Player Matchup

Yu Huang
Yu Huang
Danya_Chikhalin
Yu Huang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 52L
1,493 Elo+
Solo
Camazotz
Camazotz
NIlfent
Camazotz
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 351L
1,378 Elo+
Party 1
Chaac
Chaac
Pipesniper006
Chaac
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 226L
1,392 Elo+
Party 4
Cerberus
Cerberus
Tekmoz
Cerberus
Level 97
God Stats
412W - 395L
1,442 SR
Queue Stats
480W - 478L
1,396 Elo+
Party 1
Izanami
Izanami
WameGame
Izanami
Level 124
God Stats
9W - 3L
1,796 SR
Queue Stats
376W - 426L
1,431 Elo+
Party 4
Team Averages
Level 99
1,547 SR
1,418 Elo+

VS

Team Averages
Level 107
1,403 SR
1,350 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
BrandishedSword
Ravana
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Party 3
Atlas
Atlas
Death13Thirteen
Atlas
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Party 3
Yu Huang
Yu Huang
Samayouryuu
Yu Huang
Level 108
God Stats
0W - 8L
1,172 SR
Queue Stats
175W - 211L
1,398 Elo+
Party 2
Shiva
Shiva
SwiftColt935671
Shiva
Level 122
God Stats
10W - 18L
1,343 SR
Queue Stats
192W - 212L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
2 / 1 / 3
9,089
505
5,522
7,825
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
NIlfent
Camazotz
15
2 / 2 / 6
9,547
530
10,027
15,176
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 4
9,779
543
7,850
17,657
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Tekmoz
Cerberus
13
1 / 5 / 3
8,700
483
3,691
17,324
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
WameGame
Izanami
16
4 / 2 / 1
9,849
547
9,010
13,112
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 3 / 3
8,236
458
9,463
10,519
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 4
9,638
535
10,132
9,198
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 5
8,164
454
7,320
15,146
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
Samayouryuu
Yu Huang
15
1 / 4 / 0
8,920
496
4,229
8,673
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 1
9,354
520
14,163
13,216
13,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
10
Kills
14
14
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
3
3
1.83
L
4
3
4
2
W
Yu Huang
2
1
3
3.5
L
1
0
5
3.5
W
Camazotz
NIlfent
Camazotz
2
2
6
2.5
W
1
4
4
0.75
L
Yu Huang
Samayouryuu
Yu Huang
1
4
0
0.25
L
4
2
1
2.25
W
Cerberus
Tekmoz
Cerberus
1
5
3
0.5
W
Izanami
WameGame
Izanami
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
45,307
71,094
Taken
56,752
33,750
Mitigated
38,804
27,980
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,463
4,136
0
2,615
10,519
3,319
3,207
712
9,807
0
43,867
L
10,132
2,799
0
998
9,198
3,928
958
1,982
7,166
0
73,189
W
Yu Huang
5,522
363
0
1,310
7,825
2,190
1,653
4,110
3,672
39,195
0
L
7,320
2,129
462
2,712
15,146
15,473
170
1,898
13,140
30,838
0
W
Camazotz
NIlfent
Camazotz
10,027
3,355
0
9,380
15,176
4,496
0
1,947
13,042
0
51,652
W
7,850
864
0
7,948
17,657
8,619
543
423
16,529
0
54,702
L
Yu Huang
Samayouryuu
Yu Huang
4,229
396
0
1,248
8,673
3,018
0
2,984
5,379
50,716
0
L
14,163
2,827
462
2,437
13,216
13,066
0
581
12,629
0
59,266
W
Cerberus
Tekmoz
Cerberus
3,691
30
493
3,755
17,324
14,977
0
3,042
14,282
27,021
1,574
W
Izanami
WameGame
Izanami
9,010
7,053
0
5,094
13,112
3,468
4,552
2,027
11,085
0
69,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
44,312
439
Minions Killed
425
0
Camps Cleared
0
1,759,562
Distance Traveled
1,737,856
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,236
458
74
4
0
322,439
1
L
Ravana
9,638
535
114
6
0
395,365
3
W
Yu Huang
9,089
505
70
4
0
321,903
1
L
Atlas
8,164
454
39
2
0
369,376
2
W
Camazotz
9,547
530
97
5
0
405,102
3
W
Chaac
9,779
543
106
6
0
351,254
3
L
Yu Huang
8,920
496
93
5
0
322,207
6
L
Shiva
9,354
520
105
6
0
328,469
3
W
Cerberus
8,700
483
41
2
0
331,000
0
W
Izanami
9,849
547
125
7
0
350,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role