Player Matchup

Skadi
Skadi
Jatrick
Skadi
Level 61
God Stats
9W - 6L
1,557 SR
Queue Stats
186W - 207L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
Peejees
Nu Wa
Level 66
God Stats
27W - 24L
1,515 SR
Queue Stats
207W - 225L
1,390 Elo+
Party 2
Chaac
Chaac
SkreÐ
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,325 Elo+
Solo
Mercury
Mercury
stijma
Mercury
Level 40
God Stats
8W - 7L
1,741 SR
Queue Stats
77W - 104L
1,345 Elo+
Party 2
Atlas
Atlas
wannes189
Atlas
Level 89
God Stats
3W - 2L
1,550 SR
Queue Stats
178W - 172L
1,474 Elo+
Party 2
Team Averages
Level 58
1,573 SR
1,381 Elo+

VS

Team Averages
Level 90
1,370 SR
1,411 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dreamjack44
Erlang Shen
Level 82
God Stats
0W - 2L
1,140 SR
Queue Stats
24W - 38L
1,351 Elo+
Solo
Chiron
Chiron
OHAY0 P0KK0
Chiron
Level 27
God Stats
3W - 8L
1,404 SR
Queue Stats
86W - 102L
1,363 Elo+
Party 1
Yu Huang
Yu Huang
Sagradus
Yu Huang
Level 88
God Stats
21W - 18L
1,509 SR
Queue Stats
234W - 226L
1,463 Elo+
Solo
Cthulhu
Cthulhu
hades36
Cthulhu
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
168W - 189L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jatrick
Skadi
16
3 / 4 / 4
10,027
456
10,887
16,953
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Peejees
Nu Wa
16
7 / 5 / 3
10,615
483
14,188
13,942
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
SkreÐ
Chaac
17
2 / 3 / 6
10,043
457
13,289
21,999
16,893
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
stijma
Mercury
14
2 / 9 / 4
9,284
422
5,662
18,145
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
wannes189
Atlas
14
1 / 4 / 8
9,417
428
9,575
21,404
19,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
18
9 / 5 / 9
11,849
539
14,830
18,369
7,947
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Dreamjack44
Erlang Shen
13
1 / 2 / 2
9,235
420
4,518
10,117
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
14
6 / 3 / 7
9,909
450
15,503
18,793
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Sagradus
Yu Huang
15
4 / 2 / 5
10,543
479
16,289
9,084
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
hades36
Cthulhu
15
5 / 3 / 10
10,596
482
16,479
23,322
29,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
15
Kills
25
25
Deaths
15
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
9
5
9
2.7
L
Erlang Shen
Dreamjack44
Erlang Shen
1
2
2
1
W
Skadi
Jatrick
Skadi
3
4
4
1.25
L
Chiron
6
3
7
3.17
W
Nu Wa
Peejees
Nu Wa
7
5
3
1.7
L
Yu Huang
Sagradus
Yu Huang
4
2
5
3.25
W
Chaac
SkreÐ
Chaac
2
3
6
1.67
L
Cthulhu
hades36
Cthulhu
5
3
10
3.33
W
Mercury
stijma
Mercury
2
9
4
0.44
W
Atlas
wannes189
Atlas
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,601
Damage
67,619
92,443
Taken
79,685
50,176
Mitigated
55,718
20,907
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
14,830
2,312
0
1,960
18,369
7,947
0
5,430
12,679
0
80,558
L
Erlang Shen
Dreamjack44
Erlang Shen
4,518
2,291
0
3,853
10,117
6,528
199
1,022
9,057
0
39,368
W
Skadi
Jatrick
Skadi
10,887
5,150
0
4,884
16,953
4,344
397
3,922
13,031
0
60,137
L
Chiron
15,503
5,856
847
8,502
18,793
7,851
0
5,226
13,421
0
56,389
W
Nu Wa
Peejees
Nu Wa
14,188
2,162
312
2,077
13,942
4,070
0
6,761
7,181
55,526
0
L
Yu Huang
Sagradus
Yu Huang
16,289
640
0
1,319
9,084
3,826
673
3,321
5,567
63,594
0
W
Chaac
SkreÐ
Chaac
13,289
2,812
0
5,304
21,999
16,893
1,217
6,462
15,537
0
60,538
L
Cthulhu
hades36
Cthulhu
16,479
792
784
3,254
23,322
29,566
0
7,749
15,198
50,985
6,891
W
Mercury
stijma
Mercury
5,662
1,689
0
3,130
18,145
5,062
0
4,106
14,039
0
54,993
W
Atlas
wannes189
Atlas
9,575
3,212
1,496
3,704
21,404
19,807
0
10,396
11,008
31,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,386
Gold Earned
52,132
429
Minions Killed
449
0
Camps Cleared
0
2,095,700
Distance Traveled
1,894,470
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,849
539
113
5
0
454,204
3
L
Erlang Shen
9,235
420
81
4
0
206,385
1
W
Skadi
10,027
456
107
5
0
400,308
3
L
Chiron
9,909
450
68
3
0
390,994
4
W
Nu Wa
10,615
483
87
4
0
405,503
4
L
Yu Huang
10,543
479
117
5
0
408,000
1
W
Chaac
10,043
457
110
5
0
424,873
2
L
Cthulhu
10,596
482
70
3
0
434,887
6
W
Mercury
9,284
422
85
4
0
430,614
1
W
Atlas
9,417
428
40
2
0
434,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role