Player Matchup

Hera
Hera
IxIxSPARKYxIxI
Hera
Level 145
God Stats
2W - 0L
1,726 SR
Queue Stats
81W - 66L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
Zept Zewasy
Guan Yu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,667 Elo+
Party 1
Bastet
Bastet
xXAw35om3 GuyXx
Bastet
Level 72
God Stats
11W - 2L
1,671 SR
Queue Stats
93W - 69L
1,721 Elo+
Party 1
Team Averages
Level 88
1,632 SR
1,672 Elo+

VS

Team Averages
Level 93
1,527 SR
1,573 Elo+
Kukulkan
Kukulkan
Minato_Uchihowdy
Kukulkan
Level 87
God Stats
3W - 6L
1,497 SR
Queue Stats
12W - 18L
1,484 Elo+
Solo
Horus
Horus
XxCopper14xX
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,685 Elo+
Solo
Medusa
Medusa
xErikTheRedx
Medusa
Level 126
God Stats
13W - 9L
1,585 SR
Queue Stats
265W - 301L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 4
11,747
783
18,177
8,975
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Zept Zewasy
Guan Yu
15
1 / 2 / 12
11,041
736
5,232
15,206
15,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 3 / 8
11,259
751
14,545
11,703
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
8,825
588
8,298
12,122
4,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 4
9,460
631
8,112
18,035
14,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
5 / 5 / 2
10,192
679
12,361
11,810
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
7
7
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
0
7
4
0.29
L
2
5
4
0.8
W
Guan Yu
Zept Zewasy
Guan Yu
1
2
12
3.5
L
Medusa
5
5
2
1.2
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,954
Damage
28,771
35,884
Taken
41,967
22,348
Mitigated
22,864
13,025
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,177
3,435
0
2,392
8,975
2,911
1,009
1,329
7,496
63,421
0
L
8,298
218
0
980
12,122
4,206
0
7,126
4,996
43,034
0
L
8,112
3,751
906
4,853
18,035
14,384
0
5,682
12,353
0
23,272
W
Guan Yu
Zept Zewasy
Guan Yu
5,232
158
1,528
5,815
15,206
15,948
98
5,547
9,397
0
15,026
L
Medusa
12,361
5,192
0
835
11,810
4,274
93
5,789
6,021
0
26,783
W
14,545
3,755
0
3,290
11,703
3,489
363
1,906
9,535
0
46,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
28,477
173
Minions Killed
159
8
Camps Cleared
3
894,686
Distance Traveled
728,905
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,747
783
98
7
5
279,827
1
L
Kukulkan
8,825
588
92
6
3
214,024
2
L
Horus
9,460
631
37
2
0
261,602
3
W
Guan Yu
11,041
736
10
1
0
309,903
0
L
Medusa
10,192
679
30
2
0
253,279
2
W
Bastet
11,259
751
65
4
3
304,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role