Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LeNovaKane
Hou Yi
Level 68
God Stats
3W - 5L
1,329 SR
Queue Stats
104W - 88L
1,569 Elo+
Party 2
Atlas
Atlas
Saaxxon
Atlas
Level 116
God Stats
2W - 0L
1,304 SR
Queue Stats
15W - 13L
1,736 Elo+
Solo
Apollo
Apollo
SunsetMax
Apollo
Level 122
God Stats
3W - 0L
1,543 SR
Queue Stats
351W - 350L
1,498 Elo+
Solo
Yu Huang
Yu Huang
potatoooooqueen
Yu Huang
Level 109
God Stats
4W - 3L
1,516 SR
Queue Stats
431W - 420L
1,526 Elo+
Party 2
Team Averages
Level 109
1,438 SR
1,566 Elo+

VS

Team Averages
Level 116
1,543 SR
1,507 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CorvusXX64
Hera
Level 106
God Stats
5W - 4L
1,805 SR
Queue Stats
371W - 371L
1,500 Elo+
Solo
Sobek
Sobek
Logisticsshark
Sobek
Level 148
God Stats
2W - 10L
1,254 SR
Queue Stats
808W - 769L
1,545 Elo+
Party 1
Charybdis
Charybdis
NightHawk370
Charybdis
Level 119
God Stats
0W - 2L
1,654 SR
Queue Stats
43W - 70L
1,484 Elo+
Solo
Mercury
Mercury
TwoFistedRick
Mercury
Level 82
God Stats
5W - 4L
1,500 SR
Queue Stats
280W - 261L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 3
7,763
597
8,209
12,733
12,394
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
LeNovaKane
Hou Yi
13
7 / 3 / 1
7,601
585
7,416
7,966
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
Saaxxon
Atlas
11
1 / 0 / 6
7,030
541
7,083
10,394
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
SunsetMax
Apollo
14
3 / 1 / 2
8,018
617
5,523
8,232
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
11
0 / 1 / 2
6,527
502
2,905
5,582
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 4 / 0
7,283
560
7,524
12,545
10,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 2
6,845
527
8,362
6,200
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 4
6,319
486
2,030
9,182
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NightHawk370
Charybdis
11
2 / 4 / 0
6,888
530
5,053
8,069
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
12
1 / 2 / 1
6,818
524
4,968
9,765
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
6
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
3
5.5
L
Bellona
 
Bellona
1
4
0
0.25
L
2
3
2
1
W
Hou Yi
LeNovaKane
Hou Yi
7
3
1
2.5
L
0
2
4
1
L
Charybdis
NightHawk370
Charybdis
2
4
0
0.5
W
Atlas
Saaxxon
Atlas
1
0
6
4
W
Apollo
SunsetMax
Apollo
3
1
2
4
L
Mercury
1
2
1
0.75
W
Yu Huang
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
27,937
44,907
Taken
45,761
27,469
Mitigated
24,583
16,004
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,209
1,678
0
6,339
12,733
12,394
102
1,841
10,892
0
39,646
L
Bellona
 
Bellona
7,524
3,049
0
4,643
12,545
10,857
0
1,447
11,098
0
48,649
L
8,362
2,167
0
1,077
6,200
1,826
0
2,359
3,841
41,222
0
W
Hou Yi
LeNovaKane
Hou Yi
7,416
3,149
0
2,100
7,966
2,385
1,499
603
7,363
0
41,181
L
2,030
121
0
2,978
9,182
6,922
0
3,448
5,734
13,068
0
L
Charybdis
NightHawk370
Charybdis
5,053
2,469
0
2,877
8,069
1,684
1,230
1,277
6,792
0
46,824
W
Atlas
Saaxxon
Atlas
7,083
3,199
347
3,413
10,394
7,908
185
3,081
7,313
25,930
0
W
Apollo
SunsetMax
Apollo
5,523
2,614
0
1,530
8,232
2,803
632
1,876
6,356
0
65,260
L
Mercury
4,968
1,573
0
843
9,765
3,294
0
1,457
8,308
0
48,637
W
Yu Huang
2,905
512
0
2,275
5,582
1,979
93
2,991
2,591
36,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
34,153
368
Minions Killed
378
0
Camps Cleared
0
1,283,610
Distance Traveled
1,259,129
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,763
597
87
7
0
280,732
4
L
Bellona
7,283
560
110
8
0
241,630
4
L
Hera
6,845
527
67
5
0
254,091
3
W
Hou Yi
7,601
585
66
5
0
231,256
1
L
Sobek
6,319
486
30
2
0
267,869
4
L
Charybdis
6,888
530
82
6
0
213,611
2
W
Atlas
7,030
541
37
3
0
248,505
2
W
Apollo
8,018
617
109
8
0
267,599
1
L
Mercury
6,818
524
89
7
0
281,928
4
W
Yu Huang
6,527
502
69
5
0
255,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role