Player Matchup

Guan Yu
Guan Yu
E-Bomb715
Guan Yu
Level 145
God Stats
0W - 1L
1,313 SR
Queue Stats
99W - 133L
1,400 Elo+
Solo
Neith
Neith
KingOmar1610
Neith
Level 60
God Stats
19W - 35L
1,342 SR
Queue Stats
41W - 71L
1,265 Elo+
Solo
Merlin
Merlin
marceloromao
Merlin
Level 144
God Stats
1W - 5L
1,312 SR
Queue Stats
51W - 70L
1,237 Elo+
Solo
Team Averages
Level 116
1,322 SR
1,300 Elo+

VS

Team Averages
Level 79
1,531 SR
1,460 Elo+
Da Ji
Da Ji
DJ SargentDash
Da Ji
Level 15
God Stats
3W - 10L
1,325 SR
Queue Stats
17W - 37L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DragonPsychoCDT
Nu Wa
Level 157
God Stats
4W - 2L
1,497 SR
Queue Stats
259W - 348L
1,379 Elo+
Solo
Horus
Horus
ZombieFist45
Horus
Level 64
God Stats
5W - 7L
1,772 SR
Queue Stats
45W - 58L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
E-Bomb715
Guan Yu
15
2 / 7 / 11
10,933
607
5,303
25,481
24,876
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

16
5 / 5 / 7
11,668
648
14,860
17,187
4,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
7 / 4 / 5
12,018
668
13,778
13,513
3,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
12,538
697
5,921
13,275
6,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 6 / 7
13,129
729
30,521
13,783
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 9
13,217
734
12,577
18,161
22,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
14
Kills
16
16
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
7
9
1.21
W
7
6
7
1.75
L
Guan Yu
E-Bomb715
Guan Yu
2
7
11
1.07
L
5
5
7
1.7
W
5
2
9
4.75
L
Merlin
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,941
Damage
49,019
56,181
Taken
45,219
32,488
Mitigated
34,565
12,319
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,921
860
748
423
13,275
6,295
193
3,479
9,796
0
18,028
W
30,521
6,949
0
447
13,783
5,575
1,051
5,538
8,245
91,398
0
L
Guan Yu
E-Bomb715
Guan Yu
5,303
1,209
2,683
5,181
25,481
24,876
0
12,170
12,567
0
17,708
L
14,860
4,956
616
2,487
17,187
4,229
374
9,561
7,092
0
52,793
W
12,577
5,459
3,661
6,001
18,161
22,695
334
5,653
12,508
1,556
31,746
L
Merlin
13,778
301
612
740
13,513
3,383
0
7,711
5,338
53,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
38,884
173
Minions Killed
167
4
Camps Cleared
7
833,324
Distance Traveled
885,018
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,538
697
19
1
2
259,855
0
W
Nu Wa
13,129
729
112
6
5
280,067
1
L
Guan Yu
10,933
607
16
1
0
289,033
6
L
Neith
11,668
648
68
4
1
276,774
4
W
Horus
13,217
734
36
2
0
345,096
2
L
Merlin
12,018
668
89
5
3
267,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role