Player Matchup

Artemis
Artemis
Floki232
Artemis
Level 142
God Stats
14W - 7L
1,599 SR
Queue Stats
206W - 211L
1,547 Elo+
Party 3
Persephone
Persephone
I_AM_GOD_666_
Persephone
Level 158
God Stats
4W - 5L
1,657 SR
Queue Stats
162W - 165L
1,477 Elo+
Solo
Ravana
Ravana
Szityi
Ravana
Level 146
God Stats
28W - 26L
1,645 SR
Queue Stats
396W - 419L
1,557 Elo+
Party 3
Zeus
Zeus
TheSexyChicken
Zeus
Level 68
God Stats
6W - 2L
1,658 SR
Queue Stats
8W - 8L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
pandanotcute
Gilgamesh
Level 105
God Stats
5W - 2L
1,727 SR
Queue Stats
84W - 84L
1,478 Elo+
Party 1
Team Averages
Level 124
1,657 SR
1,531 Elo+

VS

Team Averages
Level 105
1,452 SR
1,554 Elo+
Sobek
Sobek
Bielmo
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,542 Elo+
Solo
Cupid
Cupid
Caelquissa
Cupid
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,742 Elo+
Solo
Thor
Thor
Daemon80
Thor
Level 80
God Stats
9W - 12L
1,413 SR
Queue Stats
42W - 51L
1,444 Elo+
Solo
Horus
Horus
Dr_Pawlow
Horus
Level 114
God Stats
2W - 2L
1,346 SR
Queue Stats
30W - 39L
1,475 Elo+
Party 2
Ra
Ra
JoeyThePanda
Ra
Level 111
God Stats
7W - 7L
1,500 SR
Queue Stats
202W - 172L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Floki232
Artemis
20
12 / 1 / 11
12,317
880
22,233
6,845
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
I_AM_GOD_666_
Persephone
19
5 / 2 / 13
11,685
835
9,098
7,168
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Szityi
Ravana
18
4 / 6 / 17
11,297
807
12,070
13,833
13,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 2 / 5
11,564
826
14,326
5,753
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
pandanotcute
Gilgamesh
17
2 / 3 / 18
10,371
741
10,135
15,763
15,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bielmo
Sobek
16
2 / 6 / 6
9,792
699
6,632
20,698
21,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
17
4 / 5 / 5
10,177
727
8,080
10,571
3,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
15
0 / 5 / 6
8,550
611
4,698
12,932
4,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Dr_Pawlow
Horus
16
4 / 5 / 6
9,525
680
6,598
17,862
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 8 / 5
10,832
774
9,504
16,104
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
29
Kills
14
14
Deaths
29
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bielmo
Sobek
2
6
6
0.83
L
Cupid
4
5
5
1.3
L
Thor
0
5
6
0.6
L
Horus
Dr_Pawlow
Horus
4
5
6
1.4
W
Artemis
Floki232
Artemis
12
1
11
17.5
W
Persephone
I_AM_GOD_666_
Persephone
5
2
13
5.75
L
4
8
5
0.81
W
Ravana
Szityi
Ravana
4
6
17
2.08
W
6
2
5
4.25
W
Gilgamesh
pandanotcute
Gilgamesh
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,862
Damage
35,512
49,362
Taken
78,167
38,103
Mitigated
52,873
9,136
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bielmo
Sobek
6,632
546
0
1,418
20,698
21,388
0
8,545
11,749
20,516
0
L
Cupid
8,080
3,441
329
1,821
10,571
3,474
136
801
9,740
0
39,019
L
Thor
4,698
515
0
77
12,932
4,538
0
2,594
10,206
0
16,156
L
Horus
Dr_Pawlow
Horus
6,598
2,661
1,552
3,592
17,862
17,470
65
6,113
11,515
0
14,214
W
Artemis
Floki232
Artemis
22,233
9,037
0
3,154
6,845
2,967
4,038
1,700
5,019
0
43,948
W
Persephone
I_AM_GOD_666_
Persephone
9,098
528
0
1,548
7,168
2,982
1,772
2,664
4,368
50,938
0
L
9,504
209
2,330
3,501
16,104
6,003
60
4,379
11,533
52,084
0
W
Ravana
Szityi
Ravana
12,070
3,208
0
2,676
13,833
13,998
1,337
2,592
10,874
0
37,412
W
14,326
1,455
0
498
5,753
2,239
2,816
2,708
2,965
53,829
0
W
Gilgamesh
pandanotcute
Gilgamesh
10,135
1,650
0
1,260
15,763
15,917
339
5,870
9,303
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,234
Gold Earned
48,876
312
Minions Killed
236
0
Camps Cleared
0
1,499,987
Distance Traveled
1,279,804
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,792
699
24
2
0
277,245
0
L
Cupid
10,177
727
66
5
0
219,094
0
L
Thor
8,550
611
28
2
0
261,566
5
L
Horus
9,525
680
10
1
0
263,341
6
W
Artemis
12,317
880
47
3
0
289,548
4
W
Persephone
11,685
835
93
7
0
284,187
1
L
Ra
10,832
774
108
8
0
258,558
1
W
Ravana
11,297
807
41
3
0
308,433
8
W
Zeus
11,564
826
103
7
0
282,302
0
W
Gilgamesh
10,371
741
28
2
0
335,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role