
Bellona
15
1 / 10 / 11
9,456
727
5,097
21,461
20,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
Strokey
Osiris
16
3 / 11 / 7
9,922
763
11,340
21,227
24,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Yimmyyy
Medusa
18
8 / 8 / 5
11,346
873
20,677
17,830
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
brvndvn93
Bacchus
15
0 / 10 / 9
8,543
657
9,429
16,158
7,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
55
48
Kills
15
15
Deaths
48
132
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
0
29
21.5
W
Aphrodite
Alonwell
Aphrodite
3
5
32
3.8
W
12
2
30
13.5
W
He Bo
LE0 FE0
He Bo
18
4
20
7
W
Medusa
Nazgul69
Medusa
8
4
21
4.63
L
3
9
8
0.78
L
Bellona
Soggy Unit
Bellona
1
10
11
0.65
L
Osiris
Strokey
Osiris
3
11
7
0.59
L
Medusa
Yimmyyy
Medusa
8
8
5
1.31
L
Bacchus
brvndvn93
Bacchus
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,495
Damage
57,448
76,694
Taken
93,268
61,781
Mitigated
67,622
24,319
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,873
1,502
524
482
16,350
19,375
746
5,812
10,538
17,614
0
W
Aphrodite
Alonwell
Aphrodite
10,908
1,576
9,487
5,903
15,526
11,314
1,026
4,987
10,539
28,674
0
W
19,638
2,907
1,856
3,136
19,116
19,131
1,235
3,583
14,333
6,997
38,039
W
He Bo
LE0 FE0
He Bo
23,935
3,039
0
2,257
12,151
5,538
697
2,178
9,973
45,471
0
W
Medusa
Nazgul69
Medusa
19,141
8,157
0
674
13,551
6,423
3,338
3,774
9,777
0
43,760
L
10,905
1,096
219
2,066
16,592
8,222
0
8,441
8,151
20,200
0
L
Bellona
Soggy Unit
Bellona
5,097
1,063
1,236
694
21,461
20,129
236
7,495
13,966
0
10,896
L
Osiris
Strokey
Osiris
11,340
4,005
0
25
21,227
24,794
0
11,234
9,993
0
27,770
L
Medusa
Yimmyyy
Medusa
20,677
8,512
0
2,205
17,830
6,863
0
8,359
8,271
0
43,088
L
Bacchus
brvndvn93
Bacchus
9,429
1,382
245
708
16,158
7,614
384
10,024
6,134
19,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
49,169
224
Minions Killed
151
0
Camps Cleared
0
1,303,399
Distance Traveled
1,056,067
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,863
836
18
1
0
223,380
0
W
Aphrodite
10,381
799
53
4
0
265,522
2
W
Odin
12,512
962
50
4
0
268,466
1
W
He Bo
12,562
966
46
4
0
270,781
0
W
Medusa
11,257
866
57
4
0
275,250
1
L
Tiamat
9,902
762
16
1
0
187,086
0
L
Bellona
9,456
727
15
1
0
222,987
0
L
Osiris
9,922
763
32
2
0
224,646
0
L
Medusa
11,346
873
61
5
0
215,903
1
L
Bacchus
8,543
657
27
2
0
205,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role