Player Matchup

Skadi
Skadi
ADeimA
Skadi
Level 97
God Stats
13W - 5L
1,413 SR
Queue Stats
159W - 170L
1,509 Elo+
Party 2
Ymir
Ymir
Fernley-
Ymir
Level 143
God Stats
8W - 4L
1,500 SR
Queue Stats
194W - 173L
1,427 Elo+
Solo
Awilix
Awilix
Fripouilleur
Awilix
Level 126
God Stats
2W - 4L
1,852 SR
Queue Stats
53W - 49L
1,602 Elo+
Solo
Horus
Horus
WhiteWidow9752
Horus
Level 68
God Stats
21W - 10L
1,756 SR
Queue Stats
99W - 108L
1,513 Elo+
Party 2
Zeus
Zeus
nano-s31
Zeus
Level 100
God Stats
43W - 51L
1,537 SR
Queue Stats
400W - 436L
1,442 Elo+
Solo
Team Averages
Level 107
1,612 SR
1,499 Elo+

VS

Team Averages
Level 96
1,619 SR
1,489 Elo+
Shiva
Shiva
CHaNN3L Z3RO
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LeBraqueurDu66
Cabrakan
Level 68
God Stats
79W - 56L
1,596 SR
Queue Stats
217W - 218L
1,466 Elo+
Party 1
Mercury
Mercury
Switys
Mercury
Level 86
God Stats
20W - 17L
1,569 SR
Queue Stats
245W - 265L
1,440 Elo+
Party 1
Persephone
Persephone
Zaako Ohw
Persephone
Level 109
God Stats
22W - 13L
1,731 SR
Queue Stats
392W - 393L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
k3pasa Gringo94
Xbalanque
Level 131
God Stats
20W - 15L
1,697 SR
Queue Stats
203W - 179L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ADeimA
Skadi
7
3 / 2 / 1
4,691
586
5,597
4,560
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
9
2 / 0 / 1
5,735
717
807
1,546
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
9
1 / 1 / 1
5,013
627
2,589
5,038
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 3
4,380
548
1,714
4,875
2,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
7
1 / 2 / 1
4,639
580
1,570
3,364
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,290
411
241
1,907
706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
6
0 / 2 / 1
4,204
526
1,083
6,345
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Switys
Mercury
8
3 / 2 / 3
4,860
608
2,545
4,384
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Zaako Ohw
Persephone
10
2 / 0 / 3
5,605
701
2,159
2,920
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
k3pasa Gringo94
Xbalanque
7
1 / 2 / 2
4,240
530
2,613
4,591
1,050
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
6
6
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
ADeimA
Skadi
3
2
1
1.75
L
0
2
0
0
W
Ymir
2
0
1
2.5
W
Awilix
1
1
1
1.5
L
Cabrakan
0
2
1
0.25
L
Mercury
Switys
Mercury
3
2
3
2.25
W
0
1
3
1.5
L
Persephone
Zaako Ohw
Persephone
2
0
3
3.5
L
Xbalanque
k3pasa Gringo94
Xbalanque
1
2
2
1
W
Zeus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,277
Damage
8,641
19,383
Taken
20,147
6,950
Mitigated
6,861
5,726
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ADeimA
Skadi
5,597
3,201
0
1,061
4,560
1,241
0
871
3,689
0
21,693
L
241
40
0
460
1,907
706
0
682
1,225
0
3,682
W
Ymir
807
475
0
250
1,546
1,102
584
96
1,408
26,205
0
W
Awilix
2,589
894
0
1,505
5,038
1,390
0
1,161
3,877
0
24,273
L
Cabrakan
1,083
376
0
1,861
6,345
3,061
0
279
5,925
6,570
0
L
Mercury
Switys
Mercury
2,545
1,410
0
315
4,384
1,225
0
426
3,958
0
19,426
W
1,714
874
854
1,806
4,875
2,448
0
750
4,125
0
7,866
L
Persephone
Zaako Ohw
Persephone
2,159
121
0
1,645
2,920
819
0
479
2,441
27,305
0
L
Xbalanque
k3pasa Gringo94
Xbalanque
2,613
1,513
0
1,944
4,591
1,050
0
511
3,945
0
18,506
W
Zeus
1,570
0
0
250
3,364
769
0
364
3,000
20,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
22,199
230
Minions Killed
160
0
Camps Cleared
0
802,882
Distance Traveled
685,525
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,691
586
39
5
0
150,436
2
L
Shiva
3,290
411
10
1
0
44,341
0
W
Ymir
5,735
717
65
8
0
148,539
1
W
Awilix
5,013
627
60
8
0
179,771
2
L
Cabrakan
4,204
526
8
1
0
153,962
1
L
Mercury
4,860
608
31
4
0
180,462
2
W
Horus
4,380
548
19
2
0
162,228
3
L
Persephone
5,605
701
70
9
0
166,769
1
L
Xbalanque
4,240
530
41
5
0
139,991
1
W
Zeus
4,639
580
47
6
0
161,908
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role