Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Scarletbeast028
Cthulhu
Level 109
God Stats
2W - 2L
1,480 SR
Queue Stats
103W - 101L
1,538 Elo+
Solo
Chiron
Chiron
cAc Marley
Chiron
Level 138
God Stats
0W - 3L
1,907 SR
Queue Stats
133W - 140L
1,520 Elo+
Solo
Guan Yu
Guan Yu
itsjustkyle
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,487 Elo+
Solo
Ne Zha
Ne Zha
mistermika
Ne Zha
Level 78
God Stats
11W - 13L
1,548 SR
Queue Stats
266W - 257L
1,564 Elo+
Solo
Team Averages
Level 122
1,587 SR
1,522 Elo+

VS

Team Averages
Level 89
1,426 SR
1,558 Elo+
Thoth
Thoth
Dcas
Thoth
Level 116
God Stats
3W - 2L
1,173 SR
Queue Stats
228W - 184L
1,584 Elo+
Solo
Skadi
Skadi
DontFeeedMe
Skadi
Level 56
God Stats
36W - 28L
1,582 SR
Queue Stats
187W - 227L
1,483 Elo+
Solo
Bellona
Bellona
Grand_Hokages_YT
Bellona
Level 62
God Stats
2W - 1L
1,478 SR
Queue Stats
83W - 71L
1,537 Elo+
Solo
Anhur
Anhur
Inevitable91
Anhur
Level 128
God Stats
1W - 0L
1,332 SR
Queue Stats
12W - 7L
1,593 Elo+
Party 1
Atlas
Atlas
JuJu1717
Atlas
Level 82
God Stats
9W - 6L
1,567 SR
Queue Stats
11W - 7L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 5 / 0
8,235
588
5,713
8,722
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 5
6,106
436
3,736
9,085
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
cAc Marley
Chiron
14
5 / 3 / 1
8,247
589
9,174
9,950
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
itsjustkyle
Guan Yu
13
0 / 2 / 1
7,168
512
7,474
12,702
13,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
mistermika
Ne Zha
12
1 / 5 / 1
7,122
509
3,034
10,729
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dcas
Thoth
15
5 / 2 / 3
8,759
626
6,305
5,345
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 8
8,543
610
12,958
10,396
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 0
8,232
588
6,892
11,475
10,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 4
7,496
535
5,359
10,489
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
JuJu1717
Atlas
13
5 / 2 / 6
8,514
608
5,091
9,047
7,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
16
17
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
0
0.4
W
Thoth
Dcas
Thoth
5
2
3
3.25
W
4
1
8
8
W
1
0
0
1
W
1
3
4
1
W
Atlas
JuJu1717
Atlas
5
2
6
4
L
0
2
5
1.25
L
Chiron
cAc Marley
Chiron
5
3
1
1.83
L
Guan Yu
itsjustkyle
Guan Yu
0
2
1
0.25
L
Ne Zha
mistermika
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
36,605
51,188
Taken
46,752
27,905
Mitigated
26,409
16,493
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,713
146
0
1,150
8,722
2,909
0
3,991
4,731
61,195
0
W
Thoth
Dcas
Thoth
6,305
123
0
750
5,345
1,949
146
2,842
2,503
50,812
0
W
12,958
6,875
0
1,391
10,396
3,870
890
2,599
7,469
0
61,506
W
6,892
2,806
0
4,825
11,475
10,129
0
1,877
8,897
0
58,149
W
5,359
1,630
0
2,823
10,489
3,366
93
929
9,560
0
49,995
W
Atlas
JuJu1717
Atlas
5,091
1,935
2,779
1,895
9,047
7,095
255
2,180
6,827
19,368
0
L
3,736
283
0
2,464
9,085
4,341
0
1,956
7,129
10,712
0
L
Chiron
cAc Marley
Chiron
9,174
3,029
380
4,499
9,950
2,522
670
2,247
7,703
0
54,965
L
Guan Yu
itsjustkyle
Guan Yu
7,474
1,296
298
5,106
12,702
13,398
0
1,989
10,713
1,771
42,241
L
Ne Zha
mistermika
Ne Zha
3,034
1,158
0
2,596
10,729
4,735
0
1,213
9,516
0
46,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
41,544
425
Minions Killed
444
0
Camps Cleared
0
1,342,939
Distance Traveled
1,456,030
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,235
588
118
8
0
279,209
2
W
Thoth
8,759
626
103
7
0
275,785
1
W
Skadi
8,543
610
106
8
0
297,752
2
W
Bellona
8,232
588
129
9
0
308,999
4
W
Anhur
7,496
535
79
6
0
263,569
2
W
Atlas
8,514
608
27
2
0
309,925
1
L
Cthulhu
6,106
436
11
1
0
197,897
1
L
Chiron
8,247
589
110
8
0
285,557
3
L
Guan Yu
7,168
512
98
7
0
265,827
5
L
Ne Zha
7,122
509
88
6
0
314,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role