Player Matchup

Anhur
Anhur
FearTheWolfie
Anhur
Level 119
God Stats
0W - 2L
1,261 SR
Queue Stats
82W - 90L
1,437 Elo+
Party 1
Merlin
Merlin
FulgurDragon
Merlin
Level 145
God Stats
6W - 6L
1,478 SR
Queue Stats
331W - 325L
1,511 Elo+
Solo
Susano
Susano
GUN NOLAN
Susano
Level 127
God Stats
2W - 3L
1,466 SR
Queue Stats
187W - 167L
1,528 Elo+
Party 1
Ymir
Ymir
MrNimbus3sm
Ymir
Level 127
God Stats
5W - 9L
1,336 SR
Queue Stats
1,477W - 1,592L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
TheyCallMeTree
Baron Samedi
Level 127
God Stats
0W - 1L
1,759 SR
Queue Stats
241W - 189L
1,466 Elo+
Solo
Team Averages
Level 129
1,460 SR
1,483 Elo+

VS

Team Averages
Level 111
1,555 SR
1,474 Elo+
Vulcan
Vulcan
Banjos_
Vulcan
Level 106
God Stats
7W - 0L
1,692 SR
Queue Stats
405W - 442L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
G-Diesel57
Ah Muzen Cab
Level 128
God Stats
3W - 2L
1,366 SR
Queue Stats
104W - 113L
1,489 Elo+
Solo
Persephone
Persephone
JaweshMMCXLV
Persephone
Level 118
God Stats
3W - 0L
1,730 SR
Queue Stats
154W - 146L
1,475 Elo+
Solo
Bellona
Bellona
Valeterasu7
Bellona
Level 75
God Stats
3W - 1L
1,737 SR
Queue Stats
112W - 110L
1,496 Elo+
Solo
Cupid
Cupid
lCherryl3ombl
Cupid
Level 126
God Stats
1W - 1L
1,253 SR
Queue Stats
67W - 74L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 10
12,201
642
10,772
20,615
7,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
4 / 3 / 19
13,154
692
16,381
19,224
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
GUN NOLAN
Susano
20
7 / 8 / 13
13,162
693
17,343
26,591
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 3 / 18
11,926
628
5,076
24,649
19,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
TheyCallMeTree
Baron Samedi
20
9 / 2 / 17
13,532
712
32,098
23,169
16,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Banjos_
Vulcan
20
6 / 6 / 11
13,747
724
39,753
15,414
8,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
G-Diesel57
Ah Muzen Cab
20
6 / 5 / 11
13,705
721
24,096
21,031
11,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
JaweshMMCXLV
Persephone
19
5 / 6 / 10
13,707
721
21,255
16,582
7,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Valeterasu7
Bellona
20
3 / 6 / 13
12,646
666
10,946
28,615
41,888
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 7 / 12
11,864
624
10,075
15,880
9,803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
80
30
Kills
23
23
Deaths
30
77
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Banjos_
Vulcan
6
6
11
1.92
L
7
7
10
1.71
L
Merlin
4
3
19
4.5
W
Ah Muzen Cab
G-Diesel57
Ah Muzen Cab
6
5
11
2.3
L
Susano
GUN NOLAN
Susano
7
8
13
1.69
W
Persephone
JaweshMMCXLV
Persephone
5
6
10
1.67
L
3
3
18
4
L
Baron Samedi
TheyCallMeTree
Baron Samedi
9
2
17
8.75
W
Bellona
Valeterasu7
Bellona
3
6
13
1.58
W
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,670
Damage
106,125
114,248
Taken
97,522
64,209
Mitigated
77,995
42,480
Healing
36,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Banjos_
Vulcan
39,753
9,460
762
2,238
15,414
8,095
409
9,067
6,347
63,532
0
L
10,772
5,593
1,813
3,267
20,615
7,626
754
10,252
10,103
0
22,782
L
Merlin
16,381
302
2,133
3,513
19,224
7,455
449
9,324
9,680
60,230
0
W
Ah Muzen Cab
G-Diesel57
Ah Muzen Cab
24,096
5,696
611
8,688
21,031
11,018
3,142
12,173
8,858
0
51,674
L
Susano
GUN NOLAN
Susano
17,343
1,719
567
3,500
26,591
12,771
208
14,479
11,780
0
29,199
W
Persephone
JaweshMMCXLV
Persephone
21,255
1,401
2,913
4,138
16,582
7,191
405
9,918
6,658
47,964
0
L
5,076
172
922
3,440
24,649
19,799
0
13,934
10,423
12,009
0
L
Baron Samedi
TheyCallMeTree
Baron Samedi
32,098
1,909
12,568
10,757
23,169
16,558
418
11,654
11,254
61,882
0
W
Bellona
Valeterasu7
Bellona
10,946
2,311
1,008
6,527
28,615
41,888
232
12,761
15,854
0
20,655
W
10,075
2,497
7,817
2,058
15,880
9,803
1,282
9,631
6,249
0
24,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,975
Gold Earned
65,669
274
Minions Killed
207
0
Camps Cleared
0
1,643,608
Distance Traveled
1,726,833
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,747
724
62
3
0
344,106
0
L
Anhur
12,201
642
48
3
0
264,836
0
L
Merlin
13,154
692
95
5
0
325,414
0
W
Ah Muzen Cab
13,705
721
50
3
0
375,243
0
L
Susano
13,162
693
29
2
0
337,068
0
W
Persephone
13,707
721
53
3
0
310,688
0
L
Ymir
11,926
628
18
1
0
348,498
0
L
Baron Samedi
13,532
712
84
4
0
367,792
1
W
Bellona
12,646
666
16
1
0
350,796
0
W
Cupid
11,864
624
26
1
0
346,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role