Player Matchup

Thoth
Thoth
JJvdb
Thoth
Level 126
God Stats
4W - 9L
1,013 SR
Queue Stats
343W - 410L
1,311 Elo+
Party 2
Ne Zha
Ne Zha
gossypgirl59
Ne Zha
Level 68
God Stats
2W - 3L
1,501 SR
Queue Stats
147W - 205L
1,288 Elo+
Party 2
Camazotz
Camazotz
lRonZarbi
Camazotz
Level 100
God Stats
5W - 5L
1,527 SR
Queue Stats
408W - 435L
1,417 Elo+
Solo
Cthulhu
Cthulhu
vdbjo
Cthulhu
Level 121
God Stats
2W - 8L
1,205 SR
Queue Stats
273W - 319L
1,310 Elo+
Party 2
Scylla
Scylla
vdbjojo
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 102L
1,423 Elo+
Party 2
Team Averages
Level 104
1,349 SR
1,350 Elo+

VS

Team Averages
Level 78
1,446 SR
1,387 Elo+
Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CheGuevara95
Nox
Level 52
God Stats
12W - 12L
1,254 SR
Queue Stats
722W - 760L
1,340 Elo+
Party 1
Rama
Rama
ZitchDog
Rama
Level 103
God Stats
5W - 2L
1,692 SR
Queue Stats
218W - 214L
1,352 Elo+
Solo
Da Ji
Da Ji
almn7os
Da Ji
Level 45
God Stats
1W - 5L
1,104 SR
Queue Stats
341W - 369L
1,335 Elo+
Party 1
Ratatoskr
Ratatoskr
xabittoo
Ratatoskr
Level 120
God Stats
2W - 1L
1,683 SR
Queue Stats
353W - 363L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JJvdb
Thoth
19
1 / 7 / 16
12,334
649
13,725
14,698
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
19
10 / 9 / 5
12,334
649
12,333
17,816
7,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
lRonZarbi
Camazotz
16
3 / 8 / 9
10,746
566
7,005
28,266
23,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
vdbjo
Cthulhu
18
1 / 8 / 11
10,683
562
6,368
20,678
13,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
vdbjojo
Scylla
20
9 / 4 / 8
13,919
733
17,240
12,035
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
4 / 10 / 17
11,983
631
10,717
17,848
7,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 1 / 17
13,121
691
10,293
6,295
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
20
17 / 5 / 14
15,330
807
34,313
18,532
7,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
almn7os
Da Ji
20
5 / 7 / 22
12,913
680
15,698
16,999
7,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
xabittoo
Ratatoskr
20
5 / 2 / 22
12,496
658
13,544
15,091
11,164
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
128
24
Kills
36
36
Deaths
25
49
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
10
17
1.25
W
5
1
17
13.5
L
Thoth
JJvdb
Thoth
1
7
16
1.29
W
Rama
17
5
14
4.8
W
Da Ji
almn7os
Da Ji
5
7
22
2.29
L
Ne Zha
10
9
5
1.39
L
Camazotz
lRonZarbi
Camazotz
3
8
9
0.94
L
Cthulhu
vdbjo
Cthulhu
1
8
11
0.81
L
Scylla
vdbjojo
Scylla
9
4
8
3.25
W
Ratatoskr
xabittoo
Ratatoskr
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,671
Damage
84,565
93,493
Taken
74,765
53,678
Mitigated
36,718
24,717
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,717
2,108
205
258
17,848
7,644
0
9,002
8,355
0
13,449
W
10,293
179
388
480
6,295
2,731
1,073
2,610
3,685
38,721
0
L
Thoth
JJvdb
Thoth
13,725
312
753
1,833
14,698
4,995
19
1,797
12,128
30,330
0
W
Rama
34,313
24,752
2,165
7,385
18,532
7,431
2,405
10,616
7,489
0
59,983
W
Da Ji
almn7os
Da Ji
15,698
1,588
855
1,460
16,999
7,748
807
8,376
8,190
0
20,523
L
Ne Zha
12,333
521
865
2,237
17,816
7,716
511
1,861
15,060
0
28,358
L
Camazotz
lRonZarbi
Camazotz
7,005
2,466
702
11,849
28,266
23,059
332
1,799
24,757
0
20,301
L
Cthulhu
vdbjo
Cthulhu
6,368
353
1,190
1,367
20,678
13,339
162
1,718
17,736
14,731
0
L
Scylla
vdbjojo
Scylla
17,240
945
1,352
2,569
12,035
4,569
440
2,319
8,879
41,697
0
W
Ratatoskr
xabittoo
Ratatoskr
13,544
2,149
2,219
5,947
15,091
11,164
792
5,805
8,924
293
27,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,016
Gold Earned
65,843
181
Minions Killed
152
0
Camps Cleared
0
1,510,174
Distance Traveled
1,726,419
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,983
631
14
1
0
325,186
2
W
Nox
13,121
691
60
3
0
377,423
0
L
Thoth
12,334
649
43
2
0
299,549
0
W
Rama
15,330
807
43
2
0
290,667
1
W
Da Ji
12,913
680
21
1
0
308,916
0
L
Ne Zha
12,334
649
34
2
0
289,361
0
L
Camazotz
10,746
566
26
1
0
277,200
0
L
Cthulhu
10,683
562
16
1
0
296,963
0
L
Scylla
13,919
733
62
3
0
347,101
6
W
Ratatoskr
12,496
658
14
1
0
424,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role