Player Matchup

Horus
Horus
GreatAuntHelga
Horus
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 117L
1,448 Elo+
Party 1
Artio
Artio
Grombaldor
Artio
Level 81
God Stats
7W - 11L
1,467 SR
Queue Stats
68W - 86L
1,493 Elo+
Party 3
Awilix
Awilix
Quecomburr
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 90L
1,526 Elo+
Party 3
Izanami
Izanami
SnartFiffer
Izanami
Level 37
God Stats
2W - 2L
1,567 SR
Queue Stats
81W - 84L
1,469 Elo+
Party 1
Nox
Nox
SusDogWater
Nox
Level 16
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 60
1,465 SR
1,487 Elo+

VS

Team Averages
Level 63
1,474 SR
1,438 Elo+
Bacchus
Bacchus
JOGErik568
Bacchus
Level 74
God Stats
2W - 1L
1,800 SR
Queue Stats
81W - 75L
1,585 Elo+
Party 2
Chernobog
Chernobog
MoneyGoes1337
Chernobog
Level 160
God Stats
5W - 5L
1,598 SR
Queue Stats
605W - 645L
1,503 Elo+
Party 2
Ymir
Ymir
Requaze
Ymir
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 20L
1,322 Elo+
Party 2
King Arthur
King Arthur
Solodolo34
King Arthur
Level 27
God Stats
1W - 8L
1,233 SR
Queue Stats
48W - 61L
1,369 Elo+
Party 2
Cliodhna
Cliodhna
zawarudo942
Cliodhna
Level 27
God Stats
6W - 5L
1,446 SR
Queue Stats
13W - 19L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
6,739
481
5,066
7,026
6,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
14
1 / 0 / 3
7,934
567
4,743
7,874
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Quecomburr
Awilix
15
8 / 2 / 4
8,941
639
9,689
11,496
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
SnartFiffer
Izanami
12
5 / 2 / 4
7,633
545
6,795
7,495
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 6 / 1
6,131
438
1,742
6,739
2,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JOGErik568
Bacchus
12
5 / 3 / 2
7,702
550
7,453
8,789
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MoneyGoes1337
Chernobog
15
1 / 0 / 2
8,632
617
2,707
6,217
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Requaze
Ymir
10
0 / 5 / 3
6,295
450
1,896
10,729
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Solodolo34
King Arthur
13
0 / 3 / 0
7,220
516
4,556
11,027
4,547
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
zawarudo942
Cliodhna
12
4 / 5 / 1
7,345
525
7,122
11,262
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
10
10
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Artio
1
0
3
2.5
L
Bacchus
JOGErik568
Bacchus
5
3
2
2
L
Chernobog
MoneyGoes1337
Chernobog
1
0
2
2
W
Awilix
Quecomburr
Awilix
8
2
4
5
L
Ymir
Requaze
Ymir
0
5
3
0.3
W
Izanami
SnartFiffer
Izanami
5
2
4
3.5
L
King Arthur
Solodolo34
King Arthur
0
3
0
0
W
1
6
1
0.25
L
Cliodhna
zawarudo942
Cliodhna
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,035
Damage
23,734
40,630
Taken
48,024
22,282
Mitigated
20,420
15,980
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,066
2,476
800
2,144
7,026
6,265
230
1,904
5,122
0
22,927
W
Artio
4,743
642
95
4,573
7,874
7,236
20
0
7,874
42,907
0
L
Bacchus
JOGErik568
Bacchus
7,453
1,985
116
1,509
8,789
4,238
0
189
8,600
40,477
0
L
Chernobog
MoneyGoes1337
Chernobog
2,707
1,189
0
3,091
6,217
1,969
1,333
44
6,173
0
61,941
W
Awilix
Quecomburr
Awilix
9,689
4,367
0
5,932
11,496
4,365
54
2,091
9,405
0
61,927
L
Ymir
Requaze
Ymir
1,896
360
0
846
10,729
6,355
312
614
10,115
10,797
0
W
Izanami
SnartFiffer
Izanami
6,795
4,162
0
2,436
7,495
2,363
0
2,670
4,825
0
45,778
L
King Arthur
Solodolo34
King Arthur
4,556
653
0
1,250
11,027
4,547
0
3,928
6,546
0
39,923
W
1,742
724
0
0
6,739
2,053
201
2,684
4,055
14,887
0
L
Cliodhna
zawarudo942
Cliodhna
7,122
1,245
0
942
11,262
3,311
0
1,085
10,105
0
42,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,378
Gold Earned
37,194
354
Minions Killed
377
0
Camps Cleared
0
1,426,096
Distance Traveled
1,387,766
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,739
481
39
3
0
316,236
0
W
Artio
7,934
567
94
7
0
279,759
0
L
Bacchus
7,702
550
59
4
0
287,924
5
L
Chernobog
8,632
617
133
10
0
290,684
9
W
Awilix
8,941
639
109
8
0
321,651
1
L
Ymir
6,295
450
18
1
0
238,012
0
W
Izanami
7,633
545
82
6
0
248,286
3
L
King Arthur
7,220
516
97
7
0
289,121
4
W
Nox
6,131
438
30
2
0
260,164
1
L
Cliodhna
7,345
525
70
5
0
282,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role