Player Matchup

Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
DarkMattBola8
Sobek
Gold IV
Level 156
God Stats
4W - 0L
1,636 SR
Queue Stats
27W - 17L
1,635 MMR
Party 3
Janus
Janus
Gold II
FZelek
Janus
Gold II
Level 108
God Stats
9W - 4L
1,638 SR
Queue Stats
80W - 84L
1,471 MMR
Solo
Apollo
Apollo
Silver II
GoNixX23
Apollo
Silver II
Level 142
God Stats
1W - 0L
1,742 SR
Queue Stats
14W - 17L
1,249 MMR
Party 3
Thanatos
Thanatos
Gold II
unpHabulOus
Thanatos
Gold II
Level 113
God Stats
5W - 4L
1,630 SR
Queue Stats
153W - 146L
1,441 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,629 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,653 SR
1,444 MMR
Hou Yi
Hou Yi
Silver II
CageThePig
Hou Yi
Silver II
Level 89
God Stats
11W - 11L
1,631 SR
Queue Stats
90W - 80L
1,365 MMR
Party 1
Zeus
Zeus
Gold IV
DeadlyShira
Zeus
Gold IV
Level 160
God Stats
1W - 2L
1,727 SR
Queue Stats
212W - 220L
1,482 MMR
Party 2
Mulan
Mulan
Gold IV
Kenkeh
Mulan
Gold IV
Level 159
God Stats
12W - 10L
1,695 SR
Queue Stats
48W - 51L
1,453 MMR
Solo
Ares
Ares
Bronze III
NotBattleTrooper
Ares
Bronze III
Level 32
God Stats
6W - 4L
1,711 SR
Queue Stats
35W - 41L
1,556 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
TMNATB
Hun Batz
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,365 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
9 / 1 / 11
15,889
611
34,292
37,601
40,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 8 / 8
11,117
428
9,396
24,556
28,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
FZelek
Janus
18
1 / 5 / 11
12,465
479
12,919
13,308
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
GoNixX23
Apollo
20
4 / 5 / 6
13,738
528
15,521
17,288
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
unpHabulOus
Thanatos
20
11 / 5 / 5
14,463
556
12,777
25,313
9,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaAthenaMedusaBastet

VS

Bans
ArtioCthulhuThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CageThePig
Hou Yi
20
3 / 2 / 8
12,480
480
14,306
20,719
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
9 / 5 / 9
12,989
500
21,432
15,440
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Kenkeh
Mulan
19
3 / 9 / 6
12,676
488
25,520
35,960
29,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 4 / 11
13,086
503
11,571
23,052
27,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
TMNATB
Hun Batz
19
3 / 6 / 12
12,136
467
11,853
20,920
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
70
26
Kills
24
24
Deaths
26
41
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
1
11
14.5
L
Hou Yi
CageThePig
Hou Yi
3
2
8
3.5
W
1
8
8
0.63
L
9
5
9
2.7
W
Janus
FZelek
Janus
1
5
11
1.3
W
Apollo
GoNixX23
Apollo
4
5
6
1.4
L
Mulan
Kenkeh
Mulan
3
9
6
0.67
L
6
4
11
2.88
L
Hun Batz
TMNATB
Hun Batz
3
6
12
1.5
W
Thanatos
unpHabulOus
Thanatos
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,905
Damage
84,682
118,066
Taken
116,091
89,361
Mitigated
78,336
46,853
Healing
40,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
34,292
19,935
80
14,062
37,601
40,284
1,724
9,459
28,142
12,763
118,828
L
Hou Yi
CageThePig
Hou Yi
14,306
8,456
0
7,343
20,719
6,817
59
5,137
15,582
0
111,879
W
9,396
348
0
4,898
24,556
28,721
318
11,566
12,990
30,067
1,934
L
21,432
2,064
130
5,229
15,440
5,484
1,254
5,838
9,602
96,419
0
W
Janus
FZelek
Janus
12,919
185
0
1,812
13,308
4,771
598
3,546
9,762
97,163
0
W
Apollo
GoNixX23
Apollo
15,521
7,390
0
5,649
17,288
5,721
2,998
3,610
13,678
0
114,593
L
Mulan
Kenkeh
Mulan
25,520
3,426
0
15,348
35,960
29,476
0
6,485
29,475
0
106,518
L
11,571
857
3,126
3,396
23,052
27,773
72
7,087
15,965
34,362
0
L
Hun Batz
TMNATB
Hun Batz
11,853
3,161
0
5,823
20,920
8,786
0
5,722
15,198
0
90,367
W
Thanatos
unpHabulOus
Thanatos
12,777
2,001
0
20,352
25,313
9,864
624
4,822
20,491
0
95,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,672
Gold Earned
63,367
722
Minions Killed
664
0
Camps Cleared
0
2,608,864
Distance Traveled
2,469,634
27
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,889
611
203
8
0
537,045
2
L
Hou Yi
12,480
480
175
7
0
512,369
6
W
Sobek
11,117
428
39
2
0
511,043
6
L
Zeus
12,989
500
150
6
0
488,065
7
W
Janus
12,465
479
170
7
0
511,937
9
W
Apollo
13,738
528
185
7
0
503,494
8
L
Mulan
12,676
488
175
7
0
424,139
11
L
Ares
13,086
503
30
1
0
490,544
10
L
Hun Batz
12,136
467
134
5
0
554,517
10
W
Thanatos
14,463
556
125
5
0
545,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role