Player Matchup

Horus
Horus
Deadpoolmcgee
Horus
Level 110
God Stats
11W - 6L
1,892 SR
Queue Stats
84W - 62L
1,636 Elo+
Solo
Kukulkan
Kukulkan
RoverNV
Kukulkan
Level 15
God Stats
11W - 6L
1,513 SR
Queue Stats
116W - 52L
1,530 Elo+
Party 1
Neith
Neith
SoulSword14
Neith
Level 106
God Stats
13W - 2L
1,985 SR
Queue Stats
70W - 31L
1,787 Elo+
Party 1
Eset
Eset
fartsnifferr
Eset
Level 108
God Stats
0W - 1L
1,764 SR
Queue Stats
247W - 132L
1,697 Elo+
Party 1
Mulan
Mulan
spadam24
Mulan
Level 138
God Stats
14W - 9L
1,873 SR
Queue Stats
265W - 164L
1,738 Elo+
Party 1
Team Averages
Level 95
1,805 SR
1,677 Elo+

VS

Team Averages
Level 106
1,411 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Eurictus
Nu Wa
Level 44
God Stats
6W - 6L
1,099 SR
Queue Stats
15W - 27L
1,360 Elo+
Solo
Terra
Terra
UnderseaWriter7
Terra
Level 148
God Stats
13W - 12L
1,436 SR
Queue Stats
345W - 354L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
Wafter
Gilgamesh
Level 105
God Stats
2W - 2L
1,521 SR
Queue Stats
61W - 50L
1,590 Elo+
Solo
Ratatoskr
Ratatoskr
xTatsuox
Ratatoskr
Level 134
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 42L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 5
11,282
705
11,703
23,373
22,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
RoverNV
Kukulkan
17
2 / 6 / 6
10,424
652
8,629
14,894
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 8 / 5
11,100
694
14,159
18,279
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 7 / 6
10,508
657
17,689
16,125
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
spadam24
Mulan
18
2 / 5 / 8
11,291
706
11,509
17,438
19,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 1 / 10
12,910
807
18,523
11,041
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Nu Wa
Eurictus
Nu Wa
20
12 / 4 / 14
12,994
812
29,117
15,239
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 3 / 18
11,513
720
9,106
20,652
24,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Wafter
Gilgamesh
18
6 / 3 / 11
11,306
707
10,252
16,845
13,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
xTatsuox
Ratatoskr
19
4 / 5 / 17
11,674
730
14,229
15,177
8,110
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
15
Kills
34
34
Deaths
16
30
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
10
16
L
5
8
5
0.94
W
Nu Wa
Eurictus
Nu Wa
12
4
14
4.75
L
Kukulkan
RoverNV
Kukulkan
2
6
6
0.83
L
5
8
5
0.94
W
1
3
18
3.33
W
Gilgamesh
Wafter
Gilgamesh
6
3
11
3.83
L
1
7
6
0.57
L
Mulan
spadam24
Mulan
2
5
8
1.2
W
Ratatoskr
xTatsuox
Ratatoskr
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,689
Damage
81,227
90,109
Taken
78,954
61,001
Mitigated
57,971
18,230
Healing
20,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,523
6,500
0
3,892
11,041
5,637
2,957
1,700
9,312
0
69,499
L
11,703
4,488
2,902
5,589
23,373
22,763
444
8,174
14,931
0
25,322
W
Nu Wa
Eurictus
Nu Wa
29,117
6,336
0
801
15,239
6,469
1,045
5,764
9,265
63,676
0
L
Kukulkan
RoverNV
Kukulkan
8,629
861
0
383
14,894
4,929
0
8,073
6,558
36,127
0
L
14,159
6,290
0
2,726
18,279
8,305
0
6,969
11,037
0
50,531
W
9,106
810
6,667
6,991
20,652
24,734
30
7,867
12,328
26,398
0
W
Gilgamesh
Wafter
Gilgamesh
10,252
3,347
0
1,722
16,845
13,021
96
7,077
9,489
0
27,539
L
17,689
1,425
831
3,248
16,125
5,091
0
8,069
7,833
51,996
0
L
Mulan
spadam24
Mulan
11,509
2,151
0
2,551
17,438
19,913
0
5,664
11,527
0
39,128
W
Ratatoskr
xTatsuox
Ratatoskr
14,229
2,293
0
586
15,177
8,110
655
2,789
12,242
0
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,605
Gold Earned
60,397
296
Minions Killed
302
0
Camps Cleared
0
1,403,465
Distance Traveled
1,574,786
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,910
807
95
6
0
298,935
1
L
Horus
11,282
705
32
2
0
308,599
0
W
Nu Wa
12,994
812
80
5
0
288,180
0
L
Kukulkan
10,424
652
55
3
0
255,038
1
L
Neith
11,100
694
72
5
0
245,123
2
W
Terra
11,513
720
33
2
0
324,447
4
W
Gilgamesh
11,306
707
37
2
0
327,438
4
L
Eset
10,508
657
76
5
0
296,831
3
L
Mulan
11,291
706
61
4
0
297,874
1
W
Ratatoskr
11,674
730
57
4
0
335,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role