Player Matchup

Cupid
Cupid
Cavalcante001
Cupid
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
KillerKlyde555
Ao Kuang
Level 157
God Stats
1W - 1L
1,557 SR
Queue Stats
203W - 218L
1,538 Elo+
Solo
Ra
Ra
MuuLaFlaga
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 176L
1,591 Elo+
Solo
Da Ji
Da Ji
Pandapimp
Da Ji
Level 108
God Stats
97W - 57L
1,708 SR
Queue Stats
1,047W - 1,053L
1,488 Elo+
Solo
Mulan
Mulan
TormentorYKZ
Mulan
Level 105
God Stats
25W - 23L
1,490 SR
Queue Stats
149W - 140L
1,451 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,484 Elo+

VS

Team Averages
Level 81
1,528 SR
1,542 Elo+
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Kronev
Yu Huang
Level 112
God Stats
12W - 11L
1,598 SR
Queue Stats
34W - 27L
1,599 Elo+
Solo
Bakasura
Bakasura
k77killer
Bakasura
Level 62
God Stats
4W - 2L
1,597 SR
Queue Stats
60W - 53L
1,613 Elo+
Solo
Cthulhu
Cthulhu
sahtehafiz
Cthulhu
Level 61
God Stats
126W - 103L
1,447 SR
Queue Stats
417W - 440L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
5,888
1,178
2,734
3,233
1,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
11
3 / 0 / 2
6,692
1,338
3,553
2,168
758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 5
6,376
1,275
3,322
3,457
1,192
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Pandapimp
Da Ji
11
4 / 1 / 3
6,597
1,319
5,460
2,990
1,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 6
6,017
1,203
4,270
5,169
4,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

385

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 0 / 2
5,895
1,179
2,144
1,473
426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
 
Janus
10
0 / 0 / 1
5,259
1,052
382
92
20
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Kronev
Yu Huang
10
1 / 1 / 1
6,024
1,205
3,217
3,459
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
k77killer
Bakasura
11
2 / 3 / 2
6,328
1,266
4,518
5,532
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
sahtehafiz
Cthulhu
10
0 / 5 / 2
5,668
1,134
4,914
10,672
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
9
Kills
4
4
Deaths
9
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
2
2
L
Janus
 
Janus
0
0
1
0.5
W
0
1
5
2.5
W
Ao Kuang
3
0
2
4
L
Yu Huang
Kronev
Yu Huang
1
1
1
1.5
W
1
1
5
3.5
W
Da Ji
Pandapimp
Da Ji
4
1
3
5.5
W
1
1
6
4
L
Bakasura
k77killer
Bakasura
2
3
2
1
L
Cthulhu
sahtehafiz
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
15,175
17,017
Taken
21,228
8,530
Mitigated
10,492
1,424
Healing
1,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,144
229
0
68
1,473
426
0
168
1,305
10,294
0
L
Janus
 
Janus
382
0
0
0
92
20
0
36
56
4,155
0
W
2,734
1,119
75
127
3,233
1,198
0
1,840
1,211
0
15,270
W
Ao Kuang
3,553
464
0
672
2,168
758
0
1,309
827
11,716
0
L
Yu Huang
Kronev
Yu Huang
3,217
558
0
144
3,459
1,021
0
1,343
2,116
16,417
0
W
3,322
349
195
79
3,457
1,192
0
2,266
977
21,390
0
W
Da Ji
Pandapimp
Da Ji
5,460
1,210
0
69
2,990
1,026
0
1,859
894
0
8,282
W
4,270
1,584
0
207
5,169
4,356
0
2,687
2,106
0
8,903
L
Bakasura
k77killer
Bakasura
4,518
3,194
0
432
5,532
2,357
0
1,818
3,714
0
7,347
L
Cthulhu
sahtehafiz
Cthulhu
4,914
420
50
388
10,672
6,668
0
3,510
7,162
11,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
29,174
99
Minions Killed
89
7
Camps Cleared
5
545,938
Distance Traveled
420,581
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,895
1,179
16
3
1
89,213
0
L
Janus
5,259
1,052
10
2
1
21,637
0
W
Cupid
5,888
1,178
28
6
2
85,290
2
W
Ao Kuang
6,692
1,338
8
2
3
132,383
1
L
Yu Huang
6,024
1,205
40
8
0
107,858
3
W
Ra
6,376
1,275
40
8
0
107,740
0
W
Da Ji
6,597
1,319
7
1
2
110,306
0
W
Mulan
6,017
1,203
16
3
0
110,219
0
L
Bakasura
6,328
1,266
13
3
3
100,871
0
L
Cthulhu
5,668
1,134
10
2
0
101,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role