Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
PsyBubblez
Charybdis
Level 132
God Stats
1W - 7L
1,415 SR
Queue Stats
6W - 18L
1,404 Elo+
Party 1
Khepri
Khepri
Wir_sind_CARNAGE
Khepri
Level 93
God Stats
3W - 4L
1,545 SR
Queue Stats
172W - 167L
1,505 Elo+
Party 1
Loki
Loki
nano-s31
Loki
Level 100
God Stats
2W - 6L
1,247 SR
Queue Stats
400W - 436L
1,453 Elo+
Solo
Scylla
Scylla
willy2004_-_
Scylla
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 181L
1,468 Elo+
Solo
Team Averages
Level 100
1,441 SR
1,466 Elo+

VS

Team Averages
Level 115
1,527 SR
1,445 Elo+
Ares
Ares
AstralOutlaw
Ares
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 305L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaviieBoii
Ah Muzen Cab
Level 158
God Stats
10W - 5L
1,732 SR
Queue Stats
31W - 25L
1,487 Elo+
Party 2
Ravana
Ravana
DudsterJ
Ravana
Level 108
God Stats
11W - 4L
1,500 SR
Queue Stats
338W - 397L
1,377 Elo+
Solo
Neith
Neith
Lonely_Kuudere
Neith
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
31W - 29L
1,448 Elo+
Solo
Jormungandr
Jormungandr
l Spirit I
Jormungandr
Level 124
God Stats
3W - 4L
1,401 SR
Queue Stats
22W - 19L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 8 / 0
10,271
467
6,786
18,259
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PsyBubblez
Charybdis
15
0 / 9 / 3
9,039
411
11,401
18,621
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 3
9,028
410
4,400
18,970
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
17
3 / 4 / 2
10,519
478
5,341
13,978
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
17
2 / 5 / 2
10,602
482
3,401
11,014
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 12
12,295
559
7,302
21,989
29,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
DaviieBoii
Ah Muzen Cab
20
6 / 0 / 5
13,998
636
14,523
6,347
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
DudsterJ
Ravana
18
9 / 0 / 5
12,755
580
7,573
12,557
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 4 / 5
13,090
595
15,630
11,831
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
l Spirit I
Jormungandr
20
5 / 2 / 5
13,957
634
14,182
13,974
15,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
32
32
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
8
0
0.25
W
3
1
12
9
W
Ah Muzen Cab
DaviieBoii
Ah Muzen Cab
6
0
5
8.5
W
Ravana
DudsterJ
Ravana
9
0
5
11.5
W
9
4
5
2.88
L
Charybdis
PsyBubblez
Charybdis
0
9
3
0.17
L
0
6
3
0.25
W
Jormungandr
l Spirit I
Jormungandr
5
2
5
3.75
L
Loki
3
4
2
1
L
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
59,210
80,842
Taken
66,698
35,729
Mitigated
57,141
20,646
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,786
92
459
7,002
18,259
5,646
0
9,164
9,095
62,077
0
W
7,302
342
459
4,931
21,989
29,198
125
2,454
19,535
35,894
0
W
Ah Muzen Cab
DaviieBoii
Ah Muzen Cab
14,523
5,259
0
3,168
6,347
2,958
6,370
1,275
5,072
0
155,255
W
Ravana
DudsterJ
Ravana
7,573
2,193
0
5,807
12,557
4,953
572
2,855
9,485
0
70,221
W
15,630
5,403
0
3,492
11,831
4,946
2,765
3,748
8,083
0
84,544
L
Charybdis
PsyBubblez
Charybdis
11,401
5,143
0
4,784
18,621
5,328
4,450
4,840
13,781
0
68,889
L
4,400
257
154
2,311
18,970
17,395
0
3,404
15,566
37,267
0
W
Jormungandr
l Spirit I
Jormungandr
14,182
3,101
0
3,613
13,974
15,086
548
4,837
9,137
85,470
0
L
Loki
5,341
937
0
5,182
13,978
4,421
114
3,219
10,759
0
56,432
L
Scylla
3,401
501
0
754
11,014
2,939
0
857
10,157
68,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
66,095
591
Minions Killed
622
0
Camps Cleared
0
1,905,462
Distance Traveled
2,085,182
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,271
467
141
6
0
381,133
0
W
Ares
12,295
559
37
2
0
402,284
7
W
Ah Muzen Cab
13,998
636
213
10
0
452,482
6
W
Ravana
12,755
580
93
4
0
474,895
5
W
Neith
13,090
595
138
6
0
356,880
2
L
Charybdis
9,039
411
126
6
0
327,246
1
L
Khepri
9,028
410
57
3
0
344,581
4
W
Jormungandr
13,957
634
141
6
0
398,641
8
L
Loki
10,519
478
115
5
0
447,734
6
L
Scylla
10,602
482
152
7
0
404,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role