Player Matchup

Khepri
Khepri
Cyzuu
Khepri
Level 48
God Stats
1W - 4L
1,641 SR
Queue Stats
149W - 151L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
PPxSession
Sun Wukong
Level 129
God Stats
2W - 2L
1,615 SR
Queue Stats
287W - 302L
1,393 Elo+
Party 1
Raijin
Raijin
Rambazambear
Raijin
Level 58
God Stats
3W - 9L
1,261 SR
Queue Stats
96W - 111L
1,398 Elo+
Party 1
Ne Zha
Ne Zha
SanaaRhage
Ne Zha
Level 108
God Stats
26W - 19L
1,500 SR
Queue Stats
237W - 213L
1,416 Elo+
Party 1
Neith
Neith
iFreshz
Neith
Level 158
God Stats
3W - 4L
1,553 SR
Queue Stats
177W - 152L
1,581 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,462 Elo+

VS

Team Averages
Level 46
1,413 SR
1,497 Elo+
Mulan
Mulan
HamzaMuhanna
Mulan
Level 83
God Stats
26W - 18L
1,532 SR
Queue Stats
310W - 325L
1,480 Elo+
Party 2
Thoth
Thoth
KumailIQ
Thoth
Level 69
God Stats
54W - 46L
1,484 SR
Queue Stats
238W - 249L
1,456 Elo+
Party 2
Artemis
Artemis
beutox94
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,376 Elo+
Party 3
Atlas
Atlas
beutoxozor
Atlas
Level 5
God Stats
2W - 0L
1,257 SR
Queue Stats
3W - 0L
1,670 Elo+
Party 3
Thanatos
Thanatos
iZeeek
Thanatos
Level 26
God Stats
8W - 6L
1,291 SR
Queue Stats
136W - 133L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cyzuu
Khepri
17
1 / 4 / 11
11,328
472
8,615
20,667
27,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
PPxSession
Sun Wukong
20
1 / 5 / 3
13,168
549
9,526
21,855
20,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
5 / 8 / 3
11,904
496
10,275
20,866
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SanaaRhage
Ne Zha
17
3 / 4 / 8
11,062
461
12,110
19,775
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
iFreshz
Neith
19
13 / 6 / 3
13,157
548
22,057
16,410
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 8
13,899
579
19,089
18,505
21,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
KumailIQ
Thoth
19
7 / 5 / 7
13,313
555
18,223
12,681
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
beutox94
Artemis
16
1 / 8 / 3
10,582
441
7,110
19,416
6,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
16
0 / 4 / 11
10,535
439
6,621
18,295
20,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
iZeeek
Thanatos
20
15 / 5 / 4
13,874
578
25,771
24,169
10,795
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
23
Kills
27
27
Deaths
23
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cyzuu
Khepri
1
4
11
1.63
W
4
1
8
8
W
Thoth
KumailIQ
Thoth
7
5
7
2.1
L
Sun Wukong
PPxSession
Sun Wukong
1
5
3
0.5
L
Raijin
5
8
3
0.81
L
Ne Zha
SanaaRhage
Ne Zha
3
4
8
1.75
W
Artemis
beutox94
Artemis
1
8
3
0.31
W
Atlas
0
4
11
1.38
L
Neith
iFreshz
Neith
13
6
3
2.42
W
Thanatos
iZeeek
Thanatos
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,583
Damage
76,814
99,573
Taken
93,066
68,030
Mitigated
63,382
30,691
Healing
32,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cyzuu
Khepri
8,615
993
380
3,567
20,667
27,363
210
4,958
15,709
34,063
0
W
19,089
4,243
0
4,544
18,505
21,528
734
4,192
13,390
0
109,165
W
Thoth
KumailIQ
Thoth
18,223
354
0
2,014
12,681
4,111
1,480
3,135
9,209
76,377
0
L
Sun Wukong
PPxSession
Sun Wukong
9,526
1,332
77
10,487
21,855
20,545
1,003
3,069
18,786
9,623
91,688
L
Raijin
10,275
1,381
0
3,114
20,866
6,330
0
7,487
13,379
59,722
0
L
Ne Zha
SanaaRhage
Ne Zha
12,110
3,172
0
7,056
19,775
6,696
380
4,824
14,951
0
71,974
W
Artemis
beutox94
Artemis
7,110
4,803
0
5,048
19,416
6,000
1,428
2,047
17,367
0
79,131
W
Atlas
6,621
3,439
119
1,321
18,295
20,948
0
5,563
12,435
33,077
0
L
Neith
iFreshz
Neith
22,057
9,401
0
6,010
16,410
7,096
2,695
4,506
11,904
0
104,588
W
Thanatos
iZeeek
Thanatos
25,771
11,966
0
18,970
24,169
10,795
1,338
4,390
19,351
0
111,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,619
Gold Earned
62,203
660
Minions Killed
628
0
Camps Cleared
0
2,179,515
Distance Traveled
2,159,185
34
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,328
472
44
2
0
460,200
4
W
Mulan
13,899
579
211
9
0
456,843
3
W
Thoth
13,313
555
128
5
0
461,484
4
L
Sun Wukong
13,168
549
218
9
0
428,703
4
L
Raijin
11,904
496
132
6
0
385,454
13
L
Ne Zha
11,062
461
94
4
0
525,564
12
W
Artemis
10,582
441
107
4
0
342,603
0
W
Atlas
10,535
439
54
2
0
403,540
2
L
Neith
13,157
548
172
7
0
379,594
1
W
Thanatos
13,874
578
128
5
0
494,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role