Player Matchup

Mulan
Mulan
E2N-94
Mulan
Level 69
God Stats
27W - 38L
1,342 SR
Queue Stats
138W - 141L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
Yoda-is-Stone
Jormungandr
Level 68
God Stats
15W - 18L
1,452 SR
Queue Stats
51W - 53L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
nick fizi
Kukulkan
Level 148
God Stats
23W - 31L
1,395 SR
Queue Stats
296W - 315L
1,522 Elo+
Solo
Team Averages
Level 95
1,396 SR
1,466 Elo+

VS

Team Averages
Level 100
1,433 SR
1,518 Elo+
Ullr
Ullr
DUbyNOMAS
Ullr
Level 41
God Stats
0W - 1L
1,392 SR
Queue Stats
5W - 8L
1,459 Elo+
Solo
Tyr
Tyr
FrK_DaiZen
Tyr
Level 146
God Stats
1W - 4L
1,363 SR
Queue Stats
109W - 103L
1,548 Elo+
Solo
Yu Huang
Yu Huang
SpaceM0nkey2068
Yu Huang
Level 114
God Stats
2W - 10L
1,544 SR
Queue Stats
15W - 18L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
E2N-94
Mulan
20
5 / 10 / 10
16,392
713
22,255
23,835
17,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Yoda-is-Stone
Jormungandr
20
12 / 6 / 7
18,813
818
28,546
31,905
30,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
nick fizi
Kukulkan
19
4 / 9 / 10
15,876
690
16,568
18,174
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
7 / 7 / 8
15,019
653
19,034
22,929
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 6 / 10
17,458
759
25,811
49,799
41,336
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
18
6 / 8 / 6
14,263
620
19,757
17,235
5,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
21
Kills
25
25
Deaths
21
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
7
7
8
1.57
W
Mulan
E2N-94
Mulan
5
10
10
1
L
12
6
10
2.83
L
Yu Huang
6
8
6
1.13
W
Jormungandr
Yoda-is-Stone
Jormungandr
12
6
7
2.58
W
Kukulkan
nick fizi
Kukulkan
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,369
Damage
64,602
73,914
Taken
89,963
54,367
Mitigated
53,695
12,264
Healing
29,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
19,034
9,201
396
6,856
22,929
7,172
301
15,948
6,981
0
53,065
W
Mulan
E2N-94
Mulan
22,255
3,557
0
5,627
23,835
17,008
425
6,773
17,062
0
42,313
L
25,811
5,255
0
22,120
49,799
41,336
588
17,067
32,732
0
79,748
L
Yu Huang
19,757
1,086
0
367
17,235
5,187
695
13,062
4,173
45,808
0
W
Jormungandr
Yoda-is-Stone
Jormungandr
28,546
7,869
0
5,321
31,905
30,977
714
8,901
23,004
65,232
0
W
Kukulkan
nick fizi
Kukulkan
16,568
1,456
0
1,316
18,174
6,382
828
4,315
13,859
77,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,081
Gold Earned
46,740
233
Minions Killed
205
5
Camps Cleared
13
1,120,330
Distance Traveled
1,178,766
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,019
653
70
3
5
364,122
1
W
Mulan
16,392
713
43
2
2
361,997
2
L
Tyr
17,458
759
86
4
5
470,867
2
L
Yu Huang
14,263
620
49
2
3
343,777
0
W
Jormungandr
18,813
818
79
3
0
399,498
1
W
Kukulkan
15,876
690
111
5
3
358,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role