Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CosMo-Drink
Ares
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 1
Chronos
Chronos
HitatDavid
Chronos
Level 65
God Stats
1W - 1L
1,693 SR
Queue Stats
45W - 70L
1,288 Elo+
Solo
Poseidon
Poseidon
MRoPRESIDENT
Poseidon
Level 145
God Stats
11W - 5L
1,626 SR
Queue Stats
174W - 147L
1,409 Elo+
Solo
Nemesis
Nemesis
PasteurMupa
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 49L
1,500 Elo+
Party 1
Team Averages
Level 69
1,564 SR
1,439 Elo+

VS

Team Averages
Level 62
1,605 SR
1,522 Elo+
Yemoja
Yemoja
 
Yemoja
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DripGod_EJ
Hachiman
Level 81
God Stats
4W - 1L
1,798 SR
Queue Stats
454W - 476L
1,361 Elo+
Solo
He Bo
He Bo
Kyrillic
He Bo
Level 80
God Stats
5W - 3L
1,518 SR
Queue Stats
348W - 299L
1,584 Elo+
Party 2
Anubis
Anubis
L3GENDARYvNOBLE
Anubis
Level 48
God Stats
40W - 14L
1,711 SR
Queue Stats
101W - 74L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
xRawkwah
Amaterasu
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
254W - 227L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 5 / 4
7,406
529
10,565
10,907
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
6,343
453
2,360
7,847
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
HitatDavid
Chronos
10
1 / 4 / 1
6,084
435
3,477
8,986
2,253
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
MRoPRESIDENT
Poseidon
1
0 / 1 / 0
4,234
302
0
454
125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PasteurMupa
Nemesis
11
1 / 7 / 0
6,069
434
1,778
8,190
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 2
7,455
533
2,616
4,012
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
DripGod_EJ
Hachiman
12
0 / 5 / 2
7,109
508
3,931
9,302
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Kyrillic
He Bo
17
7 / 2 / 6
9,934
710
10,482
7,384
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 0 / 2
8,865
633
5,526
6,391
2,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
xRawkwah
Amaterasu
17
7 / 0 / 1
9,989
714
5,786
10,594
10,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
18
18
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
4
1.2
W
Yemoja
 
Yemoja
0
1
2
1
L
2
1
2
3
W
Hachiman
DripGod_EJ
Hachiman
0
5
2
0.2
L
Chronos
HitatDavid
Chronos
1
4
1
0.38
W
He Bo
Kyrillic
He Bo
7
2
6
5
W
4
0
2
5
L
Poseidon
MRoPRESIDENT
Poseidon
0
1
0
0
L
Nemesis
PasteurMupa
Nemesis
1
7
0
0.14
W
Amaterasu
xRawkwah
Amaterasu
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
28,341
36,384
Taken
37,683
15,856
Mitigated
20,552
6,148
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,565
4,118
0
3,146
10,907
3,655
0
5,255
5,652
0
52,406
W
Yemoja
 
Yemoja
2,616
74
206
418
4,012
2,052
78
978
3,034
33,918
0
L
2,360
186
0
1,460
7,847
6,891
0
4,668
3,179
11,127
0
W
Hachiman
DripGod_EJ
Hachiman
3,931
1,826
0
1,793
9,302
1,787
1,464
1,623
7,679
0
32,160
L
Chronos
HitatDavid
Chronos
3,477
1,158
10
757
8,986
2,253
0
6,103
2,883
26,285
0
W
He Bo
Kyrillic
He Bo
10,482
1,813
0
710
7,384
4,141
34
890
6,494
79,514
0
W
5,526
365
0
4,924
6,391
2,572
1,215
1,619
4,772
54,227
0
L
Poseidon
MRoPRESIDENT
Poseidon
0
0
0
0
454
125
0
437
17
1,269
0
L
Nemesis
PasteurMupa
Nemesis
1,778
459
0
775
8,190
2,932
0
2,161
6,029
0
20,827
W
Amaterasu
xRawkwah
Amaterasu
5,786
1,328
0
6,186
10,594
10,000
95
727
9,867
0
63,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
43,352
194
Minions Killed
461
0
Camps Cleared
0
1,045,167
Distance Traveled
1,311,745
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,406
529
90
6
0
238,368
4
W
Yemoja
7,455
533
43
3
0
250,663
2
L
Ares
6,343
453
18
1
0
271,605
2
W
Hachiman
7,109
508
58
4
0
217,087
4
L
Chronos
6,084
435
44
3
0
241,259
3
W
He Bo
9,934
710
127
9
0
317,080
4
W
Anubis
8,865
633
96
7
0
258,286
0
L
Poseidon
4,234
302
4
0
0
17,884
0
L
Nemesis
6,069
434
38
3
0
276,051
1
W
Amaterasu
9,989
714
137
10
0
268,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role