Player Matchup

Hera
Hera
DarkKnight3303
Hera
Level 78
God Stats
8W - 11L
1,556 SR
Queue Stats
93W - 106L
1,489 Elo+
Solo
Pele
Pele
Latrell1kk
Pele
Level 99
God Stats
3W - 1L
1,514 SR
Queue Stats
17W - 24L
1,485 Elo+
Solo
Bacchus
Bacchus
TurtL x22
Bacchus
Level 68
God Stats
4W - 7L
1,342 SR
Queue Stats
11W - 26L
1,353 Elo+
Solo
Team Averages
Level 82
1,471 SR
1,442 Elo+

VS

Team Averages
Level 72
1,662 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
AlwaysTLJ
Cu Chulainn
Level 64
God Stats
4W - 4L
1,793 SR
Queue Stats
86W - 102L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
KFowlkes
Baron Samedi
Level 110
God Stats
4W - 6L
1,588 SR
Queue Stats
26W - 39L
1,497 Elo+
Solo
Horus
Horus
SlickBackShlump
Horus
Level 43
God Stats
7W - 4L
1,606 SR
Queue Stats
53W - 67L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
13,169
823
16,667
14,055
6,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 6 / 6
11,708
732
11,267
14,527
5,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
TurtL x22
Bacchus
16
5 / 3 / 9
12,798
800
9,732
13,081
17,535
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlwaysTLJ
Cu Chulainn
17
11 / 5 / 2
12,474
780
19,610
20,870
23,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
KFowlkes
Baron Samedi
16
2 / 5 / 12
11,726
733
9,447
12,612
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 6 / 11
10,017
626
7,437
16,310
15,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
16
Kills
14
14
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlwaysTLJ
Cu Chulainn
11
5
2
2.4
W
7
5
7
2.1
L
Baron Samedi
KFowlkes
Baron Samedi
2
5
12
1.6
W
4
6
6
1.17
L
1
6
11
1.08
W
Bacchus
TurtL x22
Bacchus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
36,494
41,663
Taken
49,792
29,072
Mitigated
44,094
12,624
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlwaysTLJ
Cu Chulainn
19,610
5,144
0
1,063
20,870
23,151
385
11,667
9,203
0
46,152
W
16,667
5,488
1,069
4,649
14,055
6,084
854
2,806
11,249
48,846
0
L
Baron Samedi
KFowlkes
Baron Samedi
9,447
623
1,183
2,648
12,612
5,789
542
5,835
6,777
53,579
0
W
11,267
2,898
0
3,968
14,527
5,453
1,669
4,888
9,639
0
43,284
L
7,437
4,371
383
2,712
16,310
15,154
30
9,971
6,339
0
23,702
W
Bacchus
TurtL x22
Bacchus
9,732
1,290
159
2,779
13,081
17,535
245
2,129
10,952
19,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
34,217
140
Minions Killed
159
7
Camps Cleared
7
892,200
Distance Traveled
799,544
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,474
780
51
3
3
283,439
4
W
Hera
13,169
823
61
4
2
295,898
5
L
Baron Samedi
11,726
733
82
5
2
238,159
3
W
Pele
11,708
732
63
4
4
286,555
4
L
Horus
10,017
626
26
2
2
277,946
0
W
Bacchus
12,798
800
16
1
1
309,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role