Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Syltari
Kumbhakarna
Level 122
God Stats
4W - 8L
1,358 SR
Queue Stats
48W - 44L
1,498 Elo+
Party 1
Poseidon
Poseidon
XxBenetoxX_43
Poseidon
Level 156
God Stats
21W - 23L
1,542 SR
Queue Stats
166W - 181L
1,512 Elo+
Solo
Kukulkan
Kukulkan
kaybeecee-
Kukulkan
Level 67
God Stats
13W - 13L
1,595 SR
Queue Stats
177W - 177L
1,490 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,500 Elo+

VS

Team Averages
Level 88
1,537 SR
1,488 Elo+
Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Gingernaut13579
Olorun
Level 59
God Stats
67W - 57L
1,582 SR
Queue Stats
419W - 415L
1,468 Elo+
Solo
Arachne
Arachne
Goetschinho
Arachne
Level 67
God Stats
76W - 57L
1,593 SR
Queue Stats
134W - 133L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
IronDracarys
Cernunnos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,433 Elo+
Solo
Athena
Athena
xJ4YDE33x
Athena
Level 68
God Stats
13W - 20L
1,512 SR
Queue Stats
168W - 139L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 3 / 2
8,683
579
8,959
12,062
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
 
Apollo
2
1 / 1 / 0
4,809
321
837
1,252
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Syltari
Kumbhakarna
11
1 / 7 / 8
7,690
513
5,491
19,660
13,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
XxBenetoxX_43
Poseidon
16
7 / 4 / 2
9,709
647
10,851
9,212
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
kaybeecee-
Kukulkan
12
3 / 7 / 7
8,081
539
14,106
12,723
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 3 / 7
9,719
648
8,893
12,535
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 4
8,233
549
10,232
10,431
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Goetschinho
Arachne
13
4 / 6 / 4
8,738
583
6,632
11,530
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
IronDracarys
Cernunnos
15
4 / 3 / 6
9,042
603
8,452
11,939
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
xJ4YDE33x
Athena
13
2 / 4 / 16
9,069
605
6,893
12,475
8,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
20
Kills
22
22
Deaths
20
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
3
2
3
L
Apollo
 
Apollo
1
1
0
1
W
Da Ji
 
Da Ji
8
3
7
3.83
W
4
4
4
1.5
W
Arachne
Goetschinho
Arachne
4
6
4
1
W
Cernunnos
IronDracarys
Cernunnos
4
3
6
2.33
L
Kumbhakarna
Syltari
Kumbhakarna
1
7
8
0.71
L
Poseidon
XxBenetoxX_43
Poseidon
7
4
2
2
L
Kukulkan
kaybeecee-
Kukulkan
3
7
7
0.93
W
Athena
xJ4YDE33x
Athena
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
41,102
54,909
Taken
58,910
26,965
Mitigated
26,158
12,228
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,959
7,223
0
4,580
12,062
5,442
0
3,125
8,937
0
45,022
L
Apollo
 
Apollo
837
584
0
511
1,252
259
0
947
305
0
2,473
W
Da Ji
 
Da Ji
8,893
2,218
0
4,297
12,535
4,914
0
4,560
7,819
0
58,133
W
10,232
5,988
699
2,001
10,431
3,979
2,832
3,847
6,542
48,651
2,715
W
Arachne
Goetschinho
Arachne
6,632
4,276
0
3,578
11,530
3,969
292
9,297
2,197
0
39,549
W
Cernunnos
IronDracarys
Cernunnos
8,452
4,139
0
3,421
11,939
4,322
1,532
6,356
5,257
0
64,456
L
Kumbhakarna
Syltari
Kumbhakarna
5,491
1,468
1,000
1,829
19,660
13,445
0
9,288
9,738
18,386
0
L
Poseidon
XxBenetoxX_43
Poseidon
10,851
1,468
0
2,150
9,212
2,902
675
1,135
8,077
71,581
0
L
Kukulkan
kaybeecee-
Kukulkan
14,106
1,039
0
2,158
12,723
4,917
0
2,804
9,919
47,120
0
W
Athena
xJ4YDE33x
Athena
6,893
1,745
1,848
3,384
12,475
8,974
164
5,638
6,647
30,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
44,801
335
Minions Killed
425
0
Camps Cleared
0
1,221,134
Distance Traveled
1,522,698
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,683
579
75
5
0
329,058
6
L
Apollo
4,809
321
7
0
0
23,219
1
W
Da Ji
9,719
648
105
7
0
334,938
5
W
Olorun
8,233
549
74
5
0
255,670
7
W
Arachne
8,738
583
74
5
0
330,895
1
W
Cernunnos
9,042
603
120
8
0
278,454
2
L
Kumbhakarna
7,690
513
21
1
0
283,828
2
L
Poseidon
9,709
647
143
10
0
300,594
3
L
Kukulkan
8,081
539
89
6
0
284,435
3
W
Athena
9,069
605
52
3
0
322,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role