Player Matchup

Neith
Neith
Ewigkeit666
Neith
Level 50
God Stats
4W - 4L
1,544 SR
Queue Stats
23W - 27L
1,440 Elo+
Party 2
Yu Huang
Yu Huang
Shad0whunter21
Yu Huang
Level 160
God Stats
9W - 11L
1,396 SR
Queue Stats
371W - 414L
1,424 Elo+
Solo
Nike
Nike
Waybiddi
Nike
Level 149
God Stats
2W - 2L
1,589 SR
Queue Stats
36W - 44L
1,442 Elo+
Party 2
Mercury
Mercury
WhyWebb
Mercury
Level 105
God Stats
41W - 45L
1,457 SR
Queue Stats
282W - 321L
1,472 Elo+
Party 3
Athena
Athena
WickedWebb
Athena
Level 109
God Stats
12W - 12L
1,494 SR
Queue Stats
106W - 132L
1,345 Elo+
Party 3
Team Averages
Level 115
1,496 SR
1,425 Elo+

VS

Team Averages
Level 42
1,553 SR
1,401 Elo+
Zeus
Zeus
AnGIeDrEed
Zeus
Level 49
God Stats
7W - 2L
1,844 SR
Queue Stats
35W - 26L
1,414 Elo+
Solo
Anhur
Anhur
TheVibeZz
Anhur
Level 81
God Stats
8W - 10L
1,583 SR
Queue Stats
92W - 101L
1,450 Elo+
Party 1
Bastet
Bastet
drorthegever123
Bastet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,453 Elo+
Party 1
Geb
Geb
galgol
Geb
Level 56
God Stats
5W - 5L
1,586 SR
Queue Stats
56W - 69L
1,398 Elo+
Party 1
Shiva
Shiva
okeokeokeoke
Shiva
Level 14
God Stats
0W - 3L
1,252 SR
Queue Stats
11W - 30L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,384
447
9,159
11,563
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
18
3 / 3 / 6
12,018
572
11,014
9,926
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
17
5 / 3 / 7
11,255
536
13,288
19,805
15,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
WhyWebb
Mercury
20
16 / 1 / 6
13,188
628
16,873
13,555
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
WickedWebb
Athena
14
0 / 2 / 13
9,784
466
7,250
21,041
21,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 1
9,736
464
10,267
13,157
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
TheVibeZz
Anhur
15
4 / 5 / 2
9,913
472
12,233
13,709
4,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 2
9,694
462
7,637
18,734
7,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
galgol
Geb
12
0 / 6 / 6
8,749
417
10,367
19,513
21,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
3 / 3 / 0
11,133
530
13,751
18,313
20,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
26
Kills
13
13
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
W
2
4
6
1.25
W
Yu Huang
3
3
6
2
L
Anhur
TheVibeZz
Anhur
4
5
2
1
W
Nike
5
3
7
2.83
W
Mercury
WhyWebb
Mercury
16
1
6
19
W
Athena
WickedWebb
Athena
0
2
13
3.25
L
1
4
2
0.5
L
Geb
galgol
Geb
0
6
6
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,584
Damage
54,255
75,890
Taken
83,426
52,389
Mitigated
58,179
12,877
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,267
1,980
0
2,576
13,157
4,315
0
5,347
7,810
41,506
0
W
9,159
2,495
0
3,362
11,563
4,912
925
2,923
8,610
0
44,486
W
Yu Huang
11,014
1,002
0
1,852
9,926
4,584
738
4,853
4,767
85,209
0
L
Anhur
TheVibeZz
Anhur
12,233
5,113
0
2,458
13,709
4,738
2,060
3,270
10,439
0
73,818
W
Nike
13,288
2,294
0
2,583
19,805
15,388
718
2,112
17,691
0
66,151
W
Mercury
WhyWebb
Mercury
16,873
7,945
0
2,398
13,555
5,571
0
3,218
10,273
0
96,977
W
Athena
WickedWebb
Athena
7,250
1,817
0
2,682
21,041
21,934
41
6,990
13,915
24,725
5,892
L
7,637
2,524
0
4,576
18,734
7,694
0
1,648
17,086
0
80,697
L
Geb
galgol
Geb
10,367
1,220
495
3,606
19,513
21,211
60
4,988
14,525
26,444
0
L
13,751
2,986
0
4,157
18,313
20,221
1,044
1,951
16,362
0
80,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
49,225
531
Minions Killed
498
0
Camps Cleared
0
2,161,490
Distance Traveled
1,841,488
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,736
464
79
4
0
285,045
0
W
Neith
9,384
447
65
3
0
390,424
0
W
Yu Huang
12,018
572
166
8
0
402,850
5
L
Anhur
9,913
472
121
6
0
377,401
5
W
Nike
11,255
536
132
6
0
402,787
7
W
Mercury
13,188
628
125
6
0
539,805
2
W
Athena
9,784
466
43
2
0
425,624
2
L
Bastet
9,694
462
110
5
0
420,201
4
L
Geb
8,749
417
28
1
0
391,710
6
L
Shiva
11,133
530
160
8
0
367,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role