Player Matchup

Chaac
Chaac
BritoPMC
Chaac
Level 143
God Stats
5W - 5L
1,635 SR
Queue Stats
236W - 275L
1,595 Elo+
Solo
Vulcan
Vulcan
PeskyTarzan
Vulcan
Level 80
God Stats
8W - 10L
1,445 SR
Queue Stats
43W - 52L
1,449 Elo+
Solo
Shiva
Shiva
capras2910
Shiva
Level 160
God Stats
22W - 24L
1,607 SR
Queue Stats
210W - 237L
1,530 Elo+
Solo
Team Averages
Level 128
1,563 SR
1,525 Elo+

VS

Team Averages
Level 101
1,579 SR
1,549 Elo+
Aphrodite
Aphrodite
AssassinBenz123
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GxD xSNiPEz
Bellona
Level 123
God Stats
20W - 13L
1,602 SR
Queue Stats
126W - 145L
1,504 Elo+
Solo
Hou Yi
Hou Yi
llMetaphysl
Hou Yi
Level 134
God Stats
4W - 4L
1,634 SR
Queue Stats
174W - 132L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BritoPMC
Chaac
16
2 / 7 / 3
12,143
607
10,398
28,010
37,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
17
6 / 9 / 2
13,568
678
26,632
14,803
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
18
4 / 3 / 6
13,876
694
16,364
28,262
55,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AssassinBenz123
Aphrodite
19
3 / 4 / 12
13,654
683
11,809
19,294
10,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
GxD xSNiPEz
Bellona
19
8 / 5 / 11
14,587
729
18,458
25,718
30,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
19
8 / 3 / 9
14,822
741
28,771
20,102
9,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
19
19
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AssassinBenz123
Aphrodite
3
4
12
2.25
L
Chaac
BritoPMC
Chaac
2
7
3
0.5
W
Bellona
GxD xSNiPEz
Bellona
8
5
11
2.7
L
Vulcan
6
9
2
0.78
L
Shiva
4
3
6
2.33
W
Hou Yi
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,394
Damage
59,038
71,075
Taken
65,114
98,321
Mitigated
51,410
17,671
Healing
32,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AssassinBenz123
Aphrodite
11,809
1,779
11,022
11,641
19,294
10,735
652
10,896
8,398
45,820
0
L
Chaac
BritoPMC
Chaac
10,398
1,493
0
6,850
28,010
37,927
333
4,735
23,275
0
45,763
W
Bellona
GxD xSNiPEz
Bellona
18,458
6,516
1,339
3,810
25,718
30,830
637
10,074
15,644
0
42,072
L
Vulcan
26,632
10,062
678
718
14,803
5,172
0
1,402
13,401
63,808
0
L
Shiva
16,364
2,156
692
8,733
28,262
55,222
27
5,909
22,353
0
51,477
W
Hou Yi
28,771
14,599
0
5,160
20,102
9,845
2,165
6,201
13,901
0
93,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
43,063
194
Minions Killed
214
6
Camps Cleared
10
1,025,882
Distance Traveled
1,069,046
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,654
683
73
4
2
364,022
4
L
Chaac
12,143
607
53
3
2
323,130
2
W
Bellona
14,587
729
36
2
1
386,429
2
L
Vulcan
13,568
678
82
4
4
319,680
2
L
Shiva
13,876
694
59
3
0
383,072
4
W
Hou Yi
14,822
741
105
5
7
318,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role