Player Matchup

Loki
Loki
 
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Balvn
Charybdis
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 96L
1,450 Elo+
Solo
Hercules
Hercules
Halfbreeeed
Hercules
Level 146
God Stats
1W - 2L
1,354 SR
Queue Stats
25W - 16L
1,664 Elo+
Solo
Cerberus
Cerberus
franbehar2018-Fr
Cerberus
Level 85
God Stats
2W - 1L
1,560 SR
Queue Stats
124W - 127L
1,478 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,518 Elo+

VS

Team Averages
Level 94
1,469 SR
1,464 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DsyRVenom
Skadi
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 18L
1,431 Elo+
Party 1
Tiamat
Tiamat
Wormcrawler
Tiamat
Level 88
God Stats
0W - 2L
1,264 SR
Queue Stats
65W - 57L
1,453 Elo+
Solo
Ymir
Ymir
conte500
Ymir
Level 87
God Stats
4W - 4L
1,580 SR
Queue Stats
120W - 127L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 1 / 3
9,195
613
4,999
8,148
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
 
Morgan Le Fay
16
0 / 0 / 0
9,096
606
2,359
7,989
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Balvn
Charybdis
13
6 / 2 / 3
8,383
559
12,497
10,595
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Halfbreeeed
Hercules
11
2 / 0 / 7
7,615
508
4,631
11,485
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 0 / 2
9,027
602
4,835
9,614
8,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 0 / 0
8,509
567
5,173
4,038
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
12
0 / 3 / 1
6,899
460
1,596
7,269
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Skadi
DsyRVenom
Skadi
11
2 / 7 / 0
6,797
453
7,110
10,969
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
13
0 / 4 / 0
7,300
487
4,334
9,098
2,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
0 / 2 / 1
6,195
413
3,986
12,237
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
3
6.5
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Yu Huang
 
Yu Huang
1
0
0
1
L
Nemesis
 
Nemesis
0
3
1
0.17
W
Charybdis
Balvn
Charybdis
6
2
3
3.75
L
Skadi
DsyRVenom
Skadi
2
7
0
0.29
W
Hercules
Halfbreeeed
Hercules
2
0
7
5.5
L
Tiamat
0
4
0
0
L
Ymir
0
2
1
0.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
22,199
47,831
Taken
43,611
24,406
Mitigated
16,027
20,322
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,999
1,500
0
4,515
8,148
2,867
0
1,978
6,170
0
62,434
W
Morgan Le Fay
 
Morgan Le Fay
2,359
106
0
1,914
7,989
2,421
79
3,463
4,526
69,631
0
L
Yu Huang
 
Yu Huang
5,173
434
0
469
4,038
1,148
0
2,345
1,693
57,787
0
L
Nemesis
 
Nemesis
1,596
703
0
2,073
7,269
1,928
0
504
6,765
0
42,581
W
Charybdis
Balvn
Charybdis
12,497
6,405
0
4,638
10,595
3,102
2,540
1,377
9,218
0
61,454
L
Skadi
DsyRVenom
Skadi
7,110
2,961
0
1,438
10,969
1,521
0
0
10,969
0
30,110
W
Hercules
Halfbreeeed
Hercules
4,631
1,448
0
4,904
11,485
7,448
112
2,609
8,876
0
14,799
L
Tiamat
4,334
1,037
0
2,899
9,098
2,855
438
4,345
4,753
41,851
0
L
Ymir
3,986
798
158
1,611
12,237
8,575
0
0
12,237
18,379
0
W
4,835
124
0
4,351
9,614
8,568
0
4,066
5,548
48,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
35,700
490
Minions Killed
380
0
Camps Cleared
0
1,419,104
Distance Traveled
1,357,810
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,195
613
105
7
0
341,093
4
W
Morgan Le Fay
9,096
606
149
10
0
272,354
4
L
Yu Huang
8,509
567
131
9
0
293,275
3
L
Nemesis
6,899
460
89
6
0
315,283
4
W
Charybdis
8,383
559
86
6
0
237,751
6
L
Skadi
6,797
453
56
4
0
251,388
2
W
Hercules
7,615
508
25
2
0
295,535
3
L
Tiamat
7,300
487
80
5
0
229,183
0
L
Ymir
6,195
413
24
2
0
268,681
4
W
Cerberus
9,027
602
125
8
0
272,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role