Player Matchup

Scylla
Scylla
Masters
Th3 Grindfather
Scylla
Masters
Level 126
God Stats
404W - 254L
1,800 SR
Queue Stats
659W - 405L
2,435 MMR
Party 1
Cabrakan
Cabrakan
Masters
iTz x CrusaderX
Cabrakan
Masters
Level 146
God Stats
647W - 351L
1,803 SR
Queue Stats
706W - 457L
2,311 MMR
Party 1
Horus
Horus
Diamond II
xVatt
Horus
Diamond II
Level 69
God Stats
47W - 31L
1,881 SR
Queue Stats
429W - 304L
2,260 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,828 SR
2,335 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,570 SR
2,222 MMR
Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
Fox Sin9400
Agni
Diamond V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 62L
2,313 MMR
Solo
Heimdallr
Heimdallr
Masters
Zyzz Khalil
Heimdallr
Masters
Level 155
God Stats
52W - 49L
1,710 SR
Queue Stats
743W - 763L
2,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,338
612
6,339
6,490
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
11
0 / 3 / 4
7,891
658
5,241
14,958
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
xVatt
Horus
12
3 / 3 / 1
7,950
663
5,365
13,273
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetThothAh Muzen CabGilgameshPersephone

VS

Bans
FenrirGebNe ZhaAtlasSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 2 / 3
8,576
715
4,048
11,815
9,390
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 6
8,613
718
12,254
6,363
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Zyzz Khalil
Heimdallr
14
5 / 1 / 4
9,390
783
12,450
9,584
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
9
9
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
3
2.25
W
1
2
6
2
L
1
3
2
0.67
W
Heimdallr
Zyzz Khalil
Heimdallr
5
1
4
7
L
Cabrakan
0
3
4
0.67
L
Horus
xVatt
Horus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
28,752
34,721
Taken
27,762
32,235
Mitigated
15,132
9,017
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,048
222
254
240
11,815
9,390
226
4,165
7,408
10,463
0
W
12,254
607
0
1,088
6,363
2,354
666
3,326
2,938
38,446
0
L
6,339
501
0
1,187
6,490
2,264
0
2,779
3,708
33,345
0
W
Heimdallr
Zyzz Khalil
Heimdallr
12,450
8,732
0
2,560
9,584
3,388
1,402
4,586
4,742
0
42,832
L
Cabrakan
5,241
872
0
3,325
14,958
18,898
0
7,545
7,413
13,209
0
L
Horus
xVatt
Horus
5,365
2,778
1,010
3,495
13,273
11,073
0
6,159
7,114
0
12,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
26,579
88
Minions Killed
127
4
Camps Cleared
6
701,053
Distance Traveled
684,558
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,576
715
7
1
2
230,795
2
W
Agni
8,613
718
62
5
0
238,785
2
L
Scylla
7,338
612
43
4
4
241,541
5
W
Heimdallr
9,390
783
58
5
4
214,978
0
L
Cabrakan
7,891
658
19
2
0
216,948
1
L
Horus
7,950
663
26
2
0
242,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role