Player Matchup

Chiron
Chiron
Beepbupbop_187
Chiron
Level 121
God Stats
10W - 8L
1,779 SR
Queue Stats
391W - 431L
1,371 Elo+
Party 1
Ganesha
Ganesha
HexTheOneandOnly
Ganesha
Level 37
God Stats
2W - 1L
1,764 SR
Queue Stats
32W - 44L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
KaptinMunchies
Sun Wukong
Level 46
God Stats
5W - 4L
1,532 SR
Queue Stats
77W - 94L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
KeysIQ
Zhong Kui
Level 69
God Stats
70W - 73L
1,464 SR
Queue Stats
492W - 616L
1,369 Elo+
Party 1
Ah Puch
Ah Puch
Sc0utM4n
Ah Puch
Level 87
God Stats
10W - 8L
1,523 SR
Queue Stats
633W - 667L
1,438 Elo+
Solo
Team Averages
Level 72
1,612 SR
1,404 Elo+

VS

Team Averages
Level 93
1,520 SR
1,413 Elo+
Athena
Athena
Hitman-Agent6108
Athena
Level 108
God Stats
1W - 2L
1,278 SR
Queue Stats
103W - 121L
1,412 Elo+
Solo
Yu Huang
Yu Huang
SirMrGoodSir
Yu Huang
Level 148
God Stats
55W - 49L
1,650 SR
Queue Stats
254W - 275L
1,429 Elo+
Solo
Bellona
Bellona
TroLLzoRR666
Bellona
Level 62
God Stats
9W - 7L
1,614 SR
Queue Stats
44W - 45L
1,484 Elo+
Solo
Nemesis
Nemesis
bekkerepta
Nemesis
Level 43
God Stats
1W - 4L
1,510 SR
Queue Stats
50W - 76L
1,404 Elo+
Solo
Charybdis
Charybdis
merrp33
Charybdis
Level 106
God Stats
10W - 14L
1,548 SR
Queue Stats
221W - 239L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 0
7,831
602
10,493
7,290
2,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 10
7,602
585
4,390
11,556
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
KaptinMunchies
Sun Wukong
13
5 / 0 / 3
7,681
591
5,336
7,148
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
KeysIQ
Zhong Kui
12
3 / 1 / 4
7,394
569
5,378
7,360
6,530
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Sc0utM4n
Ah Puch
12
1 / 1 / 3
7,262
559
5,327
7,636
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,022
463
2,722
10,189
6,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
SirMrGoodSir
Yu Huang
10
0 / 4 / 1
5,710
439
4,739
7,032
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TroLLzoRR666
Bellona
11
1 / 3 / 0
6,717
517
3,700
8,399
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
bekkerepta
Nemesis
9
0 / 6 / 0
5,585
430
5,925
9,508
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
merrp33
Charybdis
9
0 / 4 / 1
5,667
436
6,732
8,241
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
3
3
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
0
10
W
0
1
10
5
L
2
3
0
0.67
W
Sun Wukong
KaptinMunchies
Sun Wukong
5
0
3
6.5
W
Zhong Kui
KeysIQ
Zhong Kui
3
1
4
5
W
Ah Puch
Sc0utM4n
Ah Puch
1
1
3
2.5
L
Yu Huang
SirMrGoodSir
Yu Huang
0
4
1
0.13
L
Bellona
TroLLzoRR666
Bellona
1
3
0
0.33
L
Nemesis
bekkerepta
Nemesis
0
6
0
0
L
Charybdis
merrp33
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
23,818
40,990
Taken
43,369
21,294
Mitigated
20,562
16,777
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,493
4,104
966
1,512
7,290
2,299
1,539
1,771
5,519
0
48,448
W
4,390
541
380
3,017
11,556
7,284
790
1,281
10,275
21,338
0
L
2,722
802
0
489
10,189
6,368
0
3,947
6,242
13,937
0
W
Sun Wukong
KaptinMunchies
Sun Wukong
5,336
1,431
0
3,746
7,148
2,901
8
369
6,779
0
47,067
W
Zhong Kui
KeysIQ
Zhong Kui
5,378
873
0
3,241
7,360
6,530
527
612
6,748
37,269
0
W
Ah Puch
Sc0utM4n
Ah Puch
5,327
629
0
3,915
7,636
2,280
766
3,428
4,208
40,280
0
L
Yu Huang
SirMrGoodSir
Yu Huang
4,739
90
0
933
7,032
2,223
72
3,943
3,089
28,276
0
L
Bellona
TroLLzoRR666
Bellona
3,700
956
0
1,587
8,399
6,736
684
3,976
4,423
0
33,807
L
Nemesis
bekkerepta
Nemesis
5,925
2,093
0
2,029
9,508
3,689
0
1,444
8,064
0
27,121
L
Charybdis
merrp33
Charybdis
6,732
3,391
163
2,871
8,241
1,546
0
1,785
6,456
0
31,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
29,701
365
Minions Killed
267
0
Camps Cleared
0
1,245,984
Distance Traveled
1,216,988
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,831
602
117
9
0
230,283
1
W
Ganesha
7,602
585
3
0
0
245,622
5
L
Athena
6,022
463
23
2
0
237,363
3
W
Sun Wukong
7,681
591
73
6
0
310,373
8
W
Zhong Kui
7,394
569
84
6
0
222,308
6
W
Ah Puch
7,262
559
88
7
0
237,398
0
L
Yu Huang
5,710
439
60
5
0
229,234
4
L
Bellona
6,717
517
80
6
0
284,150
2
L
Nemesis
5,585
430
45
3
0
255,399
6
L
Charybdis
5,667
436
59
5
0
210,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role