Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Silver I
DarkPower9999
Tyr
Silver I
Level 148
God Stats
11W - 1L
1,867 SR
Queue Stats
99W - 111L
1,193 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
Hunter0rTroll
Ah Muzen Cab
Gold III
Level 151
God Stats
11W - 3L
1,619 SR
Queue Stats
82W - 79L
1,401 MMR
Party 3
Bacchus
Bacchus
Silver II
Minime98
Bacchus
Silver II
Level 125
God Stats
4W - 6L
1,243 SR
Queue Stats
28W - 30L
1,282 MMR
Solo
Bastet
Bastet
Gold V
koitamo
Bastet
Gold V
Level 125
God Stats
2W - 1L
1,752 SR
Queue Stats
77W - 74L
1,234 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,596 SR
1,322 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,448 SR
1,281 MMR
Merlin
Merlin
Bronze IV
AdCoFeFa
Merlin
Bronze IV
Level 56
God Stats
7W - 4L
1,500 SR
Queue Stats
9W - 5L
1,498 MMR
Party 1
Neith
Neith
Silver I
CatboyFemgirl
Neith
Silver I
Level 136
God Stats
3W - 2L
1,701 SR
Queue Stats
133W - 150L
1,121 MMR
Party 1
Mulan
Mulan
Gold V
Halidyos
Mulan
Gold V
Level 119
God Stats
3W - 6L
1,253 SR
Queue Stats
186W - 185L
1,287 MMR
Solo
Mercury
Mercury
Gold V
Ic3dE4rth
Mercury
Gold V
Level 69
God Stats
5W - 2L
1,558 SR
Queue Stats
200W - 205L
1,223 MMR
Solo
Sylvanus
Sylvanus
Silver II
Saikorn
Sylvanus
Silver II
Level 144
God Stats
0W - 2L
1,225 SR
Queue Stats
16W - 18L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 2 / 9
15,854
566
9,918
10,542
4,353
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 9
17,119
611
19,092
33,724
46,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Hunter0rTroll
Ah Muzen Cab
20
12 / 1 / 7
18,704
668
29,558
27,941
13,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Minime98
Bacchus
18
1 / 0 / 19
14,481
517
6,946
22,650
38,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
koitamo
Bastet
20
10 / 3 / 14
18,437
658
24,994
25,776
12,805
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaHou YiAtlasArachne

VS

Bans
ShivaUllrSolCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AdCoFeFa
Merlin
20
5 / 5 / 2
15,235
544
23,829
17,622
5,862
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 5 / 2
12,610
450
9,326
15,361
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Halidyos
Mulan
19
0 / 9 / 4
12,599
450
13,651
30,219
41,235
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Ic3dE4rth
Mercury
19
2 / 9 / 2
12,633
451
7,972
21,418
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Saikorn
Sylvanus
16
0 / 7 / 1
10,060
359
8,495
27,722
35,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
35
Kills
8
8
Deaths
35
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
9
4.75
L
Merlin
AdCoFeFa
Merlin
5
5
2
1.2
L
1
5
2
0.4
W
7
2
9
5.75
L
Mulan
Halidyos
Mulan
0
9
4
0.22
W
Ah Muzen Cab
Hunter0rTroll
Ah Muzen Cab
12
1
7
15.5
L
Mercury
Ic3dE4rth
Mercury
2
9
2
0.33
W
Bacchus
Minime98
Bacchus
1
0
19
10.5
L
Sylvanus
Saikorn
Sylvanus
0
7
1
0.07
W
Bastet
koitamo
Bastet
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,508
Damage
63,273
120,633
Taken
112,342
115,261
Mitigated
95,878
49,852
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,918
451
0
2,388
10,542
4,353
3,069
6,597
3,945
113,066
0
L
Merlin
AdCoFeFa
Merlin
23,829
334
0
2,321
17,622
5,862
0
3,375
14,247
136,980
0
L
9,326
1,664
0
3,918
15,361
5,408
0
2,230
13,131
0
87,098
W
19,092
1,715
0
14,131
33,724
46,388
2,236
5,910
27,814
20,038
84,912
L
Mulan
Halidyos
Mulan
13,651
1,551
0
5,964
30,219
41,235
0
4,674
25,545
0
86,509
W
Ah Muzen Cab
Hunter0rTroll
Ah Muzen Cab
29,558
16,916
0
17,501
27,941
13,120
8,802
10,195
17,746
0
185,777
L
Mercury
Ic3dE4rth
Mercury
7,972
4,160
0
384
21,418
7,476
1,580
1,592
19,826
0
95,236
W
Bacchus
Minime98
Bacchus
6,946
750
0
6,442
22,650
38,595
1,263
9,530
13,120
27,931
5,533
L
Sylvanus
Saikorn
Sylvanus
8,495
1,252
1,111
3,345
27,722
35,897
0
7,745
19,977
44,425
0
W
Bastet
koitamo
Bastet
24,994
8,630
0
9,390
25,776
12,805
214
6,406
19,370
0
181,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,595
Gold Earned
63,137
840
Minions Killed
824
0
Camps Cleared
0
2,975,562
Distance Traveled
2,548,203
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,854
566
184
7
0
571,372
6
L
Merlin
15,235
544
233
8
0
492,902
8
L
Neith
12,610
450
187
7
0
499,554
8
W
Tyr
17,119
611
178
6
0
592,224
2
L
Mulan
12,599
450
176
6
0
472,318
6
W
Ah Muzen Cab
18,704
668
236
8
0
545,274
6
L
Mercury
12,633
451
163
6
0
614,755
0
W
Bacchus
14,481
517
46
2
0
588,578
11
L
Sylvanus
10,060
359
65
2
0
468,674
4
W
Bastet
18,437
658
196
7
0
678,114
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role