Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kerevidy
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
RsNDelta
Izanami
Level 75
God Stats
14W - 16L
1,602 SR
Queue Stats
321W - 393L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
RsNGolf
Baron Samedi
Level 89
God Stats
35W - 53L
1,500 SR
Queue Stats
275W - 345L
1,425 Elo+
Party 2
Anubis
Anubis
RsNOverdrive
Anubis
Level 4
God Stats
12W - 11L
1,350 SR
Queue Stats
27W - 30L
1,361 Elo+
Party 2
Team Averages
Level 55
1,490 SR
1,444 Elo+

VS

Team Averages
Level 42
1,477 SR
1,361 Elo+
Pele
Pele
BarsikLRU
Pele
Level 55
God Stats
6W - 6L
1,690 SR
Queue Stats
136W - 162L
1,426 Elo+
Party 1
Charybdis
Charybdis
Karilar
Charybdis
Level 42
God Stats
4W - 6L
1,710 SR
Queue Stats
302W - 339L
1,373 Elo+
Solo
Anubis
Anubis
Phoeni1x
Anubis
Level 47
God Stats
2W - 9L
1,263 SR
Queue Stats
71W - 91L
1,444 Elo+
Party 1
Terra
Terra
frida69
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,310 Elo+
Party 3
Tyr
Tyr
killermonkeyX2
Tyr
Level 44
God Stats
0W - 2L
1,224 SR
Queue Stats
10W - 24L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
7 / 0 / 1
7,601
691
8,105
9,814
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 1 / 5
6,083
553
2,339
2,872
1,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
RsNDelta
Izanami
12
4 / 0 / 5
7,284
662
4,828
6,026
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RsNGolf
Baron Samedi
10
3 / 0 / 5
6,818
620
3,640
7,182
4,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
11
2 / 0 / 2
6,462
587
5,013
2,624
1,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 4 / 1
5,819
529
4,698
9,279
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Karilar
Charybdis
8
0 / 3 / 0
5,002
455
4,311
5,510
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Phoeni1x
Anubis
7
0 / 4 / 0
4,698
427
1,914
5,133
1,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
frida69
Terra
6
0 / 4 / 0
4,619
420
417
7,586
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 1 / 0
5,850
532
827
5,593
2,824
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
0
1
7.5
L
Pele
0
4
1
0.13
L
Charybdis
Karilar
Charybdis
0
3
0
0
W
Ymir
0
1
5
2.5
L
Anubis
Phoeni1x
Anubis
0
4
0
0
W
Izanami
RsNDelta
Izanami
4
0
5
6.5
W
Baron Samedi
RsNGolf
Baron Samedi
3
0
5
5.5
W
Anubis
2
0
2
3
L
Terra
frida69
Terra
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
12,167
28,518
Taken
33,101
11,755
Mitigated
9,774
11,936
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,105
5,379
0
2,619
9,814
3,524
271
886
8,928
0
41,135
L
Pele
4,698
727
0
1,388
9,279
1,854
0
3,579
5,111
0
39,913
L
Charybdis
Karilar
Charybdis
4,311
1,939
0
1,551
5,510
1,048
0
933
4,328
0
29,899
W
Ymir
2,339
312
0
596
2,872
1,672
150
399
2,473
15,062
0
L
Anubis
Phoeni1x
Anubis
1,914
0
0
1,333
5,133
1,379
0
2,285
2,267
19,931
0
W
Izanami
RsNDelta
Izanami
4,828
3,547
0
2,398
6,026
1,464
2,692
0
6,026
0
49,876
W
Baron Samedi
RsNGolf
Baron Samedi
3,640
749
1,872
2,636
7,182
4,090
506
275
6,907
15,266
0
W
Anubis
5,013
497
0
1,815
2,624
1,005
246
771
1,853
31,252
0
L
Terra
frida69
Terra
417
195
31
733
7,586
2,669
0
2,758
4,558
5,322
0
L
827
207
0
577
5,593
2,824
115
1,122
3,932
0
17,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
25,988
305
Minions Killed
251
0
Camps Cleared
0
1,050,478
Distance Traveled
930,278
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,601
691
89
8
0
273,457
4
L
Pele
5,819
529
76
7
0
224,724
2
L
Charybdis
5,002
455
68
6
0
153,403
1
W
Ymir
6,083
553
34
3
0
209,715
0
L
Anubis
4,698
427
33
3
0
156,999
2
W
Izanami
7,284
662
108
10
0
187,037
3
W
Baron Samedi
6,818
620
10
1
0
184,867
3
W
Anubis
6,462
587
64
6
0
195,402
0
L
Terra
4,619
420
12
1
0
185,291
1
L
Tyr
5,850
532
62
6
0
209,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role