Player Matchup

Ymir
Ymir
Bweft
Ymir
Level 109
God Stats
7W - 2L
1,660 SR
Queue Stats
289W - 251L
1,511 Elo+
Party 1
Odin
Odin
Elhombroske
Odin
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 51L
1,590 Elo+
Solo
Fafnir
Fafnir
ivar123
Fafnir
Level 148
God Stats
5W - 3L
1,468 SR
Queue Stats
274W - 252L
1,530 Elo+
Party 1
Terra
Terra
killerkings18
Terra
Level 114
God Stats
3W - 1L
1,307 SR
Queue Stats
217W - 221L
1,469 Elo+
Solo
Agni
Agni
xBTGx PROz
Agni
Level 127
God Stats
4W - 1L
1,657 SR
Queue Stats
72W - 48L
1,683 Elo+
Party 1
Team Averages
Level 124
1,518 SR
1,557 Elo+

VS

Team Averages
Level 138
1,567 SR
1,536 Elo+
Danzaburou
Danzaburou
DracoDarkwing
Danzaburou
Level 155
God Stats
6W - 5L
1,953 SR
Queue Stats
296W - 326L
1,547 Elo+
Solo
Atlas
Atlas
Polirise
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,512 Elo+
Solo
Sylvanus
Sylvanus
TexasAg28
Sylvanus
Level 143
God Stats
1W - 3L
1,218 SR
Queue Stats
309W - 321L
1,539 Elo+
Solo
Loki
Loki
iMa MoNsTeR 4xz
Loki
Level 128
God Stats
3W - 4L
1,512 SR
Queue Stats
322W - 329L
1,600 Elo+
Solo
Eset
Eset
v SyN3rgY v
Eset
Level 159
God Stats
5W - 3L
1,654 SR
Queue Stats
417W - 444L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bweft
Ymir
15
3 / 11 / 12
10,748
632
9,711
21,255
11,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 5 / 13
14,616
860
17,854
28,416
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
ivar123
Fafnir
20
3 / 2 / 19
12,435
731
15,208
21,800
26,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 3 / 22
13,515
795
8,782
28,415
44,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 5 / 17
13,238
779
27,945
13,679
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DracoDarkwing
Danzaburou
18
4 / 8 / 13
11,259
662
18,209
18,051
9,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Polirise
Atlas
20
3 / 5 / 17
11,981
705
12,720
22,025
32,474
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
TexasAg28
Sylvanus
18
4 / 4 / 15
12,264
721
16,740
22,566
36,566
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 5 / 8
11,998
706
18,263
15,769
7,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 14
11,591
682
27,769
15,195
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
92
28
Kills
25
26
Deaths
28
83
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bweft
Ymir
3
11
12
0.82
L
Danzaburou
DracoDarkwing
Danzaburou
4
8
13
1.31
W
12
5
13
3.7
L
Atlas
Polirise
Atlas
3
5
17
2.3
L
Sylvanus
TexasAg28
Sylvanus
4
4
15
2.88
L
9
5
8
2.6
W
Fafnir
ivar123
Fafnir
3
2
19
6.25
W
4
3
22
5
L
5
6
14
2
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,500
Damage
93,701
113,565
Taken
93,606
113,463
Mitigated
93,383
45,650
Healing
29,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bweft
Ymir
9,711
1,171
970
924
21,255
11,134
208
12,778
8,477
18,777
0
L
Danzaburou
DracoDarkwing
Danzaburou
18,209
4,314
1,217
1,844
18,051
9,580
802
12,402
5,649
0
33,181
W
17,854
3,604
3,165
7,017
28,416
25,070
1,883
14,017
14,399
0
30,276
L
Atlas
Polirise
Atlas
12,720
4,196
765
3,219
22,025
32,474
155
14,217
7,808
27,822
0
L
Sylvanus
TexasAg28
Sylvanus
16,740
5,148
7,280
7,349
22,566
36,566
777
13,220
9,346
26,383
0
L
18,263
2,621
1,321
1,185
15,769
7,581
109
11,497
4,272
0
33,719
W
Fafnir
ivar123
Fafnir
15,208
4,575
652
5,975
21,800
26,537
1,611
10,436
11,364
36,792
0
W
8,782
690
11,729
11,320
28,415
44,006
1,081
12,970
15,445
19,477
0
L
27,769
2,129
3,697
2,080
15,195
7,182
750
10,310
4,885
50,500
0
W
27,945
1,738
2,624
1,274
13,679
6,716
1,099
7,028
6,651
63,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,552
Gold Earned
59,093
194
Minions Killed
171
0
Camps Cleared
0
1,501,342
Distance Traveled
1,371,031
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,748
632
22
1
0
245,640
0
L
Danzaburou
11,259
662
28
2
0
256,521
1
W
Odin
14,616
860
27
2
0
306,041
2
L
Atlas
11,981
705
25
1
0
287,688
0
L
Sylvanus
12,264
721
18
1
0
239,734
0
L
Loki
11,998
706
43
3
0
310,208
1
W
Fafnir
12,435
731
42
2
0
320,103
0
W
Terra
13,515
795
16
1
0
357,516
1
L
Eset
11,591
682
57
3
0
276,880
0
W
Agni
13,238
779
87
5
0
272,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role