Player Matchup

Fenrir
Fenrir
Canassoda01
Fenrir
Level 55
God Stats
15W - 14L
1,581 SR
Queue Stats
381W - 382L
1,513 Elo+
Solo
Skadi
Skadi
H0N3YB4DG3R101
Skadi
Level 45
God Stats
9W - 17L
1,454 SR
Queue Stats
14W - 32L
1,496 Elo+
Solo
Mulan
Mulan
ONEHUGETHUMB55
Mulan
Level 49
God Stats
5W - 11L
1,159 SR
Queue Stats
145W - 187L
1,369 Elo+
Party 2
Nemesis
Nemesis
OneTankyBoi
Nemesis
Level 41
God Stats
9W - 10L
1,500 SR
Queue Stats
153W - 166L
1,532 Elo+
Solo
Chronos
Chronos
TatersinGravy12
Chronos
Level 100
God Stats
7W - 7L
1,460 SR
Queue Stats
416W - 463L
1,486 Elo+
Party 2
Team Averages
Level 58
1,431 SR
1,479 Elo+

VS

Team Averages
Level 82
1,603 SR
1,567 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Duulssom
Ymir
Level 24
God Stats
8W - 3L
1,716 SR
Queue Stats
14W - 10L
1,550 Elo+
Party 1
Hades
Hades
HexTheOneandOnly
Hades
Level 37
God Stats
1W - 2L
1,294 SR
Queue Stats
32W - 44L
1,436 Elo+
Solo
Thor
Thor
LaHouse
Thor
Level 27
God Stats
46W - 34L
1,721 SR
Queue Stats
422W - 317L
1,767 Elo+
Party 1
Apollo
Apollo
Ranabarana
Apollo
Level 160
God Stats
6W - 3L
1,785 SR
Queue Stats
281W - 187L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 2 / 0
2,780
556
203
2,382
289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 1 / 0
3,351
670
1,194
2,484
499
Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,142
628
1,232
4,527
1,762
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
OneTankyBoi
Nemesis
7
1 / 0 / 0
3,773
755
905
2,952
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,530
706
462
377
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
2 / 0 / 0
3,693
739
2,783
1,781
323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
1 / 0 / 2
3,991
798
726
2,125
653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,494
699
678
2,303
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thor
LaHouse
Thor
3
0 / 0 / 0
2,923
585
0
1,808
331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Ranabarana
Apollo
7
2 / 0 / 0
4,034
807
3,143
3,500
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
L
Fenrir
0
2
0
0
W
Ymir
1
0
2
2
L
0
1
0
0
W
0
1
0
0
W
Thor
LaHouse
Thor
0
0
0
0
L
0
2
0
0
L
Nemesis
OneTankyBoi
Nemesis
1
0
0
1
W
Apollo
Ranabarana
Apollo
2
0
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,996
Damage
7,330
12,722
Taken
11,517
3,606
Mitigated
2,947
3,849
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,783
1,489
0
326
1,781
323
84
78
1,703
0
18,760
L
Fenrir
203
124
131
523
2,382
289
0
324
2,058
0
2,145
W
Ymir
726
401
683
578
2,125
653
0
0
2,125
4,269
0
L
1,194
472
0
431
2,484
499
0
402
2,082
0
15,063
W
678
31
0
745
2,303
824
54
384
1,919
10,388
0
W
Thor
LaHouse
Thor
0
0
0
1,193
1,808
331
0
0
1,808
0
5,008
L
1,232
263
0
1,572
4,527
1,762
0
0
4,527
0
10,697
L
Nemesis
OneTankyBoi
Nemesis
905
311
0
1,192
2,952
941
0
436
2,516
0
20,250
W
Apollo
Ranabarana
Apollo
3,143
2,269
0
2,099
3,500
816
0
0
3,381
0
18,461
L
462
51
0
0
377
115
300
242
135
12,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,576
Gold Earned
18,135
133
Minions Killed
113
0
Camps Cleared
0
458,550
Distance Traveled
418,661
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,693
739
28
6
0
83,308
1
L
Fenrir
2,780
556
3
1
0
46,009
0
W
Ymir
3,991
798
5
1
0
100,234
1
L
Skadi
3,351
670
34
7
0
85,617
0
W
Hades
3,494
699
27
5
0
91,359
2
W
Thor
2,923
585
18
4
0
42,661
1
L
Mulan
3,142
628
22
4
0
97,855
0
L
Nemesis
3,773
755
48
10
0
121,195
0
W
Apollo
4,034
807
35
7
0
101,099
2
L
Chronos
3,530
706
26
5
0
107,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role