Player Matchup

Hercules
Hercules
 
Hercules
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GAMETIME_0320
Ra
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
300W - 267L
1,562 Elo+
Party 2
Achilles
Achilles
Slaugherofking
Achilles
Level 85
God Stats
6W - 9L
1,330 SR
Queue Stats
277W - 248L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
itWILLb-biblical
Cliodhna
Level 100
God Stats
5W - 4L
1,490 SR
Queue Stats
274W - 237L
1,567 Elo+
Party 2
Team Averages
Level 77
1,464 SR
1,521 Elo+

VS

Team Averages
Level 99
1,617 SR
1,530 Elo+
Hachiman
Hachiman
Hugs4Pochita
Hachiman
Level 124
God Stats
2W - 4L
1,612 SR
Queue Stats
106W - 106L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
KEITH007DYDSON
Gilgamesh
Level 146
God Stats
4W - 2L
1,710 SR
Queue Stats
166W - 161L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
SmertGerd
Zhong Kui
Level 35
God Stats
3W - 2L
1,467 SR
Queue Stats
33W - 38L
1,570 Elo+
Solo
Geb
Geb
ZFighter2105
Geb
Level 67
God Stats
25W - 12L
1,704 SR
Queue Stats
81W - 69L
1,553 Elo+
Party 3
Nox
Nox
areumae
Nox
Level 121
God Stats
18W - 24L
1,595 SR
Queue Stats
274W - 252L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 1 / 11
8,538
610
6,578
9,368
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
 
Sol
14
5 / 2 / 5
8,422
602
7,221
7,571
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 9
8,814
630
6,980
7,592
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
13
2 / 3 / 5
8,024
573
5,504
11,845
9,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 0 / 5
8,954
640
8,625
8,687
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hugs4Pochita
Hachiman
9
2 / 6 / 1
6,632
474
3,267
8,842
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
KEITH007DYDSON
Gilgamesh
10
1 / 10 / 1
6,134
438
4,599
12,188
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
SmertGerd
Zhong Kui
12
3 / 5 / 2
7,380
527
6,891
11,509
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 3
6,036
431
3,345
10,665
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
5
0 / 2 / 3
4,698
336
1,743
2,458
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
28
Kills
7
7
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
11
10.5
W
Sol
 
Sol
5
2
5
3.75
W
7
1
9
11.5
L
Hachiman
Hugs4Pochita
Hachiman
2
6
1
0.42
L
Gilgamesh
KEITH007DYDSON
Gilgamesh
1
10
1
0.15
W
Achilles
2
3
5
1.5
L
Zhong Kui
SmertGerd
Zhong Kui
3
5
2
0.8
L
1
5
3
0.5
L
Nox
0
2
3
0.75
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
19,845
45,063
Taken
45,662
23,275
Mitigated
19,366
14,799
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,578
1,919
214
3,060
9,368
5,879
101
1,952
7,376
0
21,792
W
Sol
 
Sol
7,221
3,545
0
3,394
7,571
2,331
3,197
1,247
6,290
60,998
5,706
W
6,980
1,341
877
2,391
7,592
2,603
55
1,932
5,506
52,001
0
L
Hachiman
Hugs4Pochita
Hachiman
3,267
1,317
0
2,085
8,842
2,072
784
3,994
4,750
0
28,223
L
Gilgamesh
KEITH007DYDSON
Gilgamesh
4,599
1,465
0
1,016
12,188
3,255
0
3,527
8,595
0
31,331
W
Achilles
5,504
1,615
0
2,200
11,845
9,545
33
5,364
6,481
0
39,295
L
Zhong Kui
SmertGerd
Zhong Kui
6,891
1,437
0
3,757
11,509
8,381
0
759
10,696
41,131
0
L
3,345
102
485
2,117
10,665
5,007
286
4,493
6,098
9,534
0
L
Nox
1,743
177
0
743
2,458
651
0
709
1,617
7,707
0
W
8,625
2,017
0
2,663
8,687
2,917
0
1,707
6,898
0
57,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
30,880
429
Minions Killed
223
0
Camps Cleared
0
1,436,753
Distance Traveled
1,113,209
9
Wards Purchased
57
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,538
610
41
3
0
296,653
4
W
Sol
8,422
602
102
7
0
238,022
0
W
Ra
8,814
630
90
6
0
294,916
0
L
Hachiman
6,632
474
61
4
0
230,910
2
L
Gilgamesh
6,134
438
55
4
0
264,316
0
W
Achilles
8,024
573
88
6
0
280,911
0
L
Zhong Kui
7,380
527
85
6
0
222,791
18
L
Geb
6,036
431
10
1
0
266,579
1
L
Nox
4,698
336
12
1
0
128,613
36
W
Cliodhna
8,954
640
108
8
0
326,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role