Player Matchup

Janus
Janus
Buuustoos
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,416 Elo+
Solo
Atlas
Atlas
CTF18
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 115L
1,336 Elo+
Party 3
Ullr
Ullr
Sm0K3R18
Ullr
Level 82
God Stats
5W - 7L
1,484 SR
Queue Stats
99W - 106L
1,304 Elo+
Party 3
Loki
Loki
iSaintOfLucifer
Loki
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 56L
1,121 Elo+
Party 2
Bellona
Bellona
sssona
Bellona
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Team Averages
Level 76
1,448 SR
1,276 Elo+

VS

Team Averages
Level 44
1,394 SR
1,344 Elo+
Chaac
Chaac
B00stedB0y
Chaac
Level 16
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 5L
1,069 Elo+
Party 1
Fenrir
Fenrir
MadMrMartin
Fenrir
Level 87
God Stats
9W - 2L
1,500 SR
Queue Stats
114W - 117L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarshalZerro
Kumbhakarna
Level 53
God Stats
13W - 13L
1,469 SR
Queue Stats
20W - 24L
1,394 Elo+
Party 1
Izanami
Izanami
ReXazZ
Izanami
Level 25
God Stats
16W - 15L
1,530 SR
Queue Stats
20W - 23L
1,410 Elo+
Party 1
Agni
Agni
Skullbaka
Agni
Level 39
God Stats
2W - 2L
1,163 SR
Queue Stats
13W - 11L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Buuustoos
Janus
17
2 / 5 / 1
10,633
506
8,221
13,430
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
CTF18
Atlas
12
1 / 6 / 2
8,490
404
5,724
18,120
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
14
1 / 6 / 0
8,819
420
4,534
11,212
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 5 / 1
9,814
467
6,717
15,275
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
sssona
Bellona
15
2 / 2 / 3
9,382
447
9,105
15,082
15,555
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 4 / 7
10,172
484
6,670
15,721
8,994
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
16
1 / 1 / 2
9,894
471
2,492
13,744
5,890
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
MarshalZerro
Kumbhakarna
14
3 / 1 / 12
10,845
516
7,327
14,761
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
ReXazZ
Izanami
20
14 / 2 / 4
13,233
630
22,796
13,800
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
18
5 / 3 / 6
11,661
555
11,016
9,594
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
11
Kills
24
24
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
4
7
1.13
L
Janus
Buuustoos
Janus
2
5
1
0.5
L
Atlas
CTF18
Atlas
1
6
2
0.33
W
Fenrir
1
1
2
2
W
Kumbhakarna
MarshalZerro
Kumbhakarna
3
1
12
9
W
Izanami
ReXazZ
Izanami
14
2
4
8
W
Agni
5
3
6
2.67
L
Ullr
1
6
0
0.17
L
5
5
1
1.1
L
Bellona
sssona
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
50,301
73,119
Taken
67,620
37,876
Mitigated
34,533
15,640
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,670
1,879
0
2,584
15,721
8,994
1,469
1,302
14,419
0
50,370
L
Janus
Buuustoos
Janus
8,221
62
72
3,079
13,430
2,754
312
4,498
8,932
65,611
0
L
Atlas
CTF18
Atlas
5,724
2,491
325
2,207
18,120
12,814
0
4,918
13,202
27,167
0
W
Fenrir
2,492
525
85
5,771
13,744
5,890
860
2,186
11,558
0
57,119
W
Kumbhakarna
MarshalZerro
Kumbhakarna
7,327
809
10
5,107
14,761
10,962
699
2,613
12,148
28,349
0
W
Izanami
ReXazZ
Izanami
22,796
13,884
0
7,088
13,800
5,281
5,721
3,587
10,213
0
121,214
W
Agni
11,016
424
0
1,212
9,594
3,406
616
4,257
5,337
77,184
0
L
Ullr
4,534
2,123
0
1,531
11,212
2,377
635
3,096
8,116
0
53,710
L
6,717
1,918
0
5,354
15,275
4,376
0
2,543
12,732
0
50,894
L
Bellona
sssona
Bellona
9,105
2,900
0
3,072
15,082
15,555
598
3,288
11,794
0
45,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
55,805
438
Minions Killed
555
0
Camps Cleared
0
1,657,423
Distance Traveled
2,037,902
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,172
484
94
4
0
398,757
2
L
Janus
10,633
506
127
6
0
380,089
4
L
Atlas
8,490
404
20
1
0
288,681
2
W
Fenrir
9,894
471
103
5
0
387,591
0
W
Kumbhakarna
10,845
516
41
2
0
452,788
5
W
Izanami
13,233
630
177
8
0
408,372
5
W
Agni
11,661
555
140
7
0
390,394
11
L
Ullr
8,819
420
100
5
0
313,800
4
L
Loki
9,814
467
101
5
0
352,527
5
L
Bellona
9,382
447
90
4
0
322,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role