Player Matchup

Izanami
Izanami
Silver III
Gilbert90210
Izanami
Silver III
Level 88
God Stats
6W - 6L
1,473 SR
Queue Stats
256W - 266L
1,059 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
Puzzle48
Ao Kuang
Bronze I
Level 64
God Stats
1W - 1L
1,479 SR
Queue Stats
28W - 54L
1,121 MMR
Solo
King Arthur
King Arthur
Bronze II
Tocheon
King Arthur
Bronze II
Level 124
God Stats
10W - 14L
1,438 SR
Queue Stats
239W - 322L
136 MMR
Solo
Mercury
Mercury
Silver II
doctadre27
Mercury
Silver II
Level 68
God Stats
20W - 16L
1,607 SR
Queue Stats
116W - 127L
1,119 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
x417-DonKD
Baba Yaga
Silver III
Level 160
God Stats
1W - 3L
1,322 SR
Queue Stats
192W - 215L
1,084 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,464 SR
904 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,606 SR
1,124 MMR
Sun Wukong
Sun Wukong
Silver IV
 
Sun Wukong
Silver IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze V
RexHardy
Heimdallr
Bronze V
Level 120
God Stats
1W - 1L
1,708 SR
Queue Stats
60W - 65L
1,140 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
RipXyZ
Baron Samedi
Silver I
Level 109
God Stats
37W - 32L
1,618 SR
Queue Stats
648W - 640L
1,143 MMR
Solo
Arachne
Arachne
Silver V
mommymilkers27
Arachne
Silver V
Level 68
God Stats
54W - 22L
1,702 SR
Queue Stats
208W - 230L
338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gilbert90210
Izanami
12
0 / 2 / 0
6,597
471
2,312
7,470
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Puzzle48
Ao Kuang
11
0 / 3 / 1
6,187
442
2,032
9,441
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Tocheon
King Arthur
11
0 / 3 / 0
5,641
403
1,674
8,128
6,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
doctadre27
Mercury
12
1 / 3 / 0
6,904
493
2,535
8,066
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
x417-DonKD
Baba Yaga
12
2 / 2 / 1
7,206
515
2,531
5,046
1,875
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AgniTsukuyomiGaneshaShiva

VS

Bans
MedusaGebCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 1 / 2
8,940
639
6,867
9,139
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 4
6,814
487
2,714
8,319
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
RexHardy
Heimdallr
13
1 / 0 / 3
7,884
563
2,497
3,098
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RipXyZ
Baron Samedi
13
3 / 1 / 2
7,990
571
4,583
6,218
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
7 / 1 / 1
8,318
594
5,645
10,780
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
2
3
W
Kumbhakarna
 
Kumbhakarna
0
0
4
2
L
Izanami
Gilbert90210
Izanami
0
2
0
0
L
Ao Kuang
Puzzle48
Ao Kuang
0
3
1
0.17
W
Heimdallr
RexHardy
Heimdallr
1
0
3
2.5
W
Baron Samedi
RipXyZ
Baron Samedi
3
1
2
4
L
King Arthur
Tocheon
King Arthur
0
3
0
0
L
Mercury
doctadre27
Mercury
1
3
0
0.33
W
7
1
1
7.5
L
Baba Yaga
x417-DonKD
Baba Yaga
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,084
Damage
22,306
38,151
Taken
37,554
15,729
Mitigated
18,982
7,244
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,867
1,152
0
3,431
9,139
4,597
206
1,867
7,272
0
56,544
W
Kumbhakarna
 
Kumbhakarna
2,714
302
0
1,585
8,319
6,649
168
0
8,319
19,016
0
L
Izanami
Gilbert90210
Izanami
2,312
1,625
0
1,993
7,470
1,963
944
1,143
6,278
0
50,767
L
Ao Kuang
Puzzle48
Ao Kuang
2,032
91
0
2,599
9,441
3,181
0
0
9,441
26,922
0
W
Heimdallr
RexHardy
Heimdallr
2,497
1,995
0
1,180
3,098
1,127
180
0
3,098
0
48,340
W
Baron Samedi
RipXyZ
Baron Samedi
4,583
660
52
3,189
6,218
2,812
322
1,615
4,603
45,385
0
L
King Arthur
Tocheon
King Arthur
1,674
203
0
195
8,128
6,090
110
2,478
5,618
0
16,634
L
Mercury
doctadre27
Mercury
2,535
714
0
250
8,066
2,620
0
977
7,027
0
47,586
W
5,645
4,298
0
3,463
10,780
3,797
0
1,064
9,716
0
54,000
L
Baba Yaga
x417-DonKD
Baba Yaga
2,531
139
0
2,207
5,046
1,875
0
2,446
2,490
36,279
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
39,946
372
Minions Killed
405
0
Camps Cleared
0
1,207,548
Distance Traveled
1,330,623
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,940
639
121
9
0
264,826
4
W
Kumbhakarna
6,814
487
26
2
0
267,809
1
L
Izanami
6,597
471
114
8
0
241,276
7
L
Ao Kuang
6,187
442
62
4
0
207,841
2
W
Heimdallr
7,884
563
83
6
0
207,829
2
W
Baron Samedi
7,990
571
90
6
0
246,516
3
L
King Arthur
5,641
403
26
2
0
272,427
4
L
Mercury
6,904
493
96
7
0
284,019
3
W
Arachne
8,318
594
85
6
0
343,643
2
L
Baba Yaga
7,206
515
74
5
0
201,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role