Player Matchup

Yu Huang
Yu Huang
INeeDHollow
Yu Huang
Level 107
God Stats
2W - 3L
1,460 SR
Queue Stats
96W - 107L
1,422 Elo+
Solo
Cabrakan
Cabrakan
LeBraqueurDu66
Cabrakan
Level 68
God Stats
79W - 56L
1,587 SR
Queue Stats
217W - 218L
1,466 Elo+
Party 2
Apollo
Apollo
Switys
Apollo
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 265L
1,438 Elo+
Party 2
Achilles
Achilles
Zaako Ohw
Achilles
Level 109
God Stats
4W - 3L
1,740 SR
Queue Stats
392W - 393L
1,517 Elo+
Party 2
Cerberus
Cerberus
k3pasa Gringo94
Cerberus
Level 131
God Stats
7W - 2L
1,707 SR
Queue Stats
203W - 179L
1,530 Elo+
Party 2
Team Averages
Level 100
1,599 SR
1,475 Elo+

VS

Team Averages
Level 113
1,559 SR
1,469 Elo+
Cthulhu
Cthulhu
El-Hobbito
Cthulhu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,589 Elo+
Party 1
The Morrigan
The Morrigan
Lvl1Gobliin
The Morrigan
Level 123
God Stats
20W - 18L
1,410 SR
Queue Stats
44W - 62L
1,481 Elo+
Party 1
Anhur
Anhur
Lykkeseth
Anhur
Level 112
God Stats
5W - 3L
1,827 SR
Queue Stats
198W - 234L
1,433 Elo+
Solo
Chang'e
Chang'e
Pipesniper006
Chang'e
Level 117
God Stats
5W - 4L
1,556 SR
Queue Stats
182W - 226L
1,400 Elo+
Party 3
Amaterasu
Amaterasu
WameGame
Amaterasu
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
376W - 426L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
INeeDHollow
Yu Huang
15
2 / 5 / 5
8,987
529
9,365
9,236
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
16
6 / 0 / 4
9,218
542
8,182
11,891
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Switys
Apollo
14
4 / 2 / 6
8,441
497
10,155
11,008
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Zaako Ohw
Achilles
17
5 / 1 / 4
10,163
598
13,565
11,339
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
14
2 / 2 / 9
8,515
501
6,011
12,745
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El-Hobbito
Cthulhu
10
0 / 4 / 3
6,908
406
5,780
14,871
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Lvl1Gobliin
The Morrigan
12
1 / 2 / 3
7,560
445
5,486
9,029
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Lykkeseth
Anhur
13
4 / 4 / 0
8,293
488
9,758
10,742
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
14
4 / 3 / 0
8,601
506
6,434
11,070
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
WameGame
Amaterasu
13
1 / 6 / 1
7,978
469
5,221
18,506
14,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
10
10
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
El-Hobbito
Cthulhu
0
4
3
0.38
W
Yu Huang
INeeDHollow
Yu Huang
2
5
5
0.9
W
Cabrakan
6
0
4
8
L
The Morrigan
Lvl1Gobliin
The Morrigan
1
2
3
1.25
L
Anhur
Lykkeseth
Anhur
4
4
0
1
L
Chang'e
4
3
0
1.33
W
Apollo
Switys
Apollo
4
2
6
3.5
L
Amaterasu
WameGame
Amaterasu
1
6
1
0.25
W
Achilles
Zaako Ohw
Achilles
5
1
4
7
W
Cerberus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,278
Damage
32,679
56,219
Taken
64,218
35,465
Mitigated
32,179
21,075
Healing
24,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
El-Hobbito
Cthulhu
5,780
415
227
3,311
14,871
9,600
0
4,748
10,088
25,638
0
W
Yu Huang
INeeDHollow
Yu Huang
9,365
912
0
1,360
9,236
3,135
876
5,838
3,398
59,970
0
W
Cabrakan
8,182
1,464
0
6,564
11,891
7,160
0
3,646
8,245
56,671
0
L
The Morrigan
Lvl1Gobliin
The Morrigan
5,486
814
75
4,756
9,029
2,637
26
3,855
5,174
43,297
0
L
Anhur
Lykkeseth
Anhur
9,758
3,920
0
4,268
10,742
2,496
628
3,347
7,395
0
56,530
L
Chang'e
6,434
314
318
5,335
11,070
3,223
110
8,149
2,921
46,081
0
W
Apollo
Switys
Apollo
10,155
6,661
0
4,355
11,008
2,766
928
4,016
6,992
0
57,947
L
Amaterasu
WameGame
Amaterasu
5,221
3,464
0
5,803
18,506
14,223
0
2,876
14,749
0
44,903
W
Achilles
Zaako Ohw
Achilles
13,565
5,946
0
3,960
11,339
11,401
0
579
10,760
0
71,317
W
Cerberus
6,011
447
560
4,276
12,745
11,003
0
3,621
9,124
28,593
4,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
39,340
495
Minions Killed
377
0
Camps Cleared
0
1,681,317
Distance Traveled
1,530,566
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,908
406
30
2
0
330,785
3
W
Yu Huang
8,987
529
110
6
0
297,209
1
W
Cabrakan
9,218
542
96
6
0
355,445
3
L
The Morrigan
7,560
445
81
5
0
335,897
1
L
Anhur
8,293
488
95
6
0
272,003
5
L
Chang'e
8,601
506
80
5
0
300,740
3
W
Apollo
8,441
497
86
5
0
340,787
3
L
Amaterasu
7,978
469
91
5
0
291,141
2
W
Achilles
10,163
598
138
8
0
335,791
2
W
Cerberus
8,515
501
65
4
0
352,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role