Player Matchup

He Bo
He Bo
Silver III
 
He Bo
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
AUTOCON999
Ares
Silver II
Level 152
God Stats
5W - 2L
1,645 SR
Queue Stats
158W - 165L
1,292 MMR
Party 2
Thanatos
Thanatos
Bronze V
Al3C5
Thanatos
Bronze V
Level 154
God Stats
18W - 21L
1,368 SR
Queue Stats
118W - 139L
1,500 MMR
Party 2
Medusa
Medusa
Bronze IV
TotalToad
Medusa
Bronze IV
Level 103
God Stats
2W - 3L
1,329 SR
Queue Stats
11W - 14L
1,316 MMR
Solo
Bellona
Bellona
Gold II
fluffyuniquorn
Bellona
Gold II
Level 121
God Stats
5W - 3L
1,669 SR
Queue Stats
246W - 255L
1,363 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,502 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,497 SR
1,399 MMR
Merlin
Merlin
Silver IV
 
Merlin
Silver IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Hunter0rTroll
Ah Muzen Cab
Gold III
Level 151
God Stats
11W - 3L
1,655 SR
Queue Stats
82W - 79L
1,447 MMR
Party 1
Bakasura
Bakasura
Bronze III
VyPeZz
Bakasura
Bronze III
Level 55
God Stats
2W - 0L
1,498 SR
Queue Stats
5W - 6L
1,400 MMR
Party 3
Eset
Eset
Silver II
cYprRezZ
Eset
Silver II
Level 126
God Stats
1W - 1L
1,330 SR
Queue Stats
5W - 6L
1,370 MMR
Party 3
Sobek
Sobek
Gold V
koitamo
Sobek
Gold V
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 74L
1,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 0 / 0
4,046
674
1,528
1,832
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 0
3,428
571
975
4,713
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Al3C5
Thanatos
6
0 / 1 / 0
3,781
630
1,288
4,152
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
TotalToad
Medusa
6
0 / 2 / 1
3,853
642
2,765
4,288
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
3,183
531
339
2,974
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetCliodhnaArachneShiva

VS

Bans
Hou YiGebKukulkanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 0
4,321
720
823
1,471
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Hunter0rTroll
Ah Muzen Cab
6
5 / 1 / 0
4,498
750
4,222
3,305
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
VyPeZz
Bakasura
7
3 / 0 / 0
4,390
732
1,587
3,508
989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
7
0 / 0 / 3
4,131
689
2,416
2,856
1,298
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
koitamo
Sobek
7
0 / 0 / 5
4,178
696
1,235
4,016
2,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
0
0
1
W
Merlin
 
Merlin
0
0
0
0
L
0
3
0
0
L
Thanatos
Al3C5
Thanatos
0
1
0
0
W
Ah Muzen Cab
Hunter0rTroll
Ah Muzen Cab
5
1
0
5
L
Medusa
TotalToad
Medusa
0
2
1
0.25
W
Bakasura
VyPeZz
Bakasura
3
0
0
3
W
Eset
0
0
3
1.5
L
0
2
0
0
W
Sobek
koitamo
Sobek
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,895
Damage
10,283
17,959
Taken
15,156
5,108
Mitigated
5,792
7,965
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,528
121
0
484
1,832
348
0
323
1,415
17,139
0
W
Merlin
 
Merlin
823
0
0
500
1,471
402
634
728
743
21,752
0
L
975
176
0
896
4,713
1,489
0
830
3,869
8,062
0
L
Thanatos
Al3C5
Thanatos
1,288
260
0
3,540
4,152
1,156
0
1,381
2,729
0
13,417
W
Ah Muzen Cab
Hunter0rTroll
Ah Muzen Cab
4,222
1,793
0
1,303
3,305
747
0
940
2,365
0
19,048
L
Medusa
TotalToad
Medusa
2,765
1,223
0
1,943
4,288
617
0
521
3,767
0
17,595
W
Bakasura
VyPeZz
Bakasura
1,587
1,212
0
1,125
3,508
989
288
364
3,144
0
16,500
W
Eset
2,416
486
0
1,612
2,856
1,298
0
0
2,856
14,656
0
L
339
163
0
1,102
2,974
1,498
0
1,269
1,601
0
7,052
W
Sobek
koitamo
Sobek
1,235
259
82
1,404
4,016
2,356
338
471
3,545
7,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,291
Gold Earned
21,518
159
Minions Killed
169
0
Camps Cleared
0
550,770
Distance Traveled
642,146
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,046
674
40
7
0
121,409
1
W
Merlin
4,321
720
47
8
0
118,835
3
L
Ares
3,428
571
13
2
0
133,829
1
L
Thanatos
3,781
630
42
7
0
122,101
1
W
Ah Muzen Cab
4,498
750
24
4
0
117,363
1
L
Medusa
3,853
642
46
8
0
113,597
0
W
Bakasura
4,390
732
48
8
0
161,579
2
W
Eset
4,131
689
28
5
0
114,822
2
L
Bellona
3,183
531
18
3
0
59,834
1
W
Sobek
4,178
696
22
4
0
129,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role